This is not a complaint thread, rather a simple discussion thread. The forums were going slow :3
Question of the day : What do you think about the energy system?
My point being, is the energy system very flawed for new players joining the game? As new comers come in, they could easily settle in. But as they continue, they realize energy is pushing them behind. Many new players would rather not spend money on a game they haven't even play for 2 hours.
At first glance, newcomers will spend about 90 energy (getting from rank 1 to rank 3) and earn not more than 500 crowns. With energy prices today (6-7k per 100), the newcomers realize they can do no more than wait. At this point people would rather quit the game.
Even as you wait, you advanced to the Tier 2, you soon realize you NEED crystal energy for 3star crafting and above. This complicates free to play players a lot as they find out they have to spend a lot of effort even to craft a 3 star. People who want to sink their money may not even seem to think that it is a good opportunity to spend their money unwisely.
A lot of hardcore players seem to think that if they were restricted by this "energy system" to play as much as they could, they won't even bother playing.
Sure it takes time to settle and understand how the game mechanics work, but is it really that flawed to the point where new players could not be integrated into the system easily (at least for the free to play)?
What do you think?
The mission payouts suck. If they can find a way to restart the arcade it becomes a lot easier for new people (payouts, working with experienced knights, fun elements etc)