I do not understand what guided the designers when creating the interface. Elements of the new interface or knowingly take place, or extra toes for a player to widescreen. The old interface was easy and concise. The new interface is heavy and congested. I will consider all separately.
Part 1.
Useless parts of interface:
1. Life band shield. Why should she, when the state board can be seen by the color of the shield?
2. Brilliant! If you open your character, you will see a drop-down list of "Character options". Do you think there are many options? There's just the character's name and check "Full Inspect". XD
Uncomfortable parts of interface:
1. Now is not the character's life before their eyes, the player must otvekatsya, which can cause death if not distracted there, you can come to a sudden death.
2. Brilliant! The player doesn't see quantity of lives of other players of group.
3. Elevator interface is so hard...
Edit: Please keep feedback in the release discussion thread. Thanks!
mr. I think you shoud make another thread to get the point acros