I was thinking about the problem of people being able to immunise themselves against haze bombs in Lockdown. What if there was a way to increase the strength of a haze bomb? I propose the following:
Deadly Virulisk Suit:
+1 poison strength
What does that mean? Simply put, when using a weapon that deals poison, the strength increases. Weapons without poison would remain unaffected. You could do similar things with things with other armours as well. Vials would also be affected. Examples include:
Plate armours:
+1 stun chance
+1 stun strength
Snarbolax:
-Reduce sword damage to +1
+1 poison chance
Volcanic Salamander:
+1 fire strength
Mercurial (Jelly, not demo):
+1 shock strength
Almirian crusader:
+1 curse chance on the helmet
+1 curse strength on the armour
Dread Skelly:
+1 freeze strength
+1 may or may not be a full upgrade in rank. Perhaps both armour pieces would be required for a full upgrade?
Better to pose it in the form that non-health bonuses and UVs already use (low, medium, etc.) rather than using numeric values.