The arsenal changes, presented by Skyguarder!
I have a thread where I put my suggestions (And other people's suggestion). Now you may be wondering why I made this thread and not put all my ideas on my list of suggestions thread. It's a long list of suggestions and I don't want to make it super crowded. Also, I've wanted to make a thread specifically about new gear and gear changes.
- - Table of Contents -
Jump to category: GEAR and COSTUMES
Jump to: Helms
Jump to: Armor
Jump to: Shields
Jump to: Trinkets
Jump to: Costumes
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- Frosted Cupcake line [NEW ALCHEMY SET]
Plain Cupcake (3*) > Tasty Cupcake (4*) > Frosted Cupcake (5*)Description:
-Plain Cupcake: A cupcake head that is plain, but has a strong and delicious taste at the same time.
-Tasty Cupcake: A cupcake head that is tasty. It's a cupcake that reminds the strangers about the Spiral Anniversary.
-Frosted Cupcake: A cupcake head that is frosted and ready to be used for any situation that might arise.Stats:
(Coming soon)This line will have: Normal defense, elemental defense and freeze resistance. It'll have the same freeze resistance as the Skolver and possible have Attack Speed Increased low. However, this helm will have MSI low and have some negative fire resistance. The helm can be crafted from the event crafting machine.
(More details coming soon)
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- Power Fuser Buckler [NEW ALCHEMY SET]
3* Power Fuster BucklerThis shield would be the brother of the swiftstrike buckler shield. The shield offers bomb CTR high and basically has the same stats as swiftstrike buckler's shield. You can obtain the recipe of this shield from Basil. This shield does NOT work with swords and maybe handguns.
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- Tortodrone costume
A tortodrone helm and armor costume should be sold in the supply depot for 3,500 energy a piece. A prismatic tortodrone set should be sold for 4,000 energy a piece.
- Normal Sealed Sword to 5*
Sealed Sword (3*) > Neutron (4*) > Mysterious Neutron (5*)Description:
-Neutron: A neutral sword created in an unknown time.
-Mysterious Neutron: An upgraded Neutron sword from a fine Philoso feather. According to Spiral HQ, somebody somehow used the right combination to forge both the Divine Avenger and Gran Faust together in an experiment, which went horribly wrong.This sword would deal pure normal damage. There would be no status effect. The charge attack sends out one beam in the 4* version. In the 5* version, it would just send out 2 beams. The basic attack is a 2-strike combo sword. (More details coming soon)
Now, in order to keep the sword balanced, here is what should happen:
*Divine avenger would have a slight chance of causing stun.
*Because the Divine avenger sword would have a fair chance of causing stun, the Sudaruska and Triglav would go from a "fair" chance to a "higher" chance of causing status effects.
*Gran Faust and Divine Avenger would be nerfed. What would be nerfed? The attack power for shadow/elemental would be lowered down.(This sword along with the normal antigua would have to be balanced definitely)
- Normal Antigua to 5*
Antigua (3*) > Graybullet (4*) > Philoso (5*)Description:
-Graybullet (4*):An Antigua that has no good or evil sprite. It's undetermined whenever this gun was held by a gremlin or a knight.
-Philoso (5*):An ancient handgun forged by a philoso. For every shot fired, it shows that it's evil and good at the same time.The normal antigua would feature pure normal damage. The damage bonuses are random (Though they would be low). You would get the CTR ability and one random damage bonus against a monster family (Again, they're chosen randomly). It would basically fire one tile more than the other antigua handguns. The gun would have six shots at the time. The charge attack would work differently now. Once you charge this handgun, then the bird would spin 360 degrees, then it would fly away at a random direction or disappear.
(Damage numbers posted soon)
Bombs
[Coming soon]
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GEAR CHANGES
- Mercurial Armor
When the player has the Mercurial Armor equipped, make it so that when they dash, there would be lines of which direction they dash to. The dash would be about 1.25x times faster as the normal dash. Those lines/marks would make a quick and mini shock blaze. However, the enemies would be shocked for about three seconds and dash cooldown would take 12 seconds.
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Other threads:
Skyguarder's grand list of suggestions
That Mercurial Armor... Y'know, maybe those particles can look cool, so why not make them an accesory for aura? I'll overlook that bash effect change was originally my idea.
How about making wings go different direction to the one you walk, dash or bash?
I'd like to add a Buff Banner thing that will give a stat bonus or stat loss prevention when activated to you or team in a ray of circle or ring. Activation requires charging the buff meter, that can be charged by dealing some amount of damage (counted by algorithm and dependant on gear you have). Examples:(n - number of stars of your best weapon)
- 1* Berserk Banner, that requires dealing 5000*(n/2) damage to activate - buffs attack to players in max. of 4 tile radius, prevents from getting stun and lowers defence;
- 3* Lonely Banner, that requires dealing 25000*(n/2) damage to activate - gives a random buff and random prevention(e.g. attack up + poison prevention, defence up + fire prevention etc.) to players that are farther than 6 tiles but closer than 10 tiles from you;
Something like that. What do you think?