I'm not sure how feasible this is, or how much coding it would take. Regardless, I was wondering if it would be possible, if there's ever a coder laying around after finishing a big project and they're looking for another thing to work on, I suggest improving the monster AIs. As it stands, most monsters are dumb, slow, and methodical. For example basic Lichens, even if you stand right next to them, they sit right infront of you for a good few seconds before attacking. And they do the same attack. Every time. Make monsters more responsive and more unpredictable.
...Please? ;)
Does anyone care?