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Remove UV's from Lockdown

23 replies [Last post]
Wed, 09/04/2013 - 12:28
Dekuinanutshell's picture
Dekuinanutshell

I recently posted this in the coliseum thread but considering it is a game changing factor I've decided to post this here as well just incase someone rages about it being in the wrong spot.

its about time we shined some light on this matter. Personally I don't mind trinkets, I dont mind ASI vog setups, nor do I mind the Max damage bonus when you go full skolver, or full snarble. But what I do mind is when I run into that one person who has max damage resistance on shadow and normal, max damage resistance on elemental and normal and or max damage resistance on piercing and normal. To top it off lets not forget those moments when you're minding your own busness then outa no where you see 1 Chaos player/skolver/vog/mother/what ever swing by with a asi very high and they have maximum health you get 12 hits on them and they get 2 on you.

For me I find UV's to be the steroids of lockdown because for 1 not everyone has efficient UV's for lockdown causes. Secondly this creates a huge disadvantage for players that are just starting out that have no UV's to begin with. If players find that UV's makes the game different and gives an advantage of such a sort then maybe there should be a new gametype called Lockdown classic and make the current Lockdown called Lockdown Elite where players can use UV's to their advantage. This way players can enjoy the thrill of using a faster weapon or a chance to have a decent Lockdown match without having to worry about getting stunblocked by a Flourish with ASI very high or getting a lethal dose of shock and ice by the alchemer line with ASI very high.

Please keep the comments civil this is a forum not the arena.

Wed, 09/04/2013 - 13:00
#1
Little-Juances's picture
Little-Juances

People pay UVs almost strictly for LD.
Do you think people have max pierce max shock max stun skolvers because electrolisks are too strong? Nope.

While this idea has good intentions and could have worked if it was applied from day 1, doing it now will only cause trouble.
Those that have such things are the ones that maintain the game by buying and selling energy to accesorize their cloned sets and get UVs.

It's like OOO wanted this to happen when they released punch and his triple UVs. Before LD, everyone was happy with single UVs you know...

Wed, 09/04/2013 - 13:12
#2
Modicu's picture
Modicu
One of the reasons why I

One of the reasons why I rarely play Lockdown is because I'm not properly suited for the gametype. I mainly have to play as a Guardian just to increase my chances of survival, as I play with players with equipment I can only dream of. It is rather annoying how you can play a simple match with people within your tier, being unable to inspect their equipment until the end of the match... Only then, you suddenly have your mind blown away at the fact that you couldn't land a decent hit on them for what they have set with them. Unique variants are definitely play changers, as even the slightest bonus to any equipment will prove to have a drastic effect on the gameplay. I'm still shocked at how people get these powerful UVs, when all I seem to get are just low resistance bonuses or a low CTR on my Leviathan Blade.

I am in favor of having them be omitted from Lockdown, as that's one of the reasons why I mainly avoid the gamemode nowadays. I'm one of the people who has a variety of armor equipped, often being dubbed noobish, for instance, for wearing an Ash Tail Coat and a Mighty Cobalt Helm, but I only did that because I wanted a slight increase in protection, and the helm offered it, despite the lack of the low damage bonus. I played the game well, at times, but often got destroyed easily by those with the trinkets or heart pendents that make every move of their's a force to be reckoned with.

I would also be in favor of that the players in Lockdown are, by default, restricted to just two weapons. It does bother me that a single Striker can constantly stalk you with a variety of weapons that you generally lack the protection of, and toy with you the whole time. Normal, elemental, piercing, and shadow, all of which deal extreme damage on their own, and with the Striker's perks and the trinkets that might have... that's pretty much a guaranteed death sentence right there.

I hope my pointless 'speech' doesn't bore you guys. I'm not an aggressive Coliseum player. I just play the games for the fun of it, and to have a good time.

Wed, 09/04/2013 - 13:14
#3
Skyguarder's picture
Skyguarder

If we remove UVs from LD, lockdown will be filled with nothing, but identical Striker Skolver Clones.

Lockdown won't be very interesting.

Wed, 09/04/2013 - 19:09
#4
Dekuinanutshell's picture
Dekuinanutshell
Notice

I understand you guys respect the punch system but at the same time please keep in mind that I also recomended a game mode that removes these options while giving you the option to play the same lockdown we all know today. Doing so creates a neutral advantage for "fair game play" without the additional steroid system. Secondly along with this many players like Cyberpony are in for a big surprize IF OOO makes this functional. Doing so would not only benefit new players to lockdown but will motivate them to want to grab powerful UV's for Elite lockdown so that they too can strive to be OP all along while enjoying a matchmaking style that is enjoyable for all players both skilled and new.

