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Did you guys know it's possible for a development team not to be secretive and unresponsive?

71 Antworten [Letzter Beitrag]
Do, 05/02/2013 - 20:30
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Zeddy

It's true!

I present to you, the list. It is what appears to be a regular feature where the moderators and development team actually tell us what they are doing and respond to frequent concerns from the playerbase.

Notice in particular these things:
"1) Hek and Gorgon Balance Outrage. Hek will be buffed next Update. Gorgon is now working as intended."

This is in response to when DE nerfed a weapon that was overpowered. Very many players had spent enormous resources modifying this weapon in order to use the weapon in a manner it wasn't intended for. (The Hek is a close-range weapon meant to spread out and damage in an area, but people found it great for long-distance combat and killing enemies in a single shot.) DE are acknowledging that the nerf was a bit heavy handed and are issuing a rebuff next update. Note that despite the nerf, the weapon is still very powerful when used correctly and could have been left as is just fine. However, since this is a pretty big issue for the playerbase, they are doing something to fix it right away.

And to boot, here the devs are openly reflecting on their decision about handling a newly released unique weapon that is behind a paywall and the manner in which they chose to briefly, randomly, release it to the free players. It could only be gained from joining a mission that was open for a total of half an hour and as such only a random fraction of players actually had any chance to get it at all.

In the linked topic they are acknowledging mistakes and explaining their actions.

I could link to so many topics on the Warframe forums that's more of this, but I think the golden bit is this line from the administrator right here:

"In the end the onus is on us to improve communication and information. We are aware on what needs to be done moving forward."

Do, 05/02/2013 - 20:40
#1
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Aidanblades
Whi does it direct me to

Whi does it direct me to war-what ever its called cause this is a totally different game and what is Hek?

Do, 05/02/2013 - 20:47
#2
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Amaki
Hey! Guess what!

Did you know that even if the development team isn't catering to every one of your issues, they may still actually be working hard?

Seriously. Comparing OOO directly to another development team is so blatantly and unbelievably insulting I'm almost astonished someone would have the guts to do it. You have issues with the way they work, fine. Just do everyone a favor and quit telling us.

Do, 05/02/2013 - 20:52
#3
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Zeddy

The Warframe forums are apparently login-only. I've replace the links with images.

@Amaki
Did you know OOO have employees whose sole job is to interact with the community? I am not seeing their hard work.

I do not see the problem with comparing apples to other apples. Could you explain it?

Do, 05/02/2013 - 20:54
#4
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Fehzor

Oooohhh Tell them about Radiant Sun Shards and the Radial whatsit! That game has the old RSS in it! I'm seriously thinking about switching over here... I mean, you guys wouldn't miss me. You'd rather me just die, like I should.

@Aidanblades

Spoiler alert- reading the OP can drastically expand your knowledge of what the thread is about.

@Amaki

I know right? Its completely and utterly wrong to suggest that OOO could do something better. They're perfect and we shouldn't be comparing them to similar teams making similar games. That's totally apples to oranges that taste like apples, are red, and are in fact apples.

The development team shouldn't cater to us either. They should just mess with us by randomly removing the weapons and making strange adjustments without telling us things. We deserve it.

Do, 05/02/2013 - 21:01
#5
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Amaki
I don't know why I bother.

You people constantly prove that your desire for this "perfect" game overrides any sense of decency or common sense.

Ironically, I actually agree with your last statement. You do deserve it. When you act in this fashion, why on earth should OOO change anything on your behalf? Have you ever considered they might act better if persuaded, rather than browbeaten?

No, I don't think you have.

Do, 05/02/2013 - 21:07
#6
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Aidanblades
Ooooook,I don't under stand

Ooooook,I don't under stand at first cause there was no opening explanation.

Do, 05/02/2013 - 21:13
#7
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Zeddy
@Amaki

Go ahead and point me to where I asked for a perfect game as opposed to some communication between the players and developers. Note the link about the Glaive issue. The developers did not actually change anything regarding it, but they did respond to the players concerns and explain their actions so we could see where they're coming from.

Do, 05/02/2013 - 21:25
#8
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Autofire
You are experiencing a PICNIC ERROR!

