http://forums.spiralknights.com/en/node/1006
http://steamcommunity.com/id/34df693mFs/screenshot/559795187027745492?ta...
Poseidon said that it's on the To-Do list, it's been 2 years now, come on!
http://forums.spiralknights.com/en/node/1006
http://steamcommunity.com/id/34df693mFs/screenshot/559795187027745492?ta...
Poseidon said that it's on the To-Do list, it's been 2 years now, come on!
Eh, it's just a square room anyways. And by Poseidon' comment, they ain't bringing the green jelly giant back.
"So it's on the to do list for some new inhabitants before it's opened up again"
'New' as in replacing the old green thing with regular updated enemies.
Basically, their plan involved removing what made us want that room in the first place.
Yes, I agree... now for whole 2 years the Jelly farm way is blocked. Is it not a good solution to set a NPC there which says for example "Be careful, it's so incredible dangerous there, only go there if you have the best gear in the game!" or why is it still blocked? I really wish I had a time machine or something similar. I'm also asking myself, if the developers don't think that other potencial clients would think "They have simply blocked this way? Not very creative. I better search an other development studio which solves problems in a better way".
"Eh, it's just a square room anyways."
It isn't, actually. There's a gate to the left which leads to a massive part of the level which we do not get to experience or play.
I have walked past that rock wall so many times every time I always think :(
It is a playable area, but it's on a seperate map. That arena square and the stuff to the left of it are in Jelly Farm II. I'd post a screenshot but none of the gates have either farm at the moment.
There's a to-do list that doesn't involve the GMs reworking/replacing the Forge?
h ttp://www.youtube.com/watch?v=07So_lJQyqw
lolwat?
It is included now. As normal fight area.