Lets get right to the point.
The Decoy, Distractor, Trickster (Or any other name) is a class, wich ability is the one of teleporting and leaving a decoy where he before was.
Details:
The Decoy, Distractor or trickster works a little like recons. Lets call the Decoy, Distractor or trickster class "X" because im too lazy to type The Decoy, distractor or trickster a million times.
When you use X's shield, you get teleported to where your mouse is pointing at (It has a certain range limit), when X does so, it leaves a Decoy that looks exactly like you do, it wont do anything other than staying still and it has a 5 seconds lifespan. While your decoy is there doing nothing, you just got teleported to your mouse pointing location, and you get a 2 seconds invisibility time. You can turn visible earlier than the 2 seconds (As long as you keep your shield button on, you will be invisible for 2 seconds, if you release it before the 2 seconds, you turn visible).
Xs dont make any recon mark.
What about the stats?
Health Penalty: -3
(Guns) Damage Bonus: Medium
(Guns) Attack speed Increased: Medium
(Swords) Attack speed Decresed: Medium
(Bombs) Charge time increased: Very High
EDIT: I forgot this.
Yes, They got an energy bar, you can only teleport 2 times before your energy bar runs out of energy.
If you get hit while invisible, your energy bar turns to 0.
Hang on, why teleport?
(can't we just do something like doppelwalking?)