Inb4 shippers come in.
Woah, I didn't know I could randomly create a miniboss like that accidentally. Now I'm scared that I might accidentally summon the apocalypse and bring fiery death on all. Thanks for clearing that up though.
---
Story:
-A lone soldier walks into his commanders tent with a salute, his eyes cold and scared as he makes what is sure to be his final report. His knees shaking and his arms wobbling from the sleep he could not keep.
“Sir! We are low on rasions and are getting low on energy and ammunition for the weapons. Alpha squad has yet to be recovered, we have also lost forward recon just ten minutes ago.”
The Soldier stood on his broken soul as if showing it off to the world like a badge of honor he was too scared to take off. Meanwhile his commander just stood looking at the back of the tent. Not a word, no movement matched the soundless decorations of the tent. It was as if the cold world of the void was taking this one threw and threw. With one action, the lifting of his hand the Soldier was dismissed to his post.
Standing up the Commander walked outside and looked up at the fake night sky of the clockworks. His eye seemed lit up with warmth of its beauty, yet his empty eye socket looked right threw it as he spoke to himself.
“So, we failed.”
Looking forwards a war-torn level stood between him and the shadow layer that house the enemy which seemed to want nothing more than to remove the people who now called cradle it’s home.
Knights, as far as the eye could see stood around camps sleeping in shifts with there weapons at the ready scared and afraid of what was to come next. Each man and woman was with more than what they were payed to use. These poor souls….How can I do this, how can we fight an enemy that takes our own and changes them into undying monsters. Turning back to his tent the Commander wrote to his Order.
‘To the Spiral Order, or whomever this pertains to.
We are losing the battle against the creature we have dubbed, Swarm. This creature does not stop, it does not rest, it does not sleep. It seems to feed on us only to make us stand once more and act as to its will. To whoever is willing to let them come down this deep, we will be waiting. I, the Commander of the forward recon, will stay with my fallen troops. The Wardens will stand guard and make sure no one leaves. I am sorry Captain Ozlo. We failed.’
With the passing of that message the shadow-layer was closed down and the Threat locked away. Even to this day the Shadow-Layer remains closed, yet some say passage, small but well hidden, let in and out the old enemy.-
Alright. Well that was fun thinking of an RP idea and title. Note this story is based off the players and changes to the choices you make and or actions you do. It does not help if you run in gun-ho, you will die. No repone, one life to live and if you don’t use your mind before your muscles you will end up dead at the feet of your enemy.
Player vs. Player: is welcome but will be taken care of with respect to a moderator/’s selected. This means you’re posts will be watched and if any power-emoting or ‘god-moding’ is seen you will be warned and thus must fix it. Everyone has a chance to live and die fairly. Should you ignore a warning or keep doing it the battle will be decited off screen in the special post just for this RP.
OOC: Try and keep it slim as possible for we all hate OOC, but is you must keep it in OOC brackets. (( )) Those are OOC brackets.
Moderator/’s: You will be tasked with one side or the other, but I must ask that if you are the ‘enemy’ be fair. Be cunning and fair, I want to see an enemy with heart and soul. The Swarm is not the only force at work here. Also, I will be asking you below, if your name is listed, please say yes or no. I would really love to have you on board. Also, these selections are based off my experience with the people, a little Bias will be installed but not enough to ruin the over all feel I am trying to set.
Players: Your welcome to any class/Race/Class type/Faction that makes since in this RP. So no Undead Spiral Knights, just no.
Factions at work:
-Spiral Order
-Gremlins Order
-Undead Order
-Darkwatch Mercenaries.
-Royal Slimes
Note: I will be allowing other groups should I feel a reason for them to be. But members will need to be taken care of by the player. This does not mean we go off track, should we go off track of the RP, Mod’s will step in to correct this.
