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Some Questions

10 Antworten [Letzter Beitrag]
Mi, 01/16/2013 - 02:29
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Rabeet-Ahsan

I would like to ask some questions to some of the more exprienced players well basically everyone but here goes.

Q1:What happens to a mail you recieve that has some items in it like Crowns,CE,mats etc does it get deleted like the rest of the mail after 30 days if you don't accept it or does it get automatically accepted before deletion?

Q2:What does ASI affect on guns does it affect the bullet firing rate,speed of bullet or both?

Q3:By how much bonus in percent does each ASI,CTR or Damage point(low is 1,med is 2 and so on)add to the weapon?

Thankyou for answering if you answered.

Mi, 01/16/2013 - 02:33
#1
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Zaffy-Laffy
Zaffy is Laffy

Q1 -- Answers here

Q2 -- ASI affects the whole animation speed from, lifting the gun, firing and lifting down the gun.

Mi, 01/16/2013 - 02:49
#2
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Dendios
I can't answer Q1 because I

I can't answer Q1 because I didn't encounter that before.

But for Q2, the most notable things in the ASI effect on guns are : 1. Reload Time 2. Firing Rate ( You see the bullets faster )

Mi, 01/16/2013 - 03:10
#3
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Rabeet-Ahsan
Thank you guys

For the answers and Zaffy you don't lift DOWN something you pull it down though.

Mi, 01/16/2013 - 05:33
#4
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Bopp
and to be clear

What does ASI affect on guns does it affect the bullet firing rate,speed of bullet or both?

To be clear (since this has not been addressed yet) ASI does NOT affect the speed of the bullets themselves.

Mi, 01/16/2013 - 05:40
#5
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Icegill
@Q2

And at the people who commented that the bullets are faster. 100% False and proven.

ASI increases reload time, switch time (no one ever thinks about this), and lifting up of the gun. Firing rate is not affected whatsoever.

Mi, 01/16/2013 - 06:33
#6
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Rabeet-Ahsan
Switch time?As in between

Switch time?As in between weapons and ASI does mean ATTACK SPEED INCREASE so shouldn't it also increase the rate of firing the bullets in a unit of time e.g Seconds or Minutes.

Mi, 01/16/2013 - 07:13
#7
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Little-Juances

@Icegill
"ASI increases reload time, switch time (no one ever thinks about this), and lifting up of the gun. Firing rate is not affected whatsoever."
I think you mean decreases. I know, it's confusing :p

@Rabeet-Ahsan you might be right, the name of the bonus can be misleading. But let it be.

Mo, 01/21/2013 - 00:59
#8
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Rabeet-Ahsan
CAN NO MAN ANSWER.

CAN NO MAN ANSWER.

Mo, 01/21/2013 - 01:48
#9
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Fradow
Lancer Knightz data <3

ASI does not affect the switch time. However, since you need to pull down your gun for the switch to occur and ASI affect the whole animation, you can see a significant decrease in the time required to switch by having more ASI. Actually, the switch is instant, the requirement being that your weapon is down (you can shield cancel for that to occur faster).

As for "Q3:By how much bonus in percent does each ASI,CTR or Damage point(low is 1,med is 2 and so on)add to the weapon?"
No one can say for sure. The best solution is to look at Lancer Knightz data and look at the weapon you are interested in. For damage, it's believed to be something between 5% and 8% per low. For ASI and CTR, Lancer Knightz data got a lot of data of clips/charges per minute, for different values.

Mo, 01/21/2013 - 02:53
#10
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Nexassassin
THIS MAN CAN ANSWER

Rate of Fire already does increase with ASI. Attacking, reloading and switching animation speeds up with ASI.

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