What gear to work with/how long at first and how does this stuff work?
Should I stick with crafting the quartermaster goodies until later (like t3), or find a crafter to make the other pieces? I can do a fair bit of soloing so mats haven't been an issue, but I have no idea how to get the other recipes at a decent price if at all.
Also, is it better to get gear with rounded stats, or just take whatever has high stats (ie specialized sets are or aren't a liability if I can't do the former)?
Finally, how do the resist stats on armor work out? If I take an owlite shield (http://wiki.spiralknights.com/Owlite_Shield) with +5 fire/shock resist does that give me full resist, or is that only like 5 out needed to immune?
Overall it just doesn't seem like there's a lot of documentation on how these mechanics work and the wiki hasn't been all that helpful x.x
I'd say go for whatever gear you can to get to the next tier while looking for recipes for stuff you want. If you didn't know, Basil's recipes at the mid point of each tier are randomized so if you keep going back you'll eventually find what you need.
As far as I know you can't become immune to specific damage types, and shield stats only apply to the shield. Owlite Shield, for example, is better at absorbing elemental damage while resisting fire and shock status. Armor stats are always active, so if you're wearing Magic Cloak and Hood you'll take less damage from fire and you won't be set on fire as easily. It's probably best to have resistance to the damage types you have the most trouble with, or damage you know you're gonna to get hit with.
Okay first off I'm pretty new myself so a lot of the stuff you're asking I'd like to know as well. However what I did was go to the wiki and look up a set of gear you like and try to get on its alchemy path. I wish I'd have done that before I figured out I wanted to use the wolver set, I could have saved myself a bit of cash.
This is just my speculation as I just started but I'm thining the way it will work out is that you could craft generic gear up until t4-5 and then once you're getting more money/mats you can go back and craft specialized sets for certain areas.