Havent done a suggestion in a while. So here goes:
Chaos Vial.
a throw-able vial just like Fire, Freeze, Stun, etc. but with a twist.
Description:
Flawed Vial-Crafting makes broken vials chaotic, but not useless. Chuck one these vials to watch your enemy go down...chaotically.
Chaos Vials have a random chance of inflicting a random status with an all new status as well:
12.5% chance of inflicting Curse
12.5% chance of inflicting Fire
12.5% chance of inflicting Freeze
12.5% chance of inflicting Poison
12.5% chance of inflicting Shock
12.5% chance of inflicting Stun
25.0% chance of inflicting an all-new status Confusion
Effects vs Enemy:
If Confusion is inflicted, it causes the enemy to fight among themselves. The damage they would have normally have done to a player, they now do it to their buddies. Because healers cannot do damage, if inflicted, they drain the HP from the monsters they are "healing".
Effect vs Player:
If Confusion is inflicted on a player....(i have no idea what happens)
How Long:
about 4 seconds of aggro. subject to change
Why?
because i would enjoy this.
This makes an interesting idea. Not sure how hard it is to implement a new status, but I
was just thinking we could use a few more status effects.