http://www.sklayelite.com/arsenal/tierlist/
Hellooo world! How are the people of the internet today?
My "Tier List" for swords in just got published on the Skylark Elite website. The purpose of this project is to compare every piece of gear to others in its class, and to rank them by usefulness by my personal assessment. All the details are explained on the site.
What gear should new knights get right away? Which ones are worth skipping? All this, explanation of my personal bias and mindset while making the list, and more are on the site! Go check it out and refer your new Spiral-Knights-playing friends!
Read the introduction, then scroll down and read about SWORDS!
And then let me know what you think!
arsenal@sklayelite.com
1-678-322-7765
Thanks! Have a good one!
Here are my rankings. I don't even have all of the armors/helms/shields (am missing the new celestic shield/many armors/many helms) so it would be somewhat inappropriate for me to rate them.
SWORDS
T3:
Voltedge
Glacius
Acheron
Obsidian Edge
Sudaruska
Triglav
Divine Avenger
Faust (NOT 'gran')*
Ascended Calibur (NOT Levi)**
Dread Venom Striker***
Warmaster Rocket Hammer
Fearless Rigadoon****
T2:
Gran Faust*
Wild Hunting Blade
Final Flourish****
Barbarous Thorn Blade****
Fang of Vog
T1:
Furious Flamberg
Cold Iron Vanquisher
Sword footnotes:
*Faust has better charge time, and thus outclasses Gran Faust. Further, Gran Faust is only good because of its knockback due to being outclassed by acheron in all other regards, which Faust has just as well-- but with greatly increased ability to curse enemies.
**Due to heating restrictions, leviathan blade will almost never be worth heating, and it already isn't worth using over other swords. That said, its still one of the best options for bombers and gunners-- who would want to focus their radiants on heating additional guns ad infinitum. Since it relies on its charge to snipe and deal damage, the 4* version is a cheap, effective, and reliable means of having a side-sword when gunning.
***Dread venom striker is under-rated by many, though it can become one of the strongest weapons situationally-- except that the "big niche" that it fills is on literally every level: Boosted attack/Lowered Defenses OR anything not aggroing the wielder OR Maskeraith's Needles OR Frozen enemies that can't turn well OR shocked enemies that can't be pushed back well. All of these situations make it about as useful as having a brandish, but with normal damage to cover its lack of crowd control.
****Flourishes as a whole are wonderful weapons with a unique attack style, and that enough gets them a spot on the number one list... but there is a catch, as always-- brandishes are balanced with brandishes. Combuster/Voltedge/Glacius/Obsidian Edge roughly equal Acheron in terms of tradeoff, right? Acheron outdamages Final Flourish/Barbarous Thorn Blade against beasts, right? Therefore, Combuster/Acheron outclass the flourishes in terms of damage-- but in terms of utility, rigadoon is able to shine through by maintaining a unique attack pattern and providing a chance of status against grievers, one of the more important enemies to overcome.
GUNS:
T3:
Volcanic Pepperbox
Magma Driver
Storm Driver
Hail Driver
Umbra Driver
Supernova
Argent Peacemaker
Obsidian Carbine
Valiance
T2:
Nova Driver*
Polaris
Neutralizer
Biohazard
T1:
Iron Slug
Sentenza***
Gunner Footnote
*Nova Driver is a good weapon, but the status effects on the other alchemers tend to produce many tricks that make the guns work better in the long run with other gear. E.G. Hail driver can repeatedly charge shot enemies when your team mates bring shiver; Storm Driver can be used to break mask's quills effectively
**Callahan is usable, but is outclassed by most other options-- I find it easier to fight fiends and beasts with alchemers/blitz needle, or even with valiance.
***Sentenza is outclassed entirely by Obsidian Carbine, especially due to how hindered heating/obtaining 5* gear is-- if I have to wait 6 months anyway, I might as well get the poisonous one.
BOMBS
T3:
Stagger Storm
Venom Veilor
Shivermist Buster
Ash of Agni
Radiant Sun Shards (Pre Nerf)
Shocking Salt Bomb (Post Nerf)
Dark Briar Barrage
Electron Vortex
Obsidian Crusher
Nitronome
Dark Retribution
T2:
Deadly Crystal Bomb
Deadly Shard Bomb
Irontech Bomb*
T1:
Deadly Splinter Bomb
Graviton Vortex
Heavy Deconstructor
Big Angry Bomb
Irontech Destroyer
Bomb footnotes:
*Irontech bomb's blast radius is the same as Nitronome's. This makes it a great option for those seeking a bomb for knockback etc. that aren't wanting to heat/buff bombs very much.