I'll refute that, Amaki, by saying this:

Players control their wallets. Chances are that if OOO caters to players, then the players will pay them monies. In other words, the players control weather or not they get paid, and in turn, if they keep a job. (And live)

I see it perfectly reasonable to say that developers of any game have to listen to their players. That's the kind of developer I want to be.

Do, 05/02/2013 - 21:28
#9
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Klipik
./sigh

CAn we please stop yelling at each other whenever someone brings this up. Here are the facts:

-OOO is being unresponsive about certain recent issues.
-many other companies talk to their communities when major problems arise.
-OOO hasn't said anything about said issues, not even "well, there was a reason but it would ruin the surprise."

*pure facts end here*

@Amaki: We're not asking for perfection. We're asking for an explanation of some kind. Is that too much to ask for? If you have no idea what the developers want for the game... Why are you still here?

Do, 05/02/2013 - 22:54
#10
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Shidara
Concurred

It is actually quite disheartening to see that we aren't being as well informed about things as we should be. A bit more communication could certainly help ease the tension among their consumers. Silence is a powerful weapon, yes, but should also be handled with care. Losing trust is a great way to lose a customer and by remaining silent there is no trust to be gained either, so that doesn't really help anybody.

While I have remained fairly optimistic over the last year or so, even I am starting to have my doubts about things the way they are going and I can only wonder why they aren't being more vocal about their actions and what they are looking to do in the future.

Do, 05/02/2013 - 23:37
#11
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Iamnoone
This site and forum is about to blow up.

1) Real unresolved issues.
2) Users acting poorly, turning on each other and it's being permitted to occur for the most part.
3) The attitude being expressed that the long term users can kiss off for noob's more likely to spend real $.
4) The forgotten fact of word of mouth as in all those pissed off users who left going to Steam, WOW, TF2, Rotmg and so on...
How's are all of these new people going to be coming here from there if everyone here is going there bad mouthing this place?

This war in between obnoxiously rude users and the ignore it/screw it/we'll do what's best for us OOO is going to ruin a game I USED to love.
Check the name. I know many of you know the story behind it. I've been through this before. History is repeating itself. If the rude obnoxious users don't see the error in their ways (even though what they are saying is right for the most part) and clean up their grassroots movement and do it properly and if OOO doesn't care and do anything about it, it will blow. And I'll be hating on all of you for doing that to my game.

Ya, I know. I'll have another warning in the morning. Don't even bother sending it. I already know. And I'm already packing my bags anyway.

Edit to add: Even if this game does become a console game and the users really don't matter, you have other games. You should be concerned about the OOO/Sega reputation for the future of your other projects. If you'll screw your users here, you'll screw them anywhere.

Fr, 05/03/2013 - 00:08
#12
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Wu-Wei
Perhaps

Perhaps the non-stop complainers are the cause of their disappearance.

Seriously, I have never seen a community so unsatisfied and yet still play the game. Nag Nag nag all the damn time. >.>

Most people think they are complaining alot because someone is not listening, but that person/group is not listening because most people are just natural complainers and will find fault with everything.

Fr, 05/03/2013 - 01:17
#13
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Xxpapaya
The papaya is ready......

@lamnoone
/hovers hand over the big, red, self destruct button :P

@all
Not quite sure what to say :P

Fr, 05/03/2013 - 02:22
#14
Glittertind

"I don't know why I bother." -Amaki

You're basically saying that we shouldn't be allowed to criticize Three Rings, and then you make some pretty blatant statements about how we deserve anything that is thrown at us.

Well, I for one would not accept getting thrown a huge pile of tar and glitter in my face. You might, and it seems that you would even pay money for it, but I know I wouldn't. I would turn around, and walk out the door. I'm not saying that this is necessarily what Three Rings do, but that (gruesome) UI rework got pretty close if you ask me, and to top it off they just stand there looking like a mute afterwards.

"When you act in this fashion, why on earth should OOO change anything on your behalf? Have you ever considered they might act better if persuaded, rather than browbeaten? No, I don't think you have." -Amaki

Have you ever had your work criticized? You probably have, and you should know that that's when you should listen and try to sympathize with the people criticizing you, or at least try to make them understand why you did what you did. Which is the complete opposite of what Three Rings was doing during the UI ragestorm for example. People complain and criticize because they need help, and Three Rings should help, seeing as it is probably in their interest to keep their game alive and well and their bellies full.

