Nerf the Skelly, Jelly and Magic lines

If you compare Chaos and Vog Cub, you can see that Grey Feather is clearly overpowered. Here's the maths:
Chaos: +12 weapon bonus
125 normal
125 elemental
-10 status
Vog: +2 weapon bonus
142 normal
125 elemental
+4 status
Grey Feather: 0 weapon bonus
125 normal
150 elemental
+8 status
As you can see, Vog has 10 less weapon bonus than Chaos. In exchange for this, it gets 17 extra normal defence and 14 more status. From this, we can infer that 1 weapon bonus = 1.7 defence and 1.4 status
Grey Feather has 0 weapon bonus, so it should have 3.4 more defence and 2.8 more status resist than Vog. But it doesn't! It has 8 more defence and 4 more status. A quick fix to this would be to reduce the status resist of Gray Feather so it has only +3 resist against its two statuses rather than +4, like the Snarbolax set.
I hope we can resolve this balance crisis promptly. Thank you very much for reading.

Midnight-Dj I am 74% sure this is a troll thread.
(first post with a non-music post in subject)

This is the part where you learn that Zeddy makes sarcasm threads a lot.

How does Chaos pair up when Vog is compared to Grey Owlite?

i assume this is a joke thread as well, cause the comparisons don't even make sense. not to mention that vog is the best out of those 3 imo

Comparing Vog to Grey Feather, +1 weapon bonus is worth 4 defence and 2 status.
Going by that, Chaos with its +12 weapon bonus should have a total of 227 defence and -16 status resist.
If you were to balance Chaos by comparing Gray Feather and Vog, it could look something like this:
+2 damage to everything
+2 ctr to everything
100 normal defence
125 elemental defence
-3 fire, shock, freeze, poison
-4 curse
But since Chaos was the last piece of armour to get balanced, it is, by the current standards of the game, the most balanced piece of equipment that exists and we should balance everything else compared to it instead.

+2 damage to everything
+2 ctr to everything
100 normal defence
125 elemental defence
-3 fire, shock, freeze, poison
-4 curse
I'd like to see that.

so you really wanna do this...
First of all don't use chaos as a set to compare everything to for two reasons. one is that it is a specialty set and therefore out of the ordinary so you cant use it as a basis to compare other regular armor. Also something you should know, from community backlash, is that the most recent chaos buff don't NOT make it the most balanced set, and is in actuality one of the least balanced sets in the game. but lets assume for a second that this isn't true. all three of these sets have a different main purpose.
Chaos: all focusing on power with little to no way in defense. the effective glass cannon.
Vog Cub: split between power and defensive strategy play, very versatile which is why it has more normal than elemental defense.
Grey Feather: mostly focusing on defense, as it has no weapon or monster bonus stats. its supposed to have defensive points than other armors.
because of this, you shouldn't try to balance out all of the armors to be equal, they are supposed to excel in one are above others. its ok to balance them, just don't try to make them all the same.

the most recent chaos buff don't NOT make it the most balanced set
You need to learn to read between the lines. Zeddypanda's drawing those lines pretty thick for you, it's not hard to do.
little to no way in defense. the effective glass cannon.
But it does have defense. Plenty of it.
you shouldn't try to balance out all of the armors to be equal, they are supposed to excel in one are above others. its ok to balance them, just don't try to make them all the same.
That's a bit of a silly statement, since they all cost the same, why shouldn't they be equal? Equally balanced ≠ Identical equipment
That's like saying "Just because the Leviathan Blade has a higher speed than the Troika, that doesn't mean it has to have less damage per swing"