Wed, 09/04/2013 - 21:07
#5
Cobaltstarfire's picture
Cobaltstarfire
.

I'm in favor of the idea of having two types of lockdown, (one without UV's and one with them) But I have a feeling it might not be easy to implement a mode that ignores the UV's on equipment, unless people are just given a chance to choose from stock equipment or something to that effect. I don't believe this would break the diversity of player equipment but who knows.

It would be pretty interesting to see how the outcome of fights would shift in an environment free of uvs. To be honest I'm not entirely sure there would be a difference in a good number of those fights, there is a significant number of people who play that I think are very good with or without the uvs.

Thu, 09/05/2013 - 04:39
#6
Dekuinanutshell's picture
Dekuinanutshell
@cobaltstarfire

For 1 the recent update removed the sprites perks from being used in lockdown so I dont think that could be much of a problem.

And 2 thats what I was aiming for. A game where people play with pure skill instead of leaning on UV's or trinkets to fight with would be a very great option for all types of players.

Thu, 09/05/2013 - 12:37
#7
The-Mighty-Potato's picture
The-Mighty-Potato
-1

And I don't even play LD.

^^ What others said, I'm just feeling lazy right now.

Thu, 09/05/2013 - 13:01
#8
Skyguarder's picture
Skyguarder

One more thing.

If we remove UVs from LD, there will likely be less crown sinks.

Fri, 09/06/2013 - 14:55
#9
Dekuinanutshell's picture
Dekuinanutshell
Crown sinks? Explain please

Crown sinks? Explain please

Fri, 09/06/2013 - 15:50
#10
Skyguarder's picture
Skyguarder

Players who spend money on Punch would use the money to buy UVs only for Lockdown. Punch has made a successful crown sink from other players that purchase UVs for LD.

If UVs are out from Lockdown, the economy would be ruined. Players might even quit LD and stop spending crowns on Punch.

Mon, 09/09/2013 - 12:04
#11
Dekuinanutshell's picture
Dekuinanutshell
Which is why i've recomended

Which is why i've recomended an alternitive so new players dont get destroyed by crown sinking, UV rolling, asi max strikers with penta heart trinkets munching after them. Its a shame that the LD community has to put up with garbage players like god-form and decent players like fayite. Not saying that these players are bad for using asi just saying its a very hard downfall when new players would like to get competitive and not get anywhere.

As for the "economy" punch or not this games gonna live on even if theres a different system. I mean just look at the recent update. What was once a pay to play game is now a F2P game.

Mon, 09/09/2013 - 17:19
#12
Spookington's picture
Spookington
+1

I would at least like the OPTION of playing a UV-less LD, even though the people I have the most fun with will probbo stay with the unaltered version.

I think the OPTION to do so would be nice: all the chief tryhards of the "elite" jirclecerk can go play their horribly-broken game of throwing huge wads of cash at each other - they can keep buying and re-rollling to get the highest and most obscene UVs cr can buy to pander to their crippling insecurities and unwarranted self-importance while everyone else plays a ~slightly less~ horribly-broken game for actual fun.

See, we all win - now let's go sit by the fire and sing Kumbaya while eating cruelty-free granola!

[2 days later the entire forest burned down, leaving Smokey the Bear out of a job and all hopes of stopping the oncoming roaring rampage of revenge upon the lunatic who decided to start a camp fire with napalm]

Mon, 09/09/2013 - 17:21
#13
Lawrence-Ayala's picture
Lawrence-Ayala
totally agree!

totally agree!

Mon, 09/09/2013 - 18:38
#14
Lawrence-Ayala's picture
Lawrence-Ayala
with the idea deku

with the idea deku

Tue, 09/10/2013 - 00:28
#15
Dekuinanutshell's picture
Dekuinanutshell
Finally after a list of over

Finally after a list of over 50 comments someone else thinks this would be a good idea. I am happy to get some kind of support on the matter.

Tue, 09/10/2013 - 00:33
#16
Abelisk's picture
Abelisk

I agree with Juances. This should've been done since Day #1. As of now, this one update will really SPILL out a lot of players. Only then Three Rings will hope that more players will come and fill in the UVers' places.

Tue, 09/10/2013 - 01:25
#17
Krakob's picture
Krakob

As much as I support this, there's still the matter of people having paid many a money to gain super UVs and most would be silly angry if they couldn't use them, so I support Feller's suggestion in favour of this.

