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Shards and Minerals - Let us create minerals WITH shards

29 replies [Last post]
Sat, 08/17/2013 - 12:43
Skyguarder's picture
Skyguarder

I nearly have 700 dark shards and I have a Maskeraith. Shards are pretty much useless (except for crafting) while minerals are. So, how about using those shards to craft some minerals.

Maybe for every 3 dark shards, you'll get a dark matter mineral. Too exploitable? Fine, we could make it 5 - 10 shards per mineral. This would make a shard sink along with the mineral sink that's happening.

As for breaking the minerals, you can break them, but will receive 3 - 7 shards back.

60% chance of receiving 3 shards back.
50% chance of receiving 4 shards back.
40% chance of receiving 5 shards back.
30% chance of receiving 6 shards back.
20% chance of receiving 7 shards back.

Sat, 08/17/2013 - 12:45
#1
Father-Frost's picture
Father-Frost
Yes! and let us break down

Yes! and let us break down our dark matte bombs into minerals!

Sat, 08/17/2013 - 12:58
#2
Bonabopn's picture
Bonabopn
I had the idea to just use

I had the idea to just use shards instead of minerals in the food recipies, because currently it's causing the dungeons to turn blue and green, since everyone is saving their yellow, red and purple minerals to make food. http://forums.spiralknights.com/en/node/87152

But i'd be okay with this idea too. c:

Sat, 08/17/2013 - 13:04
#3
Abelisk's picture
Abelisk

Perfect... idea. I agree with you Benny. +1

Sat, 08/17/2013 - 13:09
#4
Pipipipipi's picture
Pipipipipi
question, how will you make

question, how will you make the minerals out of shards? will there be a new machine for it? will it be a recipe that everyone has from the beginning of the game? something else?

Sat, 08/17/2013 - 17:48
#5
Hearthstone's picture
Hearthstone

Well, if you can think about it...

Red Shards are just pieces of Crimsonite, aren't they, or something like that? Then why not use Jelly Glue to connect the pieces together and so it will become Crimsonite.

If this works, so will the other shards.

Sat, 08/17/2013 - 18:59
#6
Skyguarder's picture
Skyguarder

@Pipipipipi

Ah, there will be a crafting machine somewhere in the Arcade.

@Skye-Lightning

Jelly glue is quite expensive.

Sat, 08/17/2013 - 19:06
#7
Xxpapaya's picture
Xxpapaya
The papaya does a little dance

Yes! This really needs to happen >.> I mean, it would make sense...Since Dark Shards (and other shards) are simply a small piece/chunk of Dark Matter...

Sun, 08/18/2013 - 01:54
#8
Hearthstone's picture
Hearthstone

...I was being sarcastic about the Red Shard x 4 = Crimsonite thing... :U

Sun, 08/18/2013 - 02:43
#9
Geosmin's picture
Geosmin

"A shard of [splat] that is too small to be used in powering gates but highly useful in alchemy."

"Small pieces of [splat] called [&#42] Shards are used in crafting."

Which seems easier: joining the larger pieces into smaller ones, or breaking the smaller pieces into larger ones? I guess it would be okay if you can do both, so as to avoid the wrongness of being able to do the logically seemingly much harder of the two things but not the easier.

Sun, 08/18/2013 - 07:52
#10
Pipipipipi's picture
Pipipipipi
@skyguarder thanks for

@skyguarder thanks for makeing that clear for me for that, you get a +1

@Geosmin all you would have to do is this to break mineral into shards is do this (grabs hammer and smashes minneral)

Sun, 08/18/2013 - 11:35
#11
The-Mighty-Potato's picture
The-Mighty-Potato
+1

I'm all for it.

Sun, 08/18/2013 - 15:17
#12
Klipik-Forum's picture
Klipik-Forum
@Pi

In that case, every mineral we break in the CW would also drop like 50 shards.

+1 for the actual idea, but maybe also breaking them down? /shrug

Sun, 08/18/2013 - 15:21
#13
Sweet-Hope's picture
Sweet-Hope

this would work better :) because the amount need to make a mineral would be balanced by OOO in terms of X amount of shards is equivalent in Y amount of mineral.

Sun, 08/18/2013 - 15:23
#14
Pipipipipi's picture
Pipipipipi
@Klipik I was joking about

@Klipik I was joking about smashing them with a hammer -_-

Sun, 08/18/2013 - 22:33
#15
Mickmane's picture
Mickmane
Yes.

I've said something along those lines in-game too. Shards are bits of minerals that are too small to dump into gates. So why not combine them into minerals, like 10:1? Add an alchemy machine that does it, for 10cr.

