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New Brandish line and New haze bomb

5 replies [Last post]
Fri, 03/29/2013 - 19:12
Spirit-And-Soul

Before commenting please read all of this; i find it annoying when people only skim and then comment they don't like it.

Sooo while strolling through the wiki i noticed theres a brandish for all haze bombs except stun and poison. (I'm not going to include poison because most people think poison isn't that great of an offensive status for swords, ad we already have the 5* poison striker.) But I would like a stun 5* brandish. It would work the same way the others do, but would release a yellow charge that inflicts stun. I just thought this would be interesting.

Something else, maybe even more important, would be a 5* sleep haze bomb. Since zee cores were originally obtained from slimes, I would think it would be a boss reward from the royal jelly. It would probably cost a little more than the others, since it will be a moderately powerful weapon from the JK
(ie GF, DA.) Now I know this sounds over powered, but since all haze bombs inflict minor statuses, the effect will not be very strong. (and last time i checked sleep kind of works like freeze.) Since you are disabled while sleeping, the effect would only last 3 or so seconds max, to balance the bomb. Lastly the bomb will NOT heal players like it does monsters when they are asleep, because we all know healing weapons are WAY op. I think it would probably be a valuable asset to any arsenal.

Fri, 03/29/2013 - 19:27
#1
Klipik-Forum's picture
Klipik-Forum

All sleep weapons have been removed from the game (if there ever were any) until sleep is fixed. So -1 to the sleep bomb.
For the stun brandish, I think there are already too many brandishes and stun isn't exactly an offensive status either (i.e it doesn't do damage). So -1 to that also.

Fri, 03/29/2013 - 19:48
#2
Skyguarder's picture
Skyguarder

We got the following lines: Nightblade, Combuster, Voltedge, Glacius and Cauetry sword. If we add another one, that makes 6. That means the whole brandish family will be the most OP'ed weapons that was ever known.

Sleep bombs in lockdown = Doom. Bombers will spam camp, making the bombers chase Strikers and recons and once they do it in a mob in LD, the team with the bomber will win the battle easily. Sorry, no thank you.

Fri, 03/29/2013 - 20:15
#3
Father-Frost's picture
Father-Frost
-1 and +325435435435y54543

Well all of the brandishes other than nightblade say they were infused with the elemental essence of fire, ice or lightning but what would a stun be? "A brandish infused with the elemental essence of i just got smacked real hard" this is silly but i do feel that the nightblade should get poison status or a small damage bonus why? well look at the alchemer family.

The sleep bomb would be considered overpowered and that part about it not healing knights makes no sense you can't freeze a party member with a shivermist buster and in LD why can't the guy sleeping heal so it healing knights makes it more overpowered, but i do like the idea of this bomb and think it should be added but it wont because "it is so OP I can't stop myself from charging into the mist!" might be what strikers say.

Fri, 03/29/2013 - 20:56
#4
Hexzyle's picture
Hexzyle
-1

Stop duplicating the most overused sword line and most overused bomb line with every single status and make a new weapon already

If you use the search bar or google, you'll find you're not the first, nor the second, nor the third, nor the fourth, nor the fifth, sixth, or even seventh person to suggest something like this.

Sat, 03/30/2013 - 13:38
#5
Waffleconecake's picture
Waffleconecake
-1 to suggestion +1 to Hexzyle

I compleatly agree with Hex. We don't need more bland 3 hit swing crowd control charge attack swords any more nor do we need large range status bombs that bring shame to any real bomber.
make a new weapon already
-Hexzyle

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