"Whadda you want?" the smoking guy says to you.
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This land is called the Redundancy. It is a standard continent with grass, water, a castle, mountains, and trees. The grand kingdom of Everfell has established its rule in this continuent and promises peace and prosperity for years to come!
Until now, big surprise.
The king of Everfell has received dire news. The ruler of the north continent: Sarfram has sent a letter; a warning that the days to come will be dark as they come to conquer them. The king has reached a decision.
He will send one person to go stop this threat. Maybe two. There’s a slight chance for even three. You are in control of these heroes. Will you be able to stop the impending darkness quickly, or will you grind for hours before you do?
Welcome to my new ‘experimental’ forum game: Agent Flint’s Generic RPG. It’s different from traditional RPGs in the sense that it’s well… different. You’ll see. Here is the basic content of this game.
-The game starts with two characters. Up to six more join the party as the game progresses. You can control one of these characters at a time and switch to different characters during checkpoints.
-Oh, and you have no control over what these characters say or think.
-There’s no mana. Mana is replaced with a new system called Charge.
-Don’t expect a 9/10 for story. It is probably rather ridiculous.
-Everyone has some terrible names. Once you see them you’ll know.
After you read the rules, come have a look at these Game Modifiers. Pick two of them which will probably affect the game permanently. Or maybe just the chapter.
Vote… without a poll.
Faster Fights: Make battles go faster! ALL damage is doubled.
Faster Grinding: Make grinding easier! Experience is increased by 50%.
Disable Grinding: Experience gain is disabled. Characters will never level up, but neither will enemies.
Better Names: All of the characters get better names.
Codex: Become smarter. Damage formulas for skills and the defense stat are revealed.
Also, pick a character to play as.
♂️1 - Standard melee class with a good old fashioned sword. Appears in Chapter 1-1.
♀️2 - Balanced magic class with a variety of spells. Appears in Chapter 1-1.
♂️3 - Fast melee class with speed and stealth. Appears in Chapter 1-3.
"Whadda you want?" the smoking guy says to you.
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"Ah, sorry, I didn't mean to bother you sir. I'm currently investigating a murder case involving an alchemist who was murdered with a flask of acid. Suppose you happen to know anything about it?"
"...No!" That sounded like he just flat out didn't want to tell you squat instead of genuinely not knowing.
"'No?' You don't sound like you don't know anything," Cadence presses on.
"Get outta here, lady. I ain't telling you anything."
Call the cops.
"Arf arf!" Fluffers walks back to where Cadence is. He didn't find anything.
Have Fluffers bark loudly to call the cops.
Fluffers runs off and starts barking at the officers. Soon, Whitney walks over to where you are. "Okay, Cadence. What's happening this time?"
"This man appears to be witholding information related to the case."
"Shouldn't you have some sort of truth serum or something?" Whitney asks.
"No."
"Arf!"
The man just scoffs. "Pft. I got nothing. Just get lost and let me smoke in peace."
"Hmmm..." Whitney leans closer to Cadence and whispers in her ear. "Tell your doggo to bite the guy. That'll get him to talk for sure."
Cadence beckons Fluffers closer to her and kneels down beside him, ruffling his floof while letting off a smile.
"Fluffers..."
The Apprentice's smile suddenly converts into a scowl, as she without warning raises an index finger towards the man before them.
"Sick him."
"Sick him." The man doesn't seem to care until Fluffers jumps at him, knocking him down.
"Aaah! Get him off me! Help!" The man starts panicking as Fluffers... Licks him. Well, Woof-lfs are wild beasts, which is probably why he's so spooked. He doesn't know that he's being licked. "Alright! I'll tell ya! Just get your dog to stop!
Satisfied, Cadence calls Fluffers back with a "Here boy". When the man stands up, wiping himself off, she asks her question. "Alright, do you know something about the murder of the alchemist?"
"Yeah, I do. I saw a person that looked just like you, but taller intimidating the guy. Then it got violent, and the stranger smashed the man's face with a bottle of acid."
Clue obtained: Killer's description
He then pulled out another cigarette and lit it up. "You got what you wanted, so leave me alone."
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Ask Decker if he saw anything happen in the time the interrogation was going down.
Decker looks around all suspicious-like, and then he says: "Uhh, yeah! Now that you mention it... I did hear some evil laughing... to my left."
"That way, then?"
"No, to my left."
"Wait, which left are you talking about?"
"Mine! As in that way!"
"Oh, okay."
Go to Decker's left (rightwards on the map) to investigate the evil laughter.
There's a town guard. He's dead. By a glass bottle in the face, apparently.
Ooh, acid burn too.
Get Decker over and ask him who this town guard was.
Cadence walks back to Decker. "Hey Decker, can you come see this for a second?"
"Sure." He follows the apprentice to where the body of the poor guard is. "Good heavens! What happened here!"
"Must've been... A 'no witnesses' thing. By the way, Decker, do you know who this is?"
Decker scratched his head a little... "No. It's pretty embarrassing, really, not knowing the names of several lookalikes. Whitney is my only friend in this town."
