I'm not quite sure I like the revival system for when you die, the way forging works, and the amount of Crowns dropped from enemies. But let's start with revives. When a payer dies, he/she has a free "Emergency Revive" on ever floor level and is used once to bring you back alive. After that, you're on your own and have to use energies to revive yourself. I don't like that. I feel there's no point in going on in the Rank Missions (or other missions) if one has to keep on using Spark of Life and then Energies to revive one's self to continue. I also don't feel like spending real money just to get more Energy. I also think that trading 8,192 crowns for 100 Energy is expensive. How about a lower price to get 100 Energy? Anyway, we should get infnite revives. No? But that's WAY BETTER than using up all your Energies just so you can go through a difficult mission. Now I know what you're thinking: "So don't use Energies to revive yourself and just go back to Haven and start over." Even if I went with other players, those Energy will still be used up. Those Energies are already used on gates that have tough battles and Spiral Knight droids you can bring to life. The game won't be fun if we don't have infinite revives on ourselves. Like I said, going on Rank Missions (or other missions) with or without other players will still cost you Spark of Life and Energies to revive yourself. Unless foes drop a lot of Crowns, lower the Crown price on Energy. I want to be able to at least continue on in Rank Missions and not have to use up Energies. Perhaps maybe we can use crowns to purchase Spark of Life?
On to Forging. The last time I played Spiral Knights, your armor and weapons leveled up on its own we didn't have to forge it to level it up. Although I kinda see how it makes sense to forge your armor and weapons to level it up. The only reason I don't like it is because I have used up all my Energy from reviving myself so much and don't like to use real money to purchase more. How about instead of using Energy to by more Radiant Fire Crystals, we use Crowns. Make it a fair Crown price. Armory and Weaponry can still be Energy currency. Materials should also be Crown currency.
Crowns dropped from enemies. Fighting foes on each level is tiresome. Foes should drop more Crowns and maybe more Energy. I say that foes should also drop Energy is so that if we are to revive oursleves, we should be able to get a lot and enough to revive ourselves.I'm quite sure that makes sense. More Crowns dropped because if we want to buy a lot of Energies, we'd have enough Crowns to purchase them. Right now, getting enough Crowns takes like hours, maybe days to have enough to purchase what we need. Even 5 Stared Armor and Weapons cost a lot to transmute in the Alchemy Machine.
I hope I'm not the only one that think this. I appreciate the feedback.
How about a lower price to get 100 Energy?
The prices are high because of the holidays. Everyone wants that energy. This is called an Economy. More demand = higher prices.
When a payer dies, he/she has a free "Emergency Revive" on ever floor level and is used once to bring you back alive. After that, you're on your own and have to use energies to revive yourself. I don't like that. I feel there's no point in going on in the Rank Missions (or other missions) if one has to keep on using Spark of Life and then Energies to revive one's self to continue.
Emergency Revives only came to be only recently. They used to not exist at all in-game. This almost prevented soloing unless the player knew what they were doing. Now you get a free revive. Don't even start complaining about this.
Anyway, we should get infnite revives. No? But that's WAY BETTER than using up all your Energies just so you can go through a difficult mission.
We used to have this. In a party, players used to be able to give half their health to another player in order to revive them (they got health equal to the health the other person gave them). This promoted alt farming, and has been removed for the greater good.
Those Energies are already used on gates that have tough battles and Spiral Knight droids you can bring to life.
No one's forcing you to activate the Mecha Knights.
Like I said, going on Rank Missions (or other missions) with or without other players will still cost you Spark of Life and Energies to revive yourself.
Play more defensively, or play on a lower difficulty. No one's forcing you to play on Elite or Advanced. You simply have a higher payout for doing so.
Unless foes drop a lot of Crowns, lower the Crown price on Energy.
The game master's do not have control over the market. The players do. The current price of energy is the lowest price someone is selling it for. If I put up Energy for 5000 Crowns each, everyone would see it, and they could buy all the energy I put up for 5000 Crowns. I lose the energy, and in turn gain the crowns. So, when you're buying energy, that's just the lowest price you can buy it for as of now.
Perhaps maybe we can use crowns to purchase Spark of Life?
You can buy Sparks of Life for Energy, which you can buy for Crowns.
How about instead of using Energy to by more Radiant Fire Crystals, we use Crowns.
Again, you can buy Energy with Crowns.
Foes should drop more Crowns
Enemies drop plenty of Crowns.
and maybe more Energy
No.
Right now, getting enough Crowns takes like hours, maybe days to have enough to purchase what we need.
And in that time, you gain Orbs of Alchemy. You use those for Crafting. In the old system, we had to use the Crowns to Craft. Now we can Craft and still make a profit. I don't see a problem here.
Even 5 Stared Armor and Weapons cost a lot to transmute in the Alchemy Machine.
They've always cost that much. What are you talking about.
I hope I'm not the only one that think this. I appreciate the feedback.
You weren't. However many people have come to live with it, and even like the changes (I myself like all of it but the Forge, but only because of the lack of Fire Crystals. I don't care that it slows down heating, only that it stops it completely).
Many games have been changing drastically over the years, and Spiral Knights is no exception. The game is now easy-to-access and it has stopped things such as alt-farming for an unfair amount of payout to people who could handle it.
*On the note of Radiant Fire Crystals, we are currently going through what many call the "Radiant Drought". It's literally what its name implies, Radiants are very rarely found. Before the Drought, it was extremely hard to get Shining Fire Crystals, however Radiants were EVERYWHERE. During this time, people had tons of Radiants, but no weapons to use them on because they couldn't heat their 4* gear to 5*. Now it's the opposite way around, and I honestly prefer the lack of Radiants.
**On the note of Reviving, we can now farm Sparks of Life. Before we had to use our energy, which cut down on our Clockworks exploration (as elevators cost energy as well). Now we can travel freely, and Sparks of Life can be farmed. Everything is free now, it just takes time to grind. You must be forgetting how long it took to grind before these ideas were put in to place. That, or you weren't there. If it's the latter, then I'll tell you right now, you should be more thankful.