I bet to whoever is reading this will think "Oh look it's this thread again". well i don't care because for myself, i cant stand the little annoying devilites anymore and it's time for me to complain or "Suggest" about them.
First, the way they attack you and stuff just makes it way too hard to deal with them, this is much worse when they are in groups. Most of the time you need just sheer luck to kill a group of them with very little if not no damage taken. From what i seen, they have caused more Total Party Wipes then any other monster.
I'm fine with other fiends like Trojans and Greavers as their pattens are not too hard to learn but Devilites? Well it's like you cant because they attack completely randomly. Those that said that they attack while you stand still for a split second are incorrect, i have seen many times they attack while you are on the move.
The nerf i am suggesting is ONLY a minor one, not a major one so read this before posting:
Make them not lock onto you while they are trying to attack/throw. At first likely, you think this would be a useless nerf. Well it isn't, think about it for a minute or two. A Devilite trys to throw at you but in the place you were standing when it started to throw, so if you moved out of that spot, the Devilite will miss.
Devilites will still be hard to deal with in groups or a single one when you attack them head on as they got a clear shot at you. i have seen quite a few times myself or another person dies to a single one because it locks onto you while throwing. Their attack is hard if not impossible to avoid if you are very close to them as they turn around to lock onto you very quick.
So how about it, a single Devilite will not be hard to deal with but groups will still be. You try to attack a group of Devilites and then move out of the way they are going to throw at but you were not fast enough so ya get hit.
Now thanks for reading, now you can disscus or argument over this.
Random Fact: Fiend is the only monster family that does not appear in the Unknown Passage.
So you're suggesting to remove devilite tracking also? I disagree. I'd rather the tracking be RE-ADDED to wolvers, retrodes and zombies. Then devilites won't be the single hardest mob in the game ;)