You've somehow received enough evidence for your case. Now you just have to pick someone to accuse! You know that the culprit knows about alchemy, looks slightly like apprentice, and has an evil laugh. Not you just gotta pick a name out of all the people you know.
-Agitha Sirkual
-Alekir
-Aliyah
-Blake
-Crosenratz
-Flint
-Hagitha Sirkual
-Jenkins
-Kirk
-Officer Decker
-Officer Whitney
-Raleigh
-Sage
'Hagitha Sirkual' seems like it belongs to the Evil Witch...
Yeah, my best guess is Hagitha Sirkual.
"It's Hagitha Sirkual!" Cadence yells to nobody in particular.
Decker doesn't pay much mind to it, as he's reading a book. "Who?"
"After compiling all the evidence, this is the most logical answer! First, she's an evil witch, which is why she had access to acid. And evil people also have evil laughs! And if she looked like me, it's definitely her!" Cadence took a deep breath. "Also she's the only villain on the list so..."
Obligatory explosion happens! "Nee hee hee! So you figured it out at last, girl?"
"Yeah, and I'm gonna stop you from murdering more people!"
Whitney runs in because she heard the explosion. "What's happening?!"
Decker points to Hagitha. "She's an evil witch, and she is responsible for the murder!"
"Hey witch! Why'd you murder that person?!"
Hagitha cackles. "Heh heh, I just needed more supplies for my ultimate potion. Once I'm finished, I'll spread poison all over Sohnelbuy! Hahaha!"
"Arf arf!"
Cadence gets ready for battle. "You are insane. We'll stop you, evil raven!"
(During the battle, you can command a single officer each turn. Double Speed is disabled. The officers still have their Grenades and Adrenaline Shots.)
Cadence - 205/205 - 3/5
Whitney - 160/160 - 2/4
Decker - 155/155 - 2/4
Fluffers - 150/150 - 3/3
Hagitha - 999/999 - 3/5
Cadence starts off the match casting Barrier!
Whitney uses Disarming Slash
Decker fires a Fire Arrow
Uhh...
Do I take control of Fluffers or...?
You take control of Decker and Fluffers. (Btw Delecated you could only use one officer)
Fluffers can use Roll Around, Lick Wounds, Sight, and Howl.
Cadence casts Barrier and Whitney uses Disarming Slash.
I don't know what half of those do so I'm going to go with the one I do know and use Sight.
Decker uses Fire Arrow.
Decker uses Fire Arrow. -61. The arrow manages to light Hagitha's clothes on fire, but that rumor about witches being weak to fire wasn't true.
Whitney uses Disarming Slash. -61. It didn't do much.
Hagitha counterattacks! Missed.
Fluffers uses Sight. Hagitha's weaknesses were revealed... but not for long.
Cadence casts Barrier. It wasn't that great of a barrier, honestly.
Hagitha casts Nightmare on Fluffers. -95. Fluffers falls asleep. He's suffering from a terrible dream!
Cadence - 205/205 - 0/5
Barrier(3)
Whitney - 160/160 - 1/4
Barrier(3)
Decker - 155/155 - 1/4
Barrier(2)
Fluffers - 55/150 - 2/3
Barrier(2), Stun(2)
Hagitha - 877/999 - 1/5
Shatter(2), Burning(2)
Medical Bandage costs 2 CHR to use, doesn't it...
If so, then attack.
If not, then use it on Fluffers.
Fluffers has nightmares about a strange creature known as a "dog". Utterly terrifying!
Cadence and Whitney both Attacks.
Decker attacks. But Hagitha is faster than him; she uses some sort of telekinesis and turns the arrow back at him! -52.
Whitney attacks. Nice hit, I guess. -81.
Hagitha counterattacks! An above average hit for sure. -45.
Fluffers is still having a bad dream. What are "dogs"?!
Cadence attacks. -43.
Hagitha swings her staff at Cadence. You missed. What kind of a villain are you?
Cadence - 205/205 - 1/5
Barrier(2)
Whitney - 115/160 - 2/4
Barrier(2)
Decker - 103/155 - 2/4
Barrier(1)
Fluffers - 55/150 - 2/3
Barrier(1), Stun(1)
Hagitha - 877/999 - 1/5
Shatter(1), Burning(1)
Cadence uses Medical Herb on Fluffers.
Whitney Kicks Hagatha.
Decker attempts to attack again.
Fluffers barks in their sleep.
Decker shoots. -72.
Hagitha counterattacks! Another above average hit. -45.
Whitney uses a sweeping kick. A powerful kick indeed! Hagitha is knocked off her feet.
Fluffers somehow barks in his sleep. +10.
Cadence uses a Medical Herb on Fluffers. +108.
Cadence - 205/205 - 0/5
Barrier(1)
Whitney - 115/160 - 1/4
Barrier(1)
Decker - 103/155 - 3/4
Fluffers - 150/150 - 2/3
Hagitha - 805/999 - 1/5
Cadence Attacks.
Whitney Attacks.
Decker and Fluffers attack.
Decker attacks. -54.
Whitney attacks. -61.
