Agent Flint's Generic RPG

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This land is called the Redundancy. It is a standard continent with grass, water, a castle, mountains, and trees. The grand kingdom of Everfell has established its rule in this continuent and promises peace and prosperity for years to come!
Until now, big surprise.
The king of Everfell has received dire news. The ruler of the north continent: Sarfram has sent a letter; a warning that the days to come will be dark as they come to conquer them. The king has reached a decision.

He will send one person to go stop this threat. Maybe two. There’s a slight chance for even three. You are in control of these heroes. Will you be able to stop the impending darkness quickly, or will you grind for hours before you do?

Welcome to my new ‘experimental’ forum game: Agent Flint’s Generic RPG. It’s different from traditional RPGs in the sense that it’s well… different. You’ll see. Here is the basic content of this game.
-The game starts with two characters. Up to six more join the party as the game progresses. You can control one of these characters at a time and switch to different characters during checkpoints.
-Oh, and you have no control over what these characters say or think.
-There’s no mana. Mana is replaced with a new system called Charge.
-Don’t expect a 9/10 for story. It is probably rather ridiculous.
-Everyone has some terrible names. Once you see them you’ll know.

After you read the rules, come have a look at these Game Modifiers. Pick two of them which will probably affect the game permanently. Or maybe just the chapter.
Vote… without a poll.
Faster Fights: Make battles go faster! ALL damage is doubled.
Faster Grinding: Make grinding easier! Experience is increased by 50%.
Disable Grinding: Experience gain is disabled. Characters will never level up, but neither will enemies.
Better Names: All of the characters get better names.
Codex: Become smarter. Damage formulas for skills and the defense stat are revealed.

Also, pick a character to play as.
♂️1 - Standard melee class with a good old fashioned sword. Appears in Chapter 1-1.
♀️2 - Balanced magic class with a variety of spells. Appears in Chapter 1-1.
♂️3 - Fast melee class with speed and stealth. Appears in Chapter 1-3.

#851
Chapter 3-1

I'll need about one more entry for a level up. Delecated, want to try making one?

#852
Remember, don't shoot food.

Rabid Rats are rats who are rabid. Despite this, they are incapable of giving you rabies. They can inflict poison though.

You would think that their rabies would cause them all to attack each other, but for some reason they instead team up to create a Rabid Swarm.

I'm beginning to think that whoever said they were rabid has no idea what they're talking about.

#853
Chapter 3-1

Looks like the entries work. The pigeon takes your papers and then tosses an Expee Potion on all of you.
Gained 100 Experience.

Level Up!
Flint gained 5 Health.
Cadence gained 5 Health and 1 Magic.
Raleigh gained 5 Health.
Sage gained 5 Health.
Kirk gained 5 Health and 1 Attack.
Everyone gained a skill point.

#854
Remember, don't shoot food.

Power Attack for Agent.

Stockade for Siren.

Smoke Bomb for Kirk.

#855
Hello Darkness, my Old Friend.

Crazee-Pi, looks like Delecated may be on hiatus. You're in control now.

#856
Remember, don't shoot food.

Well uh...

Magic Boost for Cadence.

Lock On for Raleigh.

#857
Chapter 3-1

Skills distributed.

There's a desert ahead. You're not sure what's up ahead because it's very bright. What do you want to do?
-Send Raleigh to scout the area.
-Walk in. It's perfectly safe.
-Split up?

#858
Remember, don't shoot food.

Send Raleigh.

#859
Chapter 3-1

It was a successful scouting mission. Raleigh finds a camp with about 3 shady looking people wearing desert cloaks.
What should you do now?