For this years dark harvest
Dark harvest is probably sk most success yearly event and I think that sk should get ready for this years early and here are some suggestion to make it the best ones so far.
>Lets start off with Mask, we have had the same one for while it time for some new ones.
(note they come in the three version that the other ask do)
For hard candy
-Bomb gourdling mask, basically the head of the bomb gourdling on our head
For sour candy
-Gargo mask
For sweet candy
-gremlin mask
>Next some new craft-able gear (not sure if it should be a reskin or not) that can be made with some material that pumpkin king sometimes drop
-Pumpkin bomb (reskin o the nitronome except with pumpkin shape explosion or it could be a normal damage version of the dark retribution with a small chance of fire)
-Pumpkin blade (reskin of the combuster)
-Pumpkin catalyzer (not really a reskin but an elemental version of the catalzyer with pumpkin shaped orbiting bomb or it could be normal damage)
-Pumpkin shield , a shield that is similar to the dread skelly but does not protect against poison or freaze but it shield bash a can cause minor fire
>After that we need new way to fight the pumpkin king beside finding him in the clockwork by making a new lockdown and blast network maps
-For blast network every time the pumpkin king will appear and disappear randomly and every time he is hit is hit he will "drop" candy it will fall of the stage and the winner or winning team is awarded the candy (loosing team or player get 10% of what ever was accumulated a consolation prize). How to the stage would look like? I don't now but i would have to have the pumpkin king mobility in mind.
- for lock down the pumpkin king is always invisible however he can be made visible if the he is near by a control point that has been taken over by one of the two teams like wise he will only be visible and drop token for the team that has captured the area. How should the map look like? It need to have the pumpkin king's mobility in mind and have lots and lots of re-spawning explosive blocks that for narrow path ways that knight have no choice but to cross as well as other hazardous explosive blocks formation.
-not for both lock down and blast network the pumpkin king can be defeated though he will re-spawn in a few second (15ish seconds)
>Moving on from that we also need a possible promo to raise profit for three rings so introducing the costume box a prize box full of monster base costumes
-Jelly cube (in ice,normal and green jelly varieties) costume that basic has a knight stuck inside a jelly ( the feet, arms, head are still visible (armor costume)
-shuffle bot armor costume (same as jelly costume)
-maulos helmet (basically maulos head a a helmet)
-roarmulus helmet (normal and red version)
-vanaduke's mask
-bombie helmet not the blast net work bomb helm an actual bombie head for a helmet costume (series)
-mecha knight helmet, similar to the mercurial demo helm but come in tier 1-3 and status series
-gorgo and howlitzer pocket pets
-etc other monster theme costumes
> for the dark harvest box simple suggestion add more hallow themed accessories to the boxes (like hallow cat tails)
Added link to this thread to this bulk list of ideas to the Suggestions for Dark Harvest festival thread. Good job posting early to give devs time to make these things, should they decide to make them of course.