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Energy and revives

3 Antworten [Letzter Beitrag]
Gothmog1065
Legacy Username

Okay, been playing a while, but I have a question, it may be a bug, or may be an intentional game design (I hope not):

When someone else in your party revives you after you die in a dungeon, is your mist energy cost supposed to double anyways?

Example:

Death 1 - Cost 2 energy to revive, use energy
Death 2 - Cost 4 energy to revive, party revives
Death 3 - COsts 8 energy to revive, party revives
Death 4 - Costs 16 energy to revive ....

I don't mind the energy cost doubling when you revive yourself, but it really shouldn't change when a teammate revives you (Or increases by a much smaller amount). This got annoying when I'm in a dungeon, I get caught in a few bad spots and die, and watch my energy cost double every time.

edit: I've lost about 1000 energy to this reviving and not realizing it was doubled again.

Magnus
Legacy Username
You should look at buttons

You should look at buttons before you push them.

Try dying less or bring someone with you to health revive you instead of energy revive.

Bild des Benutzers Sarcusa
Sarcusa
...Actually, are new players

...Actually, are new players even taught they you can revive teammates by giving half your hp and not using energy? I notice a lot of people don't know that... If you don't basically just go up to a dead person and click attack. (Though I find myself doing this accidentally all the time) Keep in mind, you need more than 1 point of hp to revive someone. (Okay, it's sort of possible to go down to half hp or something)

UnknownAX
Legacy Username
Yeah... Magnus is right, the

Yeah... Magnus is right, the button really plainly says the cost. It took me three deaths to realize that it was doubling.

But, sircusa has a point. New players are NOT taught this. I wasted probably 30 energy before my teammate realized that he was able to revive me without either of us wasting energy.