Tue, 09/10/2013 - 01:26
#18
Quaquonfaes's picture
Quaquonfaes
Lockdown is unbalanced as

Lockdown is unbalanced as hell, it's not about who has more skill, it's about who has the biggest sword.
The only proper way to balance lockdown:

Here is a better idea to balance lockdown: No UVs, No trinkets, No homemade weapons and armor. You can only have a calibur, blaster or blast bomb, and are always equipped with cobalt.
That way it is actually about skill and not about who has the biggest sword with the most power.

Tue, 09/10/2013 - 05:22
#19
Inferno-Forum's picture
Inferno-Forum
Derpuraptor Strikes Back

+1, because this might destroy haters.

Wed, 09/11/2013 - 10:03
#20
Dekuinanutshell's picture
Dekuinanutshell
@Ellthan

Notice that this divides the category between biggest sword and biggest advantage. Players should want to strive to get the "biggest sword" but in the end what else happens? A not so "big sword" gets ammped up with UV's and becomes "the biggest sword". This isn't fair in the sense that the player can not really move along with a decent game because it splits the natural intentions of the sword.

Take for instance 2 items that are commonly looked at and may be shunned upon on lockdown:

The flourish - Very fast, very decent in damage and almost every true lockdown player will have atleast 1 in their arsenal. Its fast, strong and gets the job done successfully; but just spill a little bit more ASI into that thing then usual and not only do you have a rediculoslly fast weapon you have a paralyzing item that litterally will break the game. Players can't move, players cant defend back and if someone who's as skilled as fayite even decides to touch this little monster of a twig they're a force to be reckoned with.

Warmaster Rocket Hammer - We all know this weapon, its considered the most over powered weapon in the entire game slapped right beside the blitz gun in sheer power. 1 full combo is known to take out even the strongest of players so it seems to be fine just on its own. But spill just a tiny litte bit of asi on it...persay asi medium. Not only do you have a lethal weapon in the game you have a god brandish. The swing is fast enough to pull away just in time and if you cant, well simply aim the other way and dash away to safety. The player cant touch you because of the dash and anything in the way will be just another piece of road kill on the battlement. And did i forget to speak about hit stun?

My point, players that endure these moments make the game seem unbalanced they make the game tilted more then it already is. If someone prefers to have a relaxing almost fair game then there should be a middle ground for such players, letting only their armor be the advantage for their success instead of going full damage bonus and having asi VH weapons at your side.

Thu, 09/12/2013 - 10:22
#21
Aizuh's picture
Aizuh
+1

I like the idea of two versions of LD. Elite Lockdown & Lockdown. I favor this because i know i can beat most of the players i only lose to players with maxed out uvs and hp trinks but I've always wanted a true fair fight. I was still unphased by most other players that use asi med/maxed so it doesn't matter to me which version i go to just aslong as it gets implemented.

Thu, 09/12/2013 - 12:27
#22
Writhes's picture
Writhes
This isn't an RPG

At the end of the day I think many people forget that this isn't a mmorpg where stats would normally dominate gameplay. This is an arcade and as such winning should ultimately be determined by skill and reflexes not stats.

I fully support a completely balanced pvp game however I really don't think such a change to the game would the right thing to do at this state of the game. Too many loyal players have already invested greatly into items and pvp. Making big changes would be tantamount to the game stabbing itself in the heart.

Thu, 09/12/2013 - 22:04
#23
Cobaltstarfire's picture
Cobaltstarfire
.

Please note, I wasn't against the idea (I like the idea of having a choice between UV or no UV). I'm not the sort to just say "I agree" and leave it at that. Sprite perks are not exactly the same as UV's, I still wonder if it is possible to separate the UV from a weapon in lockdown, and if they could that would be really cool.

I wish more people responding to your thread would read your entire proposal instead of just posting as if you suggested removing uv's entirely and how that would mess up people who have rolled up good uvs for lockdown.

So I'll say again I like the idea of having two game types (no uv, and yes uv)

I don't think it will ever stop smack talk though. If it did people wouldn't come in in 4* gear or gear that is considered sub optimal and talk poop when they get beat up by me or anyone else. (And I say this as mediocre player who runs guardian in my clockworks gear, not as an elite player in whatever the optimal gear of the day currently is).

(You know what would be really cool is if they did this and also removed damage from the score board...but I'm sure everyone would scream like crazy over that!)

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