Descriptions like "medium", "long" and "very long" are too vague. I could understand the logic behind incorporating ambiguity into weapon bars, but I don't see the logic behind it being incorporating into the auction house. Numbers would let people know exactly how much time they have to farm and raise enough funds to bid for an item. Only if you put any old mat into the auction house ( granted to take it right back out ) can you have an idea of how long bids last.
You will see four options.
1. Four hours.
2. Twelve hours
3. One day
4. Four days
And the best part is I would think OOO has a reason for incorporating such a mechanic into the AH. So there won't be any changes. So this thread is purposeless. So this doesn't belong in the suggestion section of SK.
Regardless, anyone else upset by the ambiguous time mechanic in AH?
This is also done in the game of WoW. I have seen it in more games and although I am not certain of their use of this mechanic I can think of a reason.
If one would see the exact time that is left on an auction, things that could happen on the site eBay could happen in the game too; people waiting until the last second to bid would win the auction just by bidding 1 crown more than the last person. Not only would this be considered unfair or 'lame' by some, it also leaves any excitement, anticipation or smart bidding out of bidding process on the auction house.
To answer your question; I am not upset by the mechanic.