IMPROVE GUILD TRAINING HALL

Sorry for the capslock.
I just thinking that we can upgrade Guild Training Hall. Yeah like adding Vial Respawn, Hazard, and wider Shufflebot training! (Shufflebot Turret would be more challenge!) That will be more crown sink to decrease CE price.
Just want to note that Guild Training Hall require money to make while Advance Training Hall is free. :)

guild training hall is good for comparing damage numbers, but in terms of just hanging there for fun, it is not good enough at all. if you had notice the shooting mini-game, it doesn't grade u, and any players can just start shooting which just runs the point the shooting area (which i think is to test your shooting skills). also i noticed with my blackhawk/silversix range, they cannot reach the last tile. so is the guild training good enough? testing damage wise, its perfect. sandbags, different tier levels, good shananigans like the bots again for number testing. fun wise, a big no. wheres the pvp? i am paying for it you know, every week to keep it up. i don't expect kromo coins, but i do expect that i can whack my buddies head clean off his body with my leviathan. or blow his brains out with my nitronome or even shoot both his legs off with my valiance. yes that is fun. other things they could add is mecha knights to fight against, traps and obstacle courses to dodged that are timed, and have the sandbags swing back at me smacking me in the head with a considerable push back. that is fun! I want MAYHEM!
Isn't guild training hall already good enough...?
Also, they taken my Arcade Gallery suggestion into guild training hall.
/e is sad.