---
Player Apps: Please note, I don’t need a character image unless you want to present one. If you do, most likely it will be looked at more heavily then what you wrote down, so be careful when doing it. Now, I would like Apps to look like this;
Name:
Rank:
Role:
Appearance
-Gender:
-Height:
-Weight:
-Age:
-Eye Color:
-Markings (Tattoo’s, scars, anything out of the normal)
Equipment
-Chest:
-Legs:
-Helm:
-Weapons:
Bio:
---------------------
Classes:
Guardian-
-Heavy Guardian: Is strong willed but his guard is stronger. Able to take allot of punishment but not very good at dealing it out.
-Bomber: Gets up close and tends to go boom allot. Thou it should be under Specialist set Bombers are more relable when blowing things up instead of building
-Elemental Defender: Tend to be called in when the normal Armor classes can't handle it. Acting like a wall they suffer from lack of damage out put because of slow nature. But make up for it will heavy defensive power.
-Shadow Defender: Tend to lurk in the shadows and pray on the ill prepared. Thou by nature they like the darkness this class is easily able to slip a knife into its enemy with out anyone being the wise. However they tend to suffer from light and are weaker outside of there beloved shadows.
-Piercing Defender: Being experts at finding a weakness in others armor this class will make quick and rapit attacks to find and expose weakness. Yet in the dark or fighting the Fiends of Cradle they come up short every time.
-Cobalt Knight: An All around good class, they are able to deal out normal damage but also are able to block just the same amount. Facing an enemy a Cobalt Knight tends to fight harder relying on there sword then some advantage in battle.
The Specialist-
-Gunslingers: Long ranged death bringers. Up close they are weaker because of there armor being light letting them move around more freely. But at a distance they can be just as deadly as A Striker up close.
-Striker: Like to be up in some ones face with fast movements and even faster hands. As if to counter there gun carrying opposits Strikers have on Light metal armor and shorter blades offering quicker attacks. But forced to fight ranged, a Striker is no match at all.
-Recon: Tend to sneak around and collect information for the main forces. Thou hard to catch a Recon unit could get into your lines and already told there squad where you are. Thou trained for battle they are more inclined to let the big boys fight while they go for the price kill. Yet in a group brawl Recon are out matched.
-Sniper: A super effective Gunslinger, Snipers are dead in close up battles but at long range they are death's right hand. Armor tends to be nothing because they are the Sharp-shooter who picks off targets according to the most importen kills list.
Non-Battle Classes:
-Bio-Tech: Are able to study Organic enemies and life forms to better enhance understandings as well as give Engineers better information for crafting armor and weapons. Because of there brillance they tend to lack a battle since and thus are no good for fighting. Rather letting the Soldiers take care of it while they study.
-Engineer: The worker of the Army this person is skilled with there hands instead of fighting. Being able to build anything based off designs made by Bio-Tech's plans. On the battle field they can repair weapons and armor as well as work equipment that is not a weapon. Not really able to deffend them selfs in battle they rely on Soldiers to protect them while they work.
---------------------
Accepted Apps:
Spirals-Ore: Ark goo (Pending further understanding, you Serve the Royal Jelly Family.)
Edolas: Alexander "One-Shot" Harriett.
Robo-Drilldigger: Robo-Drilldigger (Just do what I said and you can start.) DEAD
Sandwich-Potato: As Swarm and Gradus
Current Moderator's
1.) Edolas
2.) Sandwich-Potato
Remember I only need two, so pay attention here for the second one.
---
Personality:
Out side of that, I want some good meaty information on your person. As for rank and Role, Your rank will be based off Spiral Order ranks. And your Role can be anything, this is your Character Class, Guardian, Shadow Guardian, Bio-Tech, Council member, ETC. Everything will be evened out, but for the most part the basic roles are defined.
Mods I want if they are interested:
1.) Thinslayer; Pending
2.) Sandwich-Potato; Taken
3.) Edolas; Taken
Those are just the first three I want. Note, I only need Two.
==-
Starting Area's for all Players and Races.