Fluffers attacks. He grabs onto Hagitha's arm and bites viciously, creating a lasting wound. -68.
Cadence attacks. -32.
Hagitha shakes off the stun.
Cadence - 205/205 - 1/5
Whitney - 115/160 - 2/4
Decker - 103/155 - 4/4
Fluffers - 150/150 - 3/3
Hagitha - 590/999 - 1/5
Bleed(2)
Cadence drinks her Grape Soda.
Whitney uses Disarming Slash again.
Decker shoots a Light Arrow.
Fluffers Howls.
Hagitha bleeds for 50 damage.
Decker fires a Light Arrow! It's so fast that it somewhat bypasses Hagitha's Defense! -162.
Whitney uses Disarming Slash. A painful attack. Attack reduced! -46.
Fluffers howls. The party is filled with strength!
Cadence drinks some Grape Soda. Gained Haste and Focus!
"Graaah! I'm not gonna lose to you just yet!" Hagitha eats a Sugar Cube. Charge increased by 1.
Cadence - 205/205 - 2/5
Vigor(3), Haste(2), Focused(2)
Whitney - 115/160 - 1/4
Vigor(3)
Decker - 103/155 - 1/4
Vigor(3)
Fluffers - 150/150 - 0/3
Vigor(1)
Hagitha - 332/999 - 3/5
Bleed(1), Intimidate(2)
Cadence casts Flame Lance, then Attacks!
Whitney tosses her Frag Grenade!
Decker and Fluffers attack.
Cadence casts Flame Lance! Master execution! -182, Burning!
Decker attacks. It was almost a pathetically lame attack. -81.
Whitney throws her Frag Grenade. It creates a satisfying explosion. -100.
"NO! NO! I almost had... absolute... power!" A dark mist starts enveloping Hagitha, binding her. "Sh... sh... why have you... abandoned me?" The evil witch explodes into shadows, disappearing. Her staff clatters to the ground.
Obtained the Checkered Staff. The Evil Witch's staff. It carries an immense power. Grants 10 Magic when equipped.
Obtained the Emerald. When Poisoned, Burned, or Bleeding, gain Regen instead. High Rolls grant Enchant for one turn.
Equip both items.
Now, where were we...
Items equipped.
Now that the evil witch has been defeated, Cadence, Fluffers, and the officers have gathered in the town square. "We really couldn't have done this without your help," Whitney says. "If you need anything from us, just ask."
"No problem! Someone had to do it!"
"Hey Cadence, take one of these." Decker holds out his consumable items. "These might be useful in the future."
Adrenaline Shot: Revives a fallen ally with 30% Health and spikes their defenses.
Frag Grenade: Deals high damage when thrown.
Frag Grenade.
*some witty statement about how epinephrine and adrenaline are literally the same thing*
Wait, we're supposed to choose?
Uhh, what Dee said.
Obtained the Frag Grenade! Place it in a consumable slot and toss it at an enemy in battle!
Gained 300 Experience for completing the Sidequest.
(By the way Cadence now has 20 Magic, making her Aqua Sphere do about 108 damage to standard foes.)
Cadence walks back to where her team is hanging out. Flint greets her as she returns. "Hey, how did the mystery go?"
"I solved it! The evil witch we fought in the last chapter was behind the murder and was planning to spread a poisonous gas all over Sohnelbuy!" Cadence said proudly.
"Did you capture the hag or did she teleport away?" Speedrunner asked.
"...she exploded."
Speedrunner doesn't ask any more questions and just goes back to admiring his sword.
Pick a third sidequest to do. Difficulty is listed from Easiest to Hardest.
Striking First - Go hunting for some new Woof-lfs on the plains of the mainland.
Rat Hunters - Find a new band of bandits with a different color palette!
Familiar Faces - Control Blake's group and uncover a group of adventurers pretending to be rivals.
You know what?
I'd like to play as Blake's group.
Sure, let's go for Familiar Faces.
"Alright guys-"
"And girl." Aliyah interrupts.
"Alright guys and girl!" Blake said. "There's a bunch of wanna rivals out on the plains, and we're not gonna let em have their way!"
Jenkins, the thief, doesn't care that much. "So... You want to fight some people because you want to be Flint's one and only rival?"
"That's what he said." Alekir answers.
Blake motions his allies to quiet down. "Okay, let's review our formation, strategy, and etcetera."
Blake, Level 12 Swordsman
Bladestorm Pin, Peppermints, Strawberry Vitamin
255 HP, 18 Atk, 4 Mag, 7 Spd
Alekir, Level 12 Mage
Blade Crest, Bracer Crest, Cake Slice, Epinephrine Shot
215 HP, 5 Atk, 19 Mag, 6 Spd
Aliyah, Level 12 Healer
Nova Pin, Epinephrine Shot, Sugar Cube
210 HP, 3 Atk, 18 Mag, 6 Spd
Jenkins, Level 12 Thief
Windblade, Red Glyph, Frag Grenade, Grape Juice
240 HP, 17 Atk, 3 Mag, 12 Spd
(I will post abilities later)