And if you happen to find you need some shards, let the reverse be possible too; breaking up minerals into shards, you get a random number between 5 and 8.

Mon, 08/19/2013 - 08:46
#16
Skyguarder's picture
Skyguarder

@Mickmane

Great. So I guess that if you break a mineral, you could actually get from 3 - 7 shards back. It'd be like forge, except there are no "fails".

60% chance of receiving 3 shards back.
50% chance of receiving 4 shards back.
40% chance of receiving 5 shards back.
30% chance of receiving 6 shards back.
20% chance of receiving 7 shards back.

Mon, 08/19/2013 - 11:42
#17
Mickmane's picture
Mickmane
How do I get it so there's no subject line, like you did?

Skyguarder, if you find that better, why not. Looks more complicated though. What's wrong with 25% chance each for 5, 6, 7, 8? Too many shards? :)

Mon, 08/19/2013 - 12:34
#18
Skyguarder's picture
Skyguarder

The subject line is a secret. :P

As for the chances of receiving shards, it's best to get a high chance of receiving a low amount of your shards back. Why? Because then, people with lots of minerals and a few amount of shards will just break their minerals, craft and not go to the clockworks at all.

Mon, 08/19/2013 - 13:41
#19
Oboron's picture
Oboron
-1

You have 700 dark shards. Ok, but how many light shards do you have?

Those who have a Seraphynx would have a unfair advantage, whereas those with a Drakon would have the biggest disadvantage as red shards are the hardest to get. (Correct me if I'm wrong about that.)

Mon, 08/19/2013 - 14:12
#20
Skyguarder's picture
Skyguarder

---

Shards aren't hard to get. They're 0* mats... All shards should be easy to find.

Tue, 08/20/2013 - 09:11
#21
Ptmcknight's picture
Ptmcknight
+1

+1, though admittedly I also thought of this idea a year or 2 ago when I read the descriptions of the shards (but not to this complexity).

I'd still be for it even if they added a (likely small) crown fee for both ways.

Tue, 08/20/2013 - 09:27
#22
Quaquonfaes's picture
Quaquonfaes
@Fallen-Night

Whaa?

How would that give an advantage!?
Shards are 0* mats as stated above, you can find them freakin' everywhere!

Tue, 08/20/2013 - 10:43
#23
Skyguarder's picture
Skyguarder

Bump.

Tue, 08/20/2013 - 13:30
#24
Oboron's picture
Oboron
-1

Answer the question, how many light shards do you have?

@Skyguard Shards aren't hard to get. They're 0* mats... All shards should be easy to find.
Just because their all 0* doesn't necessarily mean that they have the same drop rate. One shard might be easy to find but the next could be easier to find and the one after that could be the easiest to find.

@Ellthan
Just because 'you can find them freakin' everywhere' does not necessarily mean that you can and will get the same amount for each of them. I have more scrap metal and ecto drops than I do most of my 0* shards. However, they're 1* materials. Explain that why don't you.

Why do you think knights often put a ton light shards on auction and for cheaper prices? Sometimes over 1000. It's because they're easier to get than the other shards.

Tue, 08/20/2013 - 13:38
#25
Skyguarder's picture
Skyguarder

934 light shards.

Again, shards shouldn't be hard to find. They drop from specific monster families (at least 3).

Tue, 08/20/2013 - 13:40
#26
Skyguarder's picture
Skyguarder

*Double Post*

Tue, 08/20/2013 - 14:05
#27
Oboron's picture
Oboron
Exactly, you have much more

Exactly, you have much more light shards than you do dark shards.

Again, shards shouldn't be hard to find.

'One shard might be easy to find but the next could be easier to find and the one after that could be the easiest to find.' Do you get what I mean by this?

Sad to say, you can't put aside the disadvantes this would create and look only at the advantages.

Tue, 08/20/2013 - 14:12
#28
Mickmane's picture
Mickmane
How do I get rid of this line?

Fallen-Night wrote: "Why do you think knights often put a ton light shards on auction and for cheaper prices? Sometimes over 1000."

Because Green, Blue, and Red Shards, and to some extend Dark Shards, were more often used in the Recipes that people crafted with Mist on alternate accounts.

Now that Mist crafting is out, you see that the price for those has fallen quite a bit. It's only a matter of time until they're all on the same level.

Fri, 08/23/2013 - 10:36
#29
Ptmcknight's picture
Ptmcknight
@Mickmane: Wish I knew how too

I agree with Mickmane. Thinking on the converting minerals to shards in the 1st post, to do that as stated, if I understand it correctly (as this is just me guessing from what I know of the language, and having no access to the source code of the game), that it would be better to have the minerals (and possible cr cost) to make a prize box, which would give the number of shards back.

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