Spiral Knight/Merc's (AKA: HUMAN): Haven
Gremlin Colonist's: King Tinkinzar's Capital (Unknown Depth)
Slimes: Royal Slime Palace (Random Rotation please see Moderator)
Construct: Spiral order/Merc's: Have. Gremlin Colonist's: King Tinkinzar's Capital City. Gremlin Outcast's: Emberlight.
Gremlin Outcast's: Emberlight.
Swarm(Potato-Sandwich Only): The Shadow-Layer
Wolver's(NPC): See Moderator
Undead: The Graveyard, where the living fear to tread. See Moderator for new location.
Fiend Family: See Moderator for Starting location if Applicable.
Beast Family: See Moderator, MODERATOR ONLY.
Inb4 shippers come in.
Woah, I didn't know I could randomly create a miniboss like that accidentally. Now I'm scared that I might accidentally summon the apocalypse and bring fiery death on all. Thanks for clearing that up though.
Sandwich, your a Moderator. But don't add anything or assume something like that unless I state it first alright?
Sure. Currently working on my next post, hope to put it up in a few minutes.
Is Matthew's Commanding Officer a Moderator-Operated Knight? For future reference.
Current set of Commanding Officers.
Gate 1: Vanguard and Lt.: Riker. Class: Cobalt Knight.
Gate 2: Vanguard and Lt.: Yitz. Class: Guardian
Gate 3: Commander of the Darkwatch: Skotino. As well as Spiral Commanding Officer for the Mission, Warden Daud. Classes: Shadow Guardian and Warden.
Gate 4: Vanguard and Lt.: Azle. Class: Gunslinger.
Anyone going into the Shadow-Layer answers to Skotino, or Daud. Reguardless of Spiral or Merc. ties. This means when you get a order, it came from Skotino/Daud first since those two tend to flip-flop command at times of Skotino's moments of insanity.
Quick question, is Jurak human or gremlin?
Gremlin. I can answer that one.
You guys are fightin' and the rest of us can't hear your conversation, so you can imagine how it'll look to your men. (Who are on edge, and probably scared)If you and another knight start trading blows. Worse yet, due to miscommunication, Nappy yelled traitor, miiiight cause a panic if not contained and controlled
Already done, Your Commanding Officer just gave an order xD
Name: Pyromar
Race: Emberlight Gremlin
Rank: Master Alchemist
Role: Alchemist (Knight's engineer)
Appearance
-Gender: Male
-Height: 5'8
-Weight: 174 lbs
-Age: 24
-Eye Color: Blue
Equipment
-Chest: Has a thick trench coat on which holds all his potions. Wears Yellow Gloves.
-Legs: Covered by his thick trench coat
-Helm: Has goggles on which stop him from taking damage from his own potions, eye color is black
-Weapons:
Speed Potion: Drinks a light blue potion and gets MSI VH for 5 seconds and is harder to hit.
Clone Potion: Drinks a green potion and a clone of him appears to distract enemies. Clone dies in 1 hit though
Defense Splash Potion: Increases everyone's defense for 20 seconds, range is the same as Seraphynx's aura.
Bio: Pyromar was an odd gremlin, he wasn't like the others who wanted to protect Emberlight and most of the time, people never see him. When they do see Pyromar, he is often making potions or his potions blew up resulting in an explosion.
After a long time, Pyromar has created tons of potions and tries to help knights by throwing potions at enemies. However, he was also smart enough to activate lifts even though he wasn't as good at it compared to Alchemy.
Even though he was a scorcher, his fuel pack slowed him down so much, it was impossible to craft potions and open lifts. Pyromar removed the fuel pack and could do the tasks he does now.
Personality: Smart, loves preparing potions to throw at opponents, is extremely annoyed when new potions he tries explodes in his face and is bold when talking to other Alchemist or researchers.
Name : Lake 'Volt' Shockstone
Race : Knight
Rank : Vanguard
Role : Team support and shock everyone... did i mention litterally ?