So, Zeddy made one thread just to make fun out of my 'hey, if there is such a huge gape between performance enhancing gears and scenarior gears, why don't someone make a tread on how to balance them?' statement? What? That wasn't the point, it is between scenarior and performance enhancing gears, not performance enhancing gears vs. standard gears. So no, I don't think Zeddy is mocking me, just the dumb forumers in general...
And Zeddy, if you wanna make a thread like this, maybe you should try another score system.
Midnight-DJ's amature utility calculator:
Add 0.5 to a med damage donus vs a certain race of enemy. (and minus 0.5 for penalty)
Add 0.4 to a med CTR on a certain weapon (1.2 for all three(bomb,gun,sword))
Add 0.1 to a low MSI the armor provides you ( 0.2 max, sprite perk doesn't count )
Add 0.2 to a theme level in clockwork the armor is particular resistant to. (and minus 0.2 for very weak against)
Epic in graveyard/almirian deadnaught (curse): +0.1 Black Kat/Carnavon slayer: +0.1
Add 0.5 to an enemy race that the armor is particularly resisdent(only special defense count) to (eg, snarbolax is resistant to undead/fiend, thus it will gain one point)
Minus 0.3 for having no normal defence
Now let's use this to calculate the utility of a chaos set (persuming you only use it against Gremlin/construct, a normal/non-hard core player doesn't wear the wrong dress to the party.)
Chaos has VH damage bonus, VH CTR, weak against anything but sleep, pure elemental defense.
Defence against Gremlin +0.5
Defence against construct +0.5
CTR VH to all weapon +2.4 (0.4X2(VH)X3(all weapons)=2.4)
Damage VH vs. all enemies 1.0X2=+2 (persuming you are only using chaos against gremlins and constructs, so that is 2 X med vs. 2 races.)
Weak to all level themes (all five status, fire, freeze, poison, stun(normal), shock)= -0.2X5= -1
Weak to curse: -0.2 (grave yard phantoms, black kat, almirian deadnaughts and carnavons)
Overall score: 4.2
Now let's do it for the grey feather (same rules applied):
Defence vs Gremlin +0.5
Defence vs construct +0.5
Resistant to fire/shock level themes 0.2X2=0.4
Overall score: 1.4 (even my valkyrie set got 3.4)
And you still say grey owlite needs to be nerfed, then look at the utility gap between chaos and Grey owlite. Despite my calculator been very inaccurate, I reckon you get the picture. The superior protection on the grey feather is reasonable for the sacrifise of the lower utility. Hope all that makes sense.

See, for me status resist is worth more than a bit of defense. Shock and fire resist are worth more than freeze and poison (and sleep). Curse is just irrelevant.

Lets avoid making this into a chaos cloak nerf thread guies, I know it isn't really there yet but it seems like it is heading that way and those never work...
We could start giving defensive armors a third status resistance and increase the amount of specialized and normal defense.
Skelly status resistances: poison, freeze, shock. Now it is very good for avoiding two statuses that impair movement and one that impairs health. (I still think poison needs a buff tbh)
Grey feather: shock, fire, curse or stun. The reasoning behind curse is it would make it resistant to the 3 damage statuses but I get how it isn't really common so it wouldn't be that helpful so stun could be an alternative.
purple jelly king: stun, shock, blind or poison. Yep, I'm bringing up that one old suggestion I had, blind. I get it isn't in the game yet but currently sleep isn't either really so I can dream. Having stun, shock, and blind/poison provides it with a good overall status coverage as it protects against a two movement statuses, one damage status, and one health impairment status.
Mercuiral slime: stun and shock. I think adding stun would be fine. So what if it has movement speed? it resisting movement impairments would make sense and I don't think that would be game breaking.

Grey feather originally had stun weakness, but it was removed during a random patch without most people knowing. I don't think stun resistance would be a good thing to give the set, since that in and of itself would mean that players would be that one step closer to making gear with complete status resistance. All those status bombers in LD would be screwed.

I disagree with this idea. It just doesn't seem right for a reason.
-1

Zeddy, please be careful what you troll about. It would suck if OOO actually took this thread seriously and nerfed all the defensive sets then gave everything else a buff. They will do it too! And my poor Ironmight Plate set just cant take getting a very high attack speed decrease, I'd have to throw myself off a bridge.

^Nah, dont worry abot that. They'll just buff the acheron instead. Problem solved.
I want to argue, but, this is too much... while Draycos has a point on making the event all year around... but this... it... too much... Zeddy, what have you become? I thought.. you were my hero... I saw you made videos that encourage people to bomb and you bombed the way noone has ever bombed before... all those brilliant threads... and now this... you do realize standard gears are the laughing stock of the world of SK right? And now you want to make them even weaker?
OOO WHAT HAVE YOU DONE TO MY ZEDDY >:( WHAT HAVE YOU DONE!!!!!!!!!????????