I ran into 3 matches today (btw im a above average LD player, Alot of people know me)
1st SOOOO many people with 3star gear in TIER 3!! On the other team. So we were spawnkilling and it was no fun
2nd Too many pros on my team, Still spawnkilling, No fun
3rd Too many pros on the OTHER team. Kept dieing, No fun
I think instead of having people working their butts off trying to get on the leaderboards, Why not just have like a average score for everyone, Something like, When you win a game your score goes up and when you lose one, It goes down. That way good players would get 1st on the leaderboards and not have to farm LD for day and night, Also this could be usefull for Lockdown Team balancing aswell!
Because this way Spiralknights could tell between good players and bad players and NOT put all the good ones on the same team. So, Please reply if you think this is helpful! /bye
working their butts off trying to get on the leaderboard
have to farm LD for day and night
Lol, why would someone actively try and get on the Leaderboards? They're completely arbitrary and pointless. I don't "aim to get on the Leaderboards". I use the Leaderboards as a threshold for me; when I reach them, I've been playin' LD too much (and probably spending too many crowns on it) so take it as a sign to chill, not a motivation "need to get higher" goal.
What would the purpose in that be?
Lockdown Team balancing aswell!
It's meant to be randoms. As soon as you start assigning victory scores to people and lumping them together it's no longer random. That's when you're going to get one-sided matches, as you'll have solid players with regular wins being bunged against super-pros who dominate the world with their heart trinkies and <50 ping.
Right now it's better off. Sometimes you get a boring match, but that's just life. Today we had a dozen crazy intense matches before we got even one boring match, then went right back to heart-pounding scores.
Besides, those "boring" matches are a good opportunity to experiment with new loadouts or tactics you don't want to employ when you're trying to win. You're going to lose/win regardless of what you do, so why not test out how much damage you can pull by spamming your Bio charges, or w/e.