Apperance :
- Gender : male
- Height : 198 cm
- Weight : 57 Kg
- Age : 38
- eye colour : Indigo
Equipment :
- Chest : A modified charged quicksilver suit that ofers more shock ressistance and has a Proto crest and A prismatic canteen on it
- Legs : A pair of boots that make less sound when moving
- Helm : A modified charged quicksilver helm that has a helm mointed display that shows enemy weak point.
- Weapons :
A Polaris that looks like a sniper rifle and has a scope on it, It trades few of its original damage for more shock potency
A Voltaic tempest that can be thrown like grenade .. Also trades damage for more shock
An iron slug that is modified to be a semi-autometic rifle with 2 rounds and create loud sounds... incase enemy love shock
A Short Voltedge for close combat
Bio : Lake was a retired knight because of his heavy leg injury , Because of this he can't run nor jump. However when he is still with the order he is a master marksman he quickly raise in rank by electoucuting an entire army of mechaknight. However on one faithfull night he broke his leg when he tries to climb a tall cliff. Since that day lake was retired by force because he can't give service to the order anymore. Still when he hears that they are making a rush to the shadow layer , he secretly tails them seeking new adventures..
Personality : Cautious , freindly , sarcastic , and he really loves everything that gives you a shock... did i mention litterally again ?
Creeper's Status: Declined
Reason: Thank you for the interest in the Gremlin Engineer. But you missed the point of being an Engine. Engine's are non-Combat classes. This means the weapon you get is weak and you have to relie on others to protect you. Being a Scorcher defeats the purpes of this set of rules. Yes I am away you are trained in battle, but that training is how to avoid it not how to fight.
Spirals' Status: Declined
Reason: The Bio is too...Lack luster. I feel like this was just thrown together to make an app. On that note, anyone who had his kind of injurys would be declined and left off the list to be reqruted back into the army. Sorry but I must take up the mind of some one in the recruiter's office, he would not be fit for duty of any kind in a military role.
Modified the app
Creeper, the status remains unchanged.
Potions are not a non-battle class. Also it states nowhere that I have read this can happen. Yes there re vials that give debuffs but thats a game thing not lore. Still no.
Gwen is an alchemist. What do alchemists do except create potions and such?
Alchemists work much the same like a Bio-Tech but more Specialized in creation of objects from what ever they where before. Alchemists fall into the Non-Combat class category.
You are limited to what all you have around you thou. So feel free trying to Led into Gold.
Thing is, your potions are supposed to be for support, not offense. You can create potions for others so they can inflict/resist statuses, or increase speed/dmg/def but not like throwing stun vials and such. You're supposed to rely on others to deal the damage, and you buff them. You are the support to the carries if you will
I didn't say that Gwen was carrying offensive vials. The only ones she's known to carry are 1. defense buff vials (most notably an anti-fire vial) and 2. remedy capsules, one of which was given to Jurak.
Now, I think she *does* carry offensive vials, but what's wrong with that? The fact that biotechs are non-combatant sure didn't stop Darkwatck from authorizing them to carry limited pistol weaponry.
Indeed.
Self defense is not looked over when it comes to protection. All non-Combatant classes still need some kind of emergency weapon encase the shit hits the fan.
EX: The Engineer who was carrying around a energy pistol on the elevator. When it combat they are normally found fixing things, working, or healing. That is what a Support is suppose to do, they help support the group to stay alive via, healing, information, ETC.
Now this does not mean in any since they can't have any kind of offensive weaponry, all it means is there training does not cover battle very well and thus they are normally not very good at using said weapons. Yet they still can. Look at Potato's Gremlin, it has a gun but he sucks at aiming with it, a good idea since he is a non-Combat class he has something that can protect him. If he took the time to aim it will be better but unlike a trained soldier he does not have that same, cool under fire, mind set. Thus his shots miss.
Thins PC having some kind of Offensive item is alright, its expected. But what I don't expect is her to be a master like a soldier and in the middle of a fight to have the same level headed mind to be able to stand up with a sword and fight like a regular.
Erm, I wasn't intending Gwen to be good at combat. Hold your horses, folks. I'm not *that* stupid. xD
Indeed my Gremlin does suck with his aim. But don't tell him that or he'll shoot at you (ineffectively).
In an emergency, support is often cut off from the supported, and they'll be trapped. If they don't have any sort of weapon, then bye bye. I think it might be better if the weapon had utility though; Gradus's Iron Slug is good for knocking things down, like the gate that had blocked the way in Candlestick Keep, which is rather commonly needed when you're a Gremlin. His wand makes a formidable club, which is good for when he's surrounded and the recoil from the Slug would send him into a dangerous situation. Even a Gremlin Thwacker's axe is used to cut down foliage and repair parts of the Clockworks, and Scorchers can melt metal to seal it together.
The Snarbolax in Matthew's delusions is a fake. He's just dreaming it up. Not the beast's soul preying on him, or anything. Why he's dreaming it up...
Well, he's mad. :3
Did he by any chance put on a Mad Bomber set recently?
I do like how you deviated from the game on the Vitasuit, giving it (hopefully minor) accelerated healing.
So... this the current roleplay? School suddenly got easy again, so I'm bored. Would it be awkward to join right now, as it seems kinda far in? If not, should I read it to catch up, or is it simple enough to sum up reasonably quickly?
If you're patient, try reading through the whole thing. If not, just glance through the RP and look for anything in brackets; that tells you where everyone is at the time of posting. [Treasure Vault]
Then try and meet up with someone.
Okay, time to break out the Professor Layton music of INTENSE PRODUCTIVITY!
What's inside the canteen that attracts the Swarm? You can tell me over PM if it's a secret.
Ironicly, I have yet to fingure out how to send a PM on the forums. Unless you mean in game. But that would take some time to update...
We can't send PMs on the forums. I meant in-game.
I sent Thin a friend request on my main, I'll send one to you too Dark if the canteen must be kept secret. After all, if it draws in the Swarm, must be pretty darn important.
Try to be more subtle in your support of the swarm, letting someone know you're backing them miiight be seen as traitorus seing as we're heading down to fight them. Try to convince slowly instead of in one post :P
Dark, the party is nearing the elevator terminal around the corner, so do you want to control the Deadnaught now, or have the party first see it, or whatever?
@Sandwich-Potato Nah, he mad.
The most notable effect of the Vitasuit is the reduction of pain from wounds, not the healing of it.
~~~~~~~~~~~
Thanks for the feedback. If there's one thing I'm terrible at, it's keeping plot secrets. xD
Name: Maggurd
Race: Gremlin Outcast
Rank: Master Striker
Role: Striker
Appearance
-Gender: Male
-Height: 6'4
-Weight: 142 lbs
-Age: 50
-Eye Color: Yellow
Equipment
-Chest: Armor is covered in Tri-Guard Armor so he has more protection and has a shadow cloak on it.
-Legs: Coved by armor and cloak on it.
-Helm: Has a slightly modified Volcanic Salamander helm and some of his hair sticks out of the top.
-Weapons: Main weapon is a Long spear
-Leap Slash: Maggurd spins his spear around and hits foes in front.
-Fast slash: Swings his lance fast to damage foes
-Hurricane Impalement: When he is close to death, he will take an epic stance and thrust his staff forward and launches a powerful wind attack which also affects people behind him. Immune to damage for 5 seconds after used.
Bio: Will be revealed as the story goes (Mainly in thoughts, after a lost battle and Dreams.)
Personality: Smart, patient, never backs down from a challenge, tries his best to protect party and
I can't do a whole lot until Gwen is able to interact with a larger portion of the game's players. Where exactly is everyone at the moment, and can she get there on the current elevator?
Bumped it forward for ya, we are now with the rest of the survivors in the Candlestick keep
Creeper, Status: Declined
Reason: As much as I liked it, I have to decline it, currently I am less interested in seeing more combat classes...Striker is all right and all but that Bio, Everyone's is reviled in the story, but in the Application status I want to have some kind of insight into the character him/her self. It means nothing to me to say, reviled as the story goes on. In fact the way it will be reviled means your going to end up being a punching bag and get knocked down a lot. Yes its true that you can have a very good character with tragic events, but every time you lose will be a tragic event because your going to give us back story.
Also, the moves you have selected need more balancing. And I am pritty sure you need to be a bit older to be a master striker in the Gremlin world. For this reason, Bio and Balancing, I have Declined your Application.
Thin, you troll. I thought that the capital letters stood for something. ._.
It's interesting that Gwen didn't noticed the derpbillion Iron Slug shots bouncing everywhere, though.
Which capital letters? Maybe I *will* make them stand for something. >:)
If you meant the random caps in the Swarm's speech, they represent a weird, digital, otherworldly voice.
Good point about the slug shots. I'll edit that.
Jurak and gwen are at depth 20, Nappy&crew are seeing the apocrean at depth 23 where Jurak and Gwen are heading to. She cant be in both places, but maybe she can communicate with them and know whats going on? IDk that girl is weird
Currently at 7:46 pm EST (-5 GMT) I am in my Guild hall with Thinslayer. (Date: 1/24/2014) Come and join us if you will. Guild Hall: The Darkwatch.
Ended: 9:00 pm EST (-5 GMT). Same date.
The knights should always lose to the Swarm in a straight-up fight, since the Swarm can *usually* just re-use destroyed material to make new units. In addition, Swarm Seed can convert any surrounding material, even gasses and free energy, into usable energy, which can then be used to create new Void Forms. Trying to beat the Swarm in a war of attrition is nigh-suicidal, even when you have its supply lines cut off.
That's the thing, though: knights *shouldn't* be fighting the Swarm straight-up. They should be running around or through it, just like they do in-game in the Shadow Lairs. There are ways to prevent the Swarm's expansion, but I can guarantee that standard combat is not one of them.
Hint: telepathic interference, a.k.a. jamming.
I did not want the Swarm showing up till the Shadow-Layer....
Jumping the gun like this kinda forced me to have to go into a little show off mode to get you to run back. But instead its become a stright up fight now. Normally yes I would say your right, but for right now I just want to get those who are going into those depths down there.
Thin, your good at controling the swarm, thats fine but lets not just go ahead and do something before I was planing on it. The Swarm was suppose to be in the Shadow-Layer. No Aporean yet.
Thinslayer, when you made the character Gwenyvere, You didn't happen to have Dark Souls in mind, did you?
I just found a description of an item, and it strikes a burning resemblence to the name. (I shall only post what is necessary for this realization.)
Gwyndolin, all too aware of his repulsive,
frail appearance, created the illusion of
a sister Gwynevere, who helps him guard
over Anor Londo. An unmasking of these
deities would be tantamount to blasphemy.
The reason that this was in the story thread was due to an error on my part being unaware, And also- I wasn't sure that Thinslayer would be using the OOC thread for this RP. I apologize for the inconvenience.
Since it's been a while since I have used the forums, I shall go back and see what this RP is about. general rushing=Problems.
I've never played Dark Souls. When Gwenyvier/Gwenivere was first created back in "The Fangs," I had Lord of the Rings Galadriel in mind. As you can see, she's long since evolved past that.
Robo N8 is still broken, can someone fixed him and Count Bleck is still stuck
Edit: Thanks to Blessid, Robo N8 is fixed and can now begin moving again.
Also, because of repairs, there are now slight differences. HP is still 20,000 but is now 5x weak to elemental...
New Appearance
I took pieces of you OFF and added it my jaw. How in the world would that turn you into an uber mech?!
What? He is even weaker to elemental! Before he was 3x weaker but now he is 5x weaker. Before hand, if he took 1000 damage from divine avenger, the weakness becomes 3000 but now, it's 5000. So in theory, he is much, much weaker.
Since Robo N8 lost parts, he is now much weaker than before. Makes total sense.