These are small in game stories found only in the clockworks ( no missions) in a specific area (one is only found in candlestick keep, one is only found in wolver dens, ect.) in the form of artifacts. They can be found in monsters or prize boxes, and when found, they have an animation where they jump in the air and land, turning on. They tell about other knights adventures in that area, or other things (i don't know what else yet). They, however don't tell the whole story. They come in parts that need to be found separately from each-other to learn what it says in full. *note that you can read each part before finding all of them.
please share your opinions.
fragmented artifacts
We already have scenario rooms..... They are more graphical rather than a piece of text but serve the same purpose.
Yeah but they don't really tell a story, just little one-dimensional scenarios.
The Little Knight that could.
There once was a little knight he was oh so shiny
He went off on an adventure to see what he might find
The road was ruff and still so perilous, there were monster about id say more then ninety
But he never looked back because he might not like what he found behind
The little knight could do so much that it was blinding
So that knight that could went out and found a sign
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What did the sign say!!!!
Idk there isn't one because OOO hasn't implemented IT!!!!
http://wiki.spiralknights.com/File:Scenario_Room-Candlestick_Keep_1.png
"The candle's going out! They are coming! Curse Kalem for going after that treasure..."
I Like this Idea very much, it really gives more to look for down in those clockworks. i feel that sometimes its no fun to just be rummaging around killing things in arcade which is all you usually do, but every once and a while you'll come across a landscape that doesn't always look like it was there. for example the library at the end of the castle missions and some other places like in jelly farms I've found a small little castle. I'd like some back story on all this.
Soooo Plus 1
Vanilla ~.^