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Fixing the BAB, Irontech Destroyer and Heavy Deconstructor

5 Antworten [Letzter Beitrag]
Fr, 02/17/2012 - 19:38
#6251
Bild des Benutzers Sentinel-Zx
Sentinel-Zx
My choices

I'd go for a bigger radius for the BAB and ID and increase ws for the ID.

I like the elemental deconstructor, but that might make it too powerful with the bonus against construct UV. Shock would definetly be nice.

Fr, 02/17/2012 - 20:51
#6252
Bild des Benutzers Skold-The-Drac
Skold-The-Drac
BAB

Stun status on the BAB = pure enjoyment. Increased damage but leave radius and keep it concentrated. Granted this makes it hard on bombers to setup their opponent, but the payoff should be worth it if they do. Just my idea for it.

Haven't played with the ID, so dunno it's total effectiveness and it's particular niche... so I really don't think I'll attempt to comment atm.

Deconstructor could be halved into elemental (making it somewhat odd duck) but it shouldn't become OP vs. constructs under that particular line.

These are just my thoughts... feel free to disagree lol

Fr, 02/17/2012 - 22:29
#6253
Bild des Benutzers Baodur
Baodur
+1.

What? did you expect more of a comment? Nothing to say besides I like all the ideas... yup.

Sa, 02/18/2012 - 00:33
#6254
Bild des Benutzers Diamondshreddie
Diamondshreddie
Yahh!!

im a bomber andi was kind of dissapointed to hear that all the other blast lines were kinda worthless...

as for BAB .. i think it needs the biggest radius in the game.. KEEP the slow walk ... chance to STUN to balance out the slow walk :D ! and EVEN MORE DAMAGE

Sa, 02/18/2012 - 16:35
#6255
Bild des Benutzers Alpha-Stevo
Alpha-Stevo
+1

No arguments here. Definitely lovin' the Deconstructer idea, makes it feel more like a Gremlin bomb.

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