Did a bit of digging and found out that it's pot_smash played at double speed.
The shield hit/invincitink noise
The sound should have one file for it, despite how many areas it's used in the game. I can't find it either.
Hey that's really cool! Personally I'm finding it a bit difficult to adjust to 1.9, but it looks great! I suppose it's good to finally have the combat balanced out XD
Did a bit of digging and found out that it's pot_smash played at double speed.
It sounds closer to x2.5 speed to me, but still doesn't sound quite right. The "tink" sound itself still feels a bit different, but i might fall back on this if I can't find the sound at all.
Here, I went and recorded the actual in-game tinking with my Seraphynx to compare. The 4 tinks after the silence are pot_smash at 2x speed.
EDIT: Whooops. 3x, not 2x. Haven't used Audacity in a while and assumed that Change Speed at 200% would be double.
Well I typically play on lower volume but yeah, just tried some stuff in game and you're right.
Very odd that it would use that sound, but it is what it is. Thanks for the help!
Odd indeed! This is a good find!
...if I could use SK assets in my game. Makes a frowny face.
So...does that mean that we can start calling our useless shards Pot Bombs?
Oh that pink, tink tink tink sound?