These are ideas that I, and, for the most part, OTHERS have posted. Improved by me and others. Moving on to the actual suggestions....
Lance/Spear:
I've seen many for these and saw Nick say that they've been thinking about these for a while. This is my thought on making them their own weapon line, without making them two-handed, too strong, etc.
My idea is a one-handed weapon (spears held in the middle, lances by a handle) that dishes out quick damage to enemies nearby, but still with a little reach. The 5* ones would probably reach 3" squares at most. They would deal comparable damage to swords (probably lower), and be combo only, mostly so that they are different then swords, but also because of how massive of damage it would be.
They would have a combo attack of 4; two stabs, a sideways slash, finishing with a downward slam similar to Troika. The first stab would move the character slightly forward, but not a lot. The other attacks, not really at all. Also, there would be only a very little pause between combos. I did say quick...
So, the "Obvious" problem is; too speedy. You can stand there and spam. Why no Charge? The idea of "standing there and spamming" is to be perfect hard offence vs direct attack. Ranged attacks and attacks from the side harm very quickly. No charge is explained; it makes it different, and would make it too heavy damage, if you can enter can run around and charge. The idea is lots of damage quickly, leaves you vulnerable. This is of course, just how they work as a general rule. Cobalt swords are different then Flourishes.
To be short: quick, combo only weapons. No charge. No movement, really.
Throwing bombs:
This is one I honestly haven't seen, not that it probably isn't out there. The idea is that swords are melee, combo, focused weapons. Guns are long ranged, focused weapons. Bombs are close in, high damage, AoE weapons. What about ranged AoE? It can be balanced, probably not by my, but here is my attempt.
This weapon looks like a normal bomb, probably a bit small, though. It is charge only, like bombs, and on attack is thrown, like a pot, at a group of enemies. It lands after a certain distance, and blows up like a bomb. Has much lower damage then bombs, and probably works closer to the Gremlin Demos bomb throwing attack then anything. Probably a line of weapons that works like that.
So, the "Obvious" problem is; too high damage. You can easily spam. It's like the new Polaris. Not quiet. The bombs do take time to go off, for one, and time to land. Instead of the normal timing of a bomber, you have to deal with landing and explosion time. Also, I did say lower damage then bombs. Lastly, charge only, remember? Even if it is spamable, it would make a use for charge time reduc. This is of course, just how they work as a general rule. Cobalt swords are different then Flourishes.
To be short: Bombs for use at a range. They are to bombs, what guns are to swords.
Conclusion
I highly doubt that these are perfect or that they'll enter the game. I'm hopeful that one day both will, but find it unlikely. If you see problems, reply. But please, also help me solve them, not just "Too OP, nub. Leave the forums now." With that said, thank you for reading!
nice +1