Imagine if Three Rings could explain why they do changes, tell people that they would like thoughts on it, then change it to satisfy people like the DE team did as Zeddy explained in the original post. Instead of just asking for thoughts that are left hanging.

- - -

Zeddy, I like your examples. That is definitely how a development team should handle things. I actually saw that alert about the Glaive, but I never figured why people were spazzing to do the alert. Oh well. At least they didn't 'silent treat' their community, like a certain other team might have.

Fr, 05/03/2013 - 04:06
#15
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Gravelord-Caste
Red apples, green apples

I find - and this is from experience as a player - that transparency on the Dev's part makes things easier for everyone. Three Ring's obtuse silence has nothing to gain, except the hatred of the player base, and that in turn will kill the game. It's a shame; even a simple post explaining X and Y from time to time could avoid all this.

EDIT: uh, I meant "opaque", but after Googling what "obtuse" meant, I think it's a bit more accurate.

Fr, 05/03/2013 - 03:37
#16
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Troupe-Forums

While I really dislike Zeddy for a number of reasons I agree with this point - the dev team should be more transparent about the future of the game.

Fr, 05/03/2013 - 03:48
#17
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Dragneel-Wiki
OOO tried to talk with the

OOO tried to talk with the community a while before, where only Helios and Hyperion replied. But, we must know the reason why OOO isn't communicative like in the past? I mean just go check the 2010/2011 threads, most of them had 1 GM at least replying on it. The GMs used to reply because the game was new, and people were just exploring and didn't reach endgame yet. Until the late 2011/2012 they started their calm, silent spree. I refer this to the lack of new things that they have to discuss with players. Yes, there was new updates and stuff, but the game is still the same, nothing new to discuss about the game itself.

Still, I'd like to see OOO, and especially the developers talk more with the forumers. You know, when parents don't listen to their kids' needs and problems, there is a very large possibility that the kids turn into something bad or have some psychological disorders. It might be a bad example, but I think it's very similar to what's happening here. OOO is remaining silent on the horrible UI, the bugged RSS, the redo of Proto Sets for older players, the Chaos Buff, LD bugs, Balance issues. Amazingly, they chose PETS among of all of these issues and suggestions.

Horrible, isn't?

Fr, 05/03/2013 - 04:04
#18
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Hexzyle
No.

And what happens when Three Rings says something that they're working on that turns out that they won't be able to complete? They get the entire playerbase nagging them for the rest of all eternity about why they aren't doing something?

Fr, 05/03/2013 - 04:14
#19
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Wu-Wei
pfff

Unlike others that quit the game and stay in the forums. I quit the forums and stay in the game.
Too much negativity here. People do not understand, even if they get all they want, they will still find something to complain about and blame someone else for it.

Fr, 05/03/2013 - 04:40
#20
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Kalaina-Elderfall
I asked them why they ignore

I asked them why they ignore the forums a while back. The reply was that they don't, but they're wary of saying anything because if their plans change and they don't give us what they say they're going to when they say they're going to, it will be bad PR and players will be angry.

Honestly, I always prefer transparency in everything. I believe that corporate/governmental secrecy in the name of not looking bad is one of our society's problems (and any lawsuits related to "well you SAID you were thinking about this and so I staked my life on it" that actually succeed). I'd rather know upfront what the plans are, and if those plans change then fine; tell me they changed and what the new plans are.

People like information and information is generally harmless (unless it's info that can be stolen and used to compete with you). Info about planned next steps can't really be stolen and used to compete.

Fr, 05/03/2013 - 04:42
#21
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Fehzor

@Dragneel

I think he means like... when they change the shard bombs/UI. If they cause the forums to get upset and start our usual round of accusations, complaints and arguments for everyone, then it would be nice if they could step in and say something that isn't incredibly dodgey, or that actually makes sense.

Nick doesn't have to and probably shouldn't just spend all day on the forums talking to us about stuff... but if he releases a new UI and the forums/playerbase are upset by it, he should face the controversy that people feel over it, and say something about it, maybe even make changes or something... like-

"We acknowledge that the new UI doesn't exactly fit the game as many people have said, and have made the following simple changes:
-Players can now toggle the appearance of vials back to the way they were
-Players can now choose between a handful of colour schemes, one of which is a goldish theme resembling the old UI.
-Shrunk the enormous picture of your knight in the corner
-Readded the gear on the mini-map to reflect the old theme.

All other changes are here to stay, I know some of you don't like the changes, but we can't have an option to switch back entirely etc. etc. etc."

Little things like that.

Fr, 05/03/2013 - 05:36
#22
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Milkman
Hexyle,

I feel like the problem is more that they mention these things one off and then never revisit the topic. If they say, for example, that they've given up on trying to rebalance/revamp the mineral boosting system for the arcade then that's much better than keeping us in the dark. While breaking their original promise, they've still kept us informed. If they were more open in general about their work, priorities, future plans etc. then we wouldn't have to hold them to the very few 'official' statements that they do make.

In this case, we do not even want 'promises' (regarding the game itself), we just want an explanation of their design process. So I don't see how you can justify being against a more open approach from the Spiral Knights developer team.

Fr, 05/03/2013 - 06:34
#23
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Wehasband

Listen up.
What Zed was doing here was demonstrating the value of player-developer communication, not comparing games or the quality of customer service.

The players populating the forums may not constitute a large part of the overall playerbase, but then if I ask you what the forums are for, can you just answer me that it only functions as an announcement board for the game patches and such?
How often do you see a developer or GM in-game? Where are you supposed to go if you want to communicate with the ones running the game? Is communication necessary for a developer and their audience?
Disgruntled players are no doubt a symptom of a serious problem, even if they are a 'minority'. One of the 'minority', if I might add, who is capable of communicating with the developers. Silence means you are being ignored or that there is nothing good to say to you. No one likes being ignored, and SK is a good enough game for me to say that it will never run out of good things to discuss. Have you ever considered we (the players) might act better if our ideas were responded to, instead of being ignored?

Bad PR? Where is the good PR at this point? They're doing a great job at announcements, even if it's mostly one-sided. That would be me commenting on this topic without reading anything the others have written. Which I just did. And not caring what happens after I post this. Which I will certainly do.

Fr, 05/03/2013 - 07:06
#24
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Zeddy

@Hexzyle
I would be perfectly fine if a developer suddenly announced something like "Actually, we're having some problems trying to make everything with the core as exciting and different and as we first had in mind and we're putting it on ice for now. The Iron Slug buff has been downprioritized because we really want to make pets work first."

@Troupe-Forums
Aww, you're alright man. Sometimes (often) I make a suggestion for discussion's sake and you're often first in line to offer pretty valid counter-points. I wanted to let you know I appreciate that.

Fr, 05/03/2013 - 07:20
#25
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Neodasus
I see new mechanics, new

I see new mechanics, new mobs, more elite monsters...but no expansion or continuation on main missions? No core sneak previews? No love for endgame players?

Fr, 05/03/2013 - 07:36
#26
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Fehzor

@Neodasus

The devs made the danger missions for end-game players.. they also made the compounds levels, which aren't supposed to be like "BLAST YOUR FACE OFF" difficulty, just "expand the arcade without having a bunch of ridiculously hard levels added" difficulty, but still harder than clockwork tunnels, which is why they're only for T2/3 players. Saying that the devs don't like endgame players is a bit much. Saying that something is up with the core isn't though... but I'm sure you've seen my "Wtf happened with the core" thread.

Its also important to note that not all players are endgame players. In fact, most endgame players end-game, rather than stick around... and a lot of players don't even get to endgame, because there just isn't enough content to keep them busy before that, and that content doesn't pay very well. Basically, they come, they play the game like they "should", that is, they don't grind... then, they decide that they want gear and are tired of the levels that they're being given, and start farming bosses. Or, if they're desperate they'll just go and farm bosses ASAP.

Fr, 05/03/2013 - 07:36
#27
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Lanieu
Warframe is a great game.

Warframe is a great game. Played since closed Beta and loving it more than SK at the moment.

Fr, 05/03/2013 - 08:18
#28
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Zopyros-Il
Beep Boop

For the people saying that this forum is whiny and listening to us wouldn't do any good, how's about we check some other forums? It's hard to get comments and good feedback from places like Newgrounds, Kongregate, and Armor Games since they don't really have a forum dedicated to SK, but Steam has a pretty active forum. Let's see what they have to say?

Pushing aside the ridiculous amount of trading requests, I found these familiar gems.
- New UI complaints
- A call for balance to Lockdown
- Players asking for new Expansion Missions and additional content
And probably most important...
- Older players who just wants something to "play"

If you think the SK Forums are the only ones disgruntled and like to complain, talk to people in game and outside of it as well. A lot of players are getting tired of not having much to do and very limited content. It's a miracle that they've stuck around for as long as they have.
It's not just us here that are unhappy with how things are going.

Fr, 05/03/2013 - 09:58
#29
No-Thanks
bulbasaur

whats up with this threads title? what exactly is the problem?
if u have a question, contact them directly. the threads title makes me think, that everybody considers sk "dev" team to be "secretive and unresponsive". but i, for my part, do not at all. i think they give alot of information in their patch notes, is just my opinion, and im not bothering to check another games staffs messages out in order to change that opinion of mine

INSTEAD..YOU should explain WHY ON EARTH YOU consider sk "dev" team to be "secretive and unresponsive" - not in some random post, but straight into the OP

thers always 2 things in a comparison. but in ur thread - POSTED IN THE ***** SK FORUMS - is not a single bit of info about SK. its all about another games fancy staff...

Fr, 05/03/2013 - 10:12
#30
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Gzilla
@No-Thanks

Well someones mad. It's about how OOO hasn't really answered our questions, we do contact them directly, a lot of us don't get responses. And this DOES pertain to SK because we're comparing other Dev teams, so before you go on a flaming rampage actually read through the WHOLE thread first. And guess what, OOO's pretty secretive compared to A LOT of other developers out there, it's not necessarily super bad, but it doesn't help the community-Dev relationship.

Fr, 05/03/2013 - 11:01
#31
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Shidara
@Gzilla

You're missing the point. He's complaining about the fact that the OP doesn't actually compare anything by itself, the comparison comes later in the thread as a separate post and I agree, that isn't very good. "Reading the whole thread" isn't the point, it's that the 'comparison' that we're trying to create isn't already there in the OP.

Fr, 05/03/2013 - 11:23
#32
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Gravelord-Caste
/reply Shidara

I don't think the OP's point is so much as making a comparison as it is saying that it IS possible for a Dev team to be transparent - something that Three Rings isn't doing.

Fr, 05/03/2013 - 11:38
#33
Flynnerik
So much to say, I tried to make it short and sweet

We have people that just to know why the UI was changed, and are mad that no one has told them. Can I ask for a moment, why does it matter? It was changed, they felt they needed to. Why did they need to is irrelevant. Not to mention, they might have a reason but not want to share it with us right now. They did kind of share with us why, the shield bash/dash is coming. That may be only 1 of the 10 reasons, but why not let us be surprised?

I for one don't understand the issue with the UI change. I don't understand how a community can be so pissed off about something like that. Then again I am not a Beta player, only been here 2 yrs (give or take). That's neither here nor there, I'll move on.

Why do they have to let us know everything they are planning? If they change their mind, the forums will erupt in hate. Many people will say they shouldn't share things they are working on because this is the result. Yet because they are not sharing, we have everyone saying they should be. Does anyone see the problem here?

Basically in short, SK/OOO will do what they do, and we can't change that. They will make most of us happy, and some of us not. Not everyone will be happy in a situation like this. It's part of life, the government doesn't always make the people happy, however we keep living here. New content will come, new things to explore, OOO isn't going to end game here, but they need time to set up for more things.

Live with what we have, hope new info comes, but remember its a game, not life. Don't sweat the small stuff.

Fr, 05/03/2013 - 12:11
#34
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Fehzor

@No-Thanks

1. Whats going on with the core? No where in the patch notes did they say that it would be discontinued, that it wasn't coming out.. and that was like 2 years ago now.
2. The information that we know about the iron slug was given in parts over the entire year, and only because we (I) asked repeatedly about it. Why didn't they just make an announcement in the arsenal, and then deal with it?
3. Why are there still sleep status items in the game? Theres no sleep status? "To be added later" is great, but not when several dozen generations of players are going through the game confused by it.
4. We were promised a way to get proto gear costumes. Are they still doing that? Has it been canceled?

They keep us in the dark on a lot of stuff, and it would be nice of them to fix the loose ends in their game- the jelly armor in game could be changed to have some other attribute (like.. fire resistance? Global CTR low? Maybe even a vs construct bonus + sword speed low or something funky like that?) and a new sleep armor or several could be readded later. You can deny it all you want, but its kind of true.

Fr, 05/03/2013 - 18:34
#35
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Xxpapaya
The papaya frowns

I wonder how often the GM's/Devs (no, not Devilites :P) check the forums...

Fr, 05/03/2013 - 18:53
#36
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Luguiru

If they say this accusation is false people will call them out on it. If they say this accusation is true people will ask why. If they give a vague "we know but shut up" then people are going to be upset.

Pick your nose. I mean, poison. Nasal poison. Snort.

Fr, 05/03/2013 - 19:09
#37
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Byas

Now that's how you deal with problems, a little sorry or a decent explanation can make all the difference. :)
After reading that, I think I'm going to finally give in to a friend of mine that always talks about Warframe and try the game, in the very least it looks like they know how to deal with the community and that's something that I greatly appreciate.

Fr, 05/03/2013 - 19:54
#38
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Djawed
http://steamcommunity.com/app

http://steamcommunity.com/app/212480/discussions/

Check all the threads opened by S0L and you will get your answer

OOO is the exact oppositie and imo they can go themselves, just sayin

Sa, 05/04/2013 - 07:15
#39
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Thunderbog
hush draggies. i creep in.

Zeddy, I know how good the Warframe developers are but are ye gonna compare them with Three Rings's? >_>

Sa, 05/04/2013 - 09:15
#40
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Paweu
Right, because OOO wasn't

Right, because OOO wasn't responsive in the beta stage (in which Warframe currently is). Right.

Sa, 05/04/2013 - 10:09
#41
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Narfle

Yeah, sorry, Zed, have to disagree with you on this one. Trying to suggest this is an apples-to-apples comparison is fine as long as one of your apples is a grapefruit.

Sa, 05/04/2013 - 10:31
#42
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Ghret
RE: Paweu

Your comment is implying that once an MMO game is past the Beta stage, the developers, or anyone employed by the company they belong to, have absolutely no obligation to interact with the playerbase; be that interaction bringing practical information i.e. updates and future plans, or just a friendly non-formal chat i.e. talking to a GM about how many times he/she has walked through Haven shouting "Whoop-Whoop-Whoop-Whoop-Whoop!", trading wacky stories, or just drinking from a chest of tea.

Sa, 05/04/2013 - 10:35
#43
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Grittle
"Hi, I'm Grittle. And as we

"Hi, I'm Grittle. And as we all know, the forums are pretty disgruntled with OOO in the past few months. Why? well, because of the RSS nerf, UI overhaul, a few monster nerfs, and.... ummmm uhhhhhh. that's all I can think of. Man, why is there a bunch of people with pitchforks and torches? and why the heck is a Box with Eyebrows doing on my bed? wait, it's moving.... oh god, its Luguiru, OH GOD MOTHER OF--"

Grittle was never seen for the next 5 weeks, he was later found dead. Completely covered in splinters..... and a half eaten BLT sandwich inside his brain.

Sa, 05/04/2013 - 10:35
#44
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Paweu
Your assumptions are about as

Your assumptions are about as ridiculous as OP's comparison.

Sa, 05/04/2013 - 11:22
#45
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Gravelord-Caste
Take off your mask. Then show us your Smile.

This isn't a comparison. This is Zeddy saying that Three Rings can answer our questions instead of sitting there like their mouths are zipped up, stitched together and padlocked. He just used the Devs who created Warframe as an example. I could just as easily use Red5 (the creators of Firefall) as an example. The point is when we asked why the UI was changed we got a part of the answer with the dash/shield bash announcement at the end of the month. 27 days with no reason why people had something that was not asked for and was generally vilified - not even a "We needed to add a few things and we couldn't make it fit with the Old UI's style" or something. There may be other times when the playerbase was given no answer that I can't think of: that also falls under the reason why this thread was made. We don't need to know WHAT the Devs are planning, just a simple "why we did this".

'course, I'm not Zeddy. This is just speculation on my part.

Sa, 05/04/2013 - 11:36
#46
Bild des Benutzers The-Rawrcake
The-Rawrcake
You all remind me of those

You all remind me of those anti-government crazies who actually think it's a good thing to know everything that is currently kept secret from us. Since it isn't like they are being secretive and have a reason for it or anything. You know. And I mean, if YOU can't think of the reason for them being secretive, there must not be a valid reason out there. Obvisouly. Right?

Sa, 05/04/2013 - 12:45
#47
Bild des Benutzers Narfle
Narfle
You're right, this isn't a

You're right, this isn't a comparison, and that's my point: as an example it isn't a fair one, because there really is no comparison between these two. Looking at a company like Digital, which is a.) huge, and b.) beta testing a new title, and saying "the devs posted" doesn't really work. The real test is if Digital is still keeping players in the loop three months from now when the game is firmly in open release.
I think we can all safely agree that as players, we want as much info about what is going on as possible, as soon as possible. OOO has not, in general, been as responsive in that regard as the much larger companies to which people are always comparing them, but again: that is, at least in part, because it is not a fair comparison. And as others have already pointed out, no matter the change there is always at least some portion of the forum-going community yelling about it--and I do mean yelling about it, not just making suggestions as to what they like/dislike and suggesting reasonable changes. If I had two bosses at work with conflicting viewpoints, and every time I updated them on my progress I knew for sure that one of them was going to yell at me, I would update them as little as possible. People can say 'welcome to the interwubz' as much as they want, but if it were you, you would expend the smallest possible amount of energy on answering shouty people too.

EDIT: and btw, now excepting applications for my alt guild, Shouty-People ;)

Sa, 05/04/2013 - 13:44
#48
Bild des Benutzers Ghret
Ghret

My implication-assumption carried the weight of an inter-orbital lobotomy, and for that I am sorry.

I think the best way to represent Three Rings attitude to updates and their effects is like so:
Tree Rings is not us. We are not Three Rings.
We think X. They think Y.
When we are presented with q, we assume N. When they are presented with q, they assume W.

Sa, 05/04/2013 - 13:58
#49
Bild des Benutzers Klipik
Klipik
@Ghret

You forget the part where:

-Game is in state X
-we say "We want Y"
-they give us Y + Z
____________________________
(now some quick conceptual math) :
Y + Z < Y
Y + Z = Q
Q + X < X
(this means that adding Z counteracted Y and made the overall game worse)
________________________________________________________________
-we say "Z is bad, what was wrong with just Y"
-OOO does nothing

And this keeps repeating itself. Updates keep coming out, with the Y's advertised while the Z's slowly make the game worse and worse to play for veterans.
...I hope that math made sense.

Sa, 05/04/2013 - 14:07
#50
Bild des Benutzers Zeddy
Zeddy
@Narfle

That is a very valid point! I didn't think about OOO being more responsive in the beta until after I'd made this topic.

@The-Rawrcake
Now THAT is an unfair comparison.

Spiral Knights:
-Free to play MMO
-Real time action
-Skill matters far more than your gear
-3D graphics with 2D gameplay
-Armoured knights, but in space
-Procedurally generated dungeons
-Two currencies, one from doing dungeons and one you purchase with real money
-Swords
-Guns
-Bombs that often have special effects
-Charge attacks
-The dev team doesn't interact with the playerbase in a meaningful way, leaving everyone to just assume things are horrible and are going to continue being horrible.

Warframe:
-Free to play MMO
-Real time action
-Skill matters far more than your gear
-3D graphics with 3D gameplay
-Armoured ninja, but in space
-Procedurally generated