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Sealed Sword's charge viability?

7 Antworten [Letzter Beitrag]
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Gyrruss

Hey guys, I did some testing on the 3* SS since we couldn't find any data floating around either in the forums or in the wiki about how many times it dealt a status with its charge.

Out of 50 charges in one session, it inflicted a status about 5 times. Out of another 50 in another session, it did about 7, so that's about an 11 out of those 100 charges to inflict a random status; with what data I currently have (I'll attempt to do some more tests to refine this number). That brings us to roughly a 10% chance those charges will deal a random status (1/10 charges). As well, the AoE does not affect all of the enemies within it, each enemy has its own roll value as to whether they become affected or not. As far as I've been able to use the weapon, I've used it as an opening attack then switch-cancel into another weapon to deal damage, and it's been a hit-and-miss in my experience.

Some questions I'd like to ask y'all:

1. Would you guys consider this percentage to be viable in later Tiers?
2. Would you think it would have any use in team fights or solo runs?
3. Would you think it could benefit from a small percentage buff? Why/Why not?

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Bopp
response

I'm not an expert on Sun Shards. I passed through it to get the 4-star version about 3.5 years ago. Then when the bombs were changed I upgraded to Scintillating Sun Shards, which I never used much.

According to the wiki, Sun Shards doesn't do any status. So that's something we should fix. What does the in-game information say? Slight chance? You might try searching Google to find threads about status chances. I recall that we have data sets about how often they inflict.

It's great that you've collected data :). But it would be even better if your data were exact and reliable, instead of stuff like "about 7", which you add to 5 to get 11. Try taking a video capture that you can review later. That tactic helps you measure delicate phenomena.

As far as the general viability of these weapons go, try searching Google for threads about shard bombs. When they were changed there was a huge uproar and lots of discussion. The general consensus is that they are weak and the ticks are buggy. In that sense they should be buffed.

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Poopsie
...

I believe he's talking about Sealed Swords, no? Too many abbreviations...

Either way, some monster strongly resist against one particular status effect while others doesn't, so you might want to test it within the same family monsters. refer to this: http://forums.spiralknights.com/en/node/105354
As far I could tell, as long you could maintain high dps, any status effect would be not so important. You may want status effect when you can't deal good enough damage to kill them fast, like preserving poison bomb on last wave of arena to make advantage of the monster healers. any 3* weapons variety would have significant effect on tier 2 lockdown though.

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Bopp
makes more sense

That makes more sense, based on what he said about status.

I do not think that Avenger/DA and Faust need any buffing. I'd like to see Gran Faust's charge buffed in some way --- three projectiles, reasonable charge time, or something.

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Terrifying-Pancake
^that would be cool

^that would be cool actually

But lets be real here, GF charge is going to be garbage 2 years from now. Dont get your hopes up.

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Krakob

GF's charge would be awesome if it were identical to Faust's charge in everything other than damage. If you could become immune to the curse and still have a weapon without sub-par damage, GF would be a far more solid competitor to Acheron.

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Gyrruss
Whoops!

@Bopp
Sorry, I indeed was talking about the 3* Sealed Sword, excuse me for the confusion. And yeah, I'm with you on that the Avenger/Faust line needs no buff, but I feel like the 3*'s charge would feel a little bit more practical both in Tier 2 and Tier 3 if it had a higher chance of inflicting a status, since 3* item damage downscales after Stratum 4. I'll still take your advice and take much more rigorous testing as well as video footage to further help. (And I agree that shardbombs do need some love, perhaps polishing up their mechanics.)

@Krabob
I wouldn't mind GF's chargetime if the self-curse immunity was the same as the Faust's, at least we'd be getting an actual upgrade in a sense. (Also thanks for the double-faust spamming guide, that's loads of fun to do!)

@Poopsie
I see! I'll get reading. And yeah, higher dps does outweigh in this scenario, since the monster would probably die before you could get a status to actually have any impact.

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Krakob

No probs! But if you wanna charge spam Faust, get +10 resistance and you only need one. I wish I'd figured that out before getting two with CTR Med, hahahaha!

wts faust ctr med