Damage Numbers
As stated previously, all the following damage numbers were obtained with damage bonus maximum.
For those who still don't know, damage towards enemies in spiral knights is based on two key factors: the incoming raw damage of an attack and the defense of the target. When the incoming raw damage of an attack is at least double the target's defense, the final damage is simply the difference between the incoming raw damage and the defense value. If you were to account for buffs you can write something like this:
FinalDamage = IncomingRawDamage * BuffMultipliers - TargetDefense
The important give away is that since TargetDefense is positive, this makes buffs to your incoming damage stronger than you would otherwise expect. If for example you increased your incoming raw damage by 20% or in other words you multiply it by a factor of 1.2 (the buff that attack pickups provide), you can be certain that your final damage will be increased more depending on how much the defense value is relative to the incoming raw damage.
This alone gives a bonus point to Blasters, meaning that damage buffs will be more effective on them compared to Antiguas and if the devs decide to mess with monster defenses by giving them slightly higher than standard values they'll be less affected.
If however the incoming raw damage is less than twice the defense, the damage gets diminished in a non-trivial way that involves the logarithm of some convoluted function of these two parameters (I saw some posts about a ration of some sum and differences) and for monster resistant to damage types this decrease is tremendous. I'll put in these numbers for 4 star Blasters and 5 star Blasters in a separate post in this thread as an addendum. Fun fact, neutral damage for Antiguas can fall in this regime as well but since it's not too far off double the defense the reduction is not as drastic.
Depth 25
Base Damage (Equal to incoming raw damage, or against targets with 0 defense)
-
4 Star Blaster
Normal Shot: 300, x2: 600, x4: 1200; Charged Shot: 510 -
5 Star Blaster Level 9
Normal Shot: 304, x2: 608, x4: 1216; Charged Shot: No Data Sorry -
5 Star Blaster Level 10
Normal Shot: 314, x2: 628, x4: 1256; Charged Shot: 534 -
5 Star Antigua
Normal Shot: 231, x4: 924, x5: 1155, x6: 1386
Weak Damage (Against targets with about 70 defense)
-
4 Star Blaster
Normal Shot: 231, x2: 462, x4: 924; Charged Shot: 440 -
5 Star Blaster Level 9
Normal Shot: 235, x2: 470, x4: 940; Charged Shot: No Data Sorry -
5 Star Blaster Level 10
Normal Shot: 245, x2: 490, x4: 980; Charged Shot: 464 -
5 Star Antigua
Normal Shot: 161, x4: 644, x5: 805, x6: 966
Abnormal Slime Weak Damage (Against targets with about 97 defense)
-
4 Star Blaster
Normal Shot: 203, x2: 406, x4: 812; Charged Shot: 412 -
5 Star Blaster Level 10
Normal Shot: 217, x2: 434, x4: 868; Charged Shot: 437 -
5 Star Antigua
Normal Shot: 134, x4: 536, x5: 670, x6: 804
Neutral Damage (Against targets with about 139 defense)
-
4 Star Blaster
Normal Shot: 161, x2: 322, x4: 644; Charged Shot: 371 -
5 Star Blaster Level 9
Normal Shot: 167, x2: 334, x4: 668; Charged Shot: No Data Sorry -
5 Star Blaster Level 10
Normal Shot: 175, x2: 350, x4: 700; Charged Shot: 395 -
5 Star Antigua
Normal Shot: 89, x4: 356, x5: 445, x6: 534
Depth 26
Base Damage (Equal to incoming raw damage, or against targets with 0 defense)
-
4 Star Blaster
Normal Shot: 306, x2: 612, x4: 1224; Charged Shot: 520 -
5 Star Blaster Level 9
Normal Shot: 314, x2: 628, x4: 1256; Charged Shot: No Data Sorry -
5 Star Blaster Level 10
Normal Shot: 324, x2: 648, x4: 1296; Charged Shot: 551 -
5 Star Antigua
Normal Shot: 238, x4: 952, x5: 1190, x6: 1428
Weak Damage (Against targets with about 74 defense)
-
4 Star Blaster
Normal Shot: 232, x2: 464, x4: 928; Charged Shot: 446 -
5 Star Blaster Level 9
Normal Shot: 240, x2: 480, x4: 960; Charged Shot: No Data Sorry -
5 Star Blaster Level 10
Normal Shot: 251, x2: 502, x4: 1004; Charged Shot: 477 -
5 Star Antigua
Normal Shot: 165, x4: 660, x5: 825, x6: 990
Abnormal Slime Weak Damage (Against targets with about 103 defense)
-
4 Star Blaster
Normal Shot: 203, x2: 406, x4: 812; Charged Shot: 417 -
5 Star Blaster Level 10
Normal Shot: 221, x2: 442, x4: 884; Charged Shot: 448 -
5 Star Antigua
Normal Shot: 135, x4: 540, x5: 675, x6: 810
Neutral Damage (Against targets with about 147 defense)
-
4 Star Blaster
Normal Shot: 159, x2: 318, x4: 636; Charged Shot: 373 -
5 Star Blaster Level 9
Normal Shot: 167, x2: 334, x4: 668; Charged Shot: No Data Sorry -
5 Star Blaster Level 10
Normal Shot: 177, x2: 354, x4: 708; Charged Shot: 404 -
5 Star Antigua
Normal Shot: 89, x4: 356, x5: 445, x6: 534