I apologize if this topic has already been made in this forum before. The search function isn't the best.
A lot of people are irritated by the difficulty of graveyards, and I can understand why. Yes, I know they are where "Even monsters fear to tread," but I find them as difficult as the optional area levels, but without the optional.
Personally, I love the look and feel of the graveyards, and I really enjoy them. That is, until the Phantoms show up. These guys need to be nerfed quite a bit. There are 4 ways I think this can be accomplished:
1) Just remove them. Not ideal, but I wouldn't complain.
2) Increase the re spawn counter by at lease triple. They come back too soon, especially when dealing with a hoard of zombies.
3) Reduce HP. If we could take them down quicker and move on to other targets, we could move to a new area before they re spawn and have to kill them all over again.
4) And my personal favorite. Make them killable. Once you kill them, they (drop loot!) stay down until you hit a checkpoint, or more spawn in a predetermined location.
Hopefully you at 3 Rings will consider this, as it seems a large portion of the player base feels the same way.
Thanks for reading this!
Protip: Don't fight them at the same time as you're clearing through a mess of zombies.
Also, enemies get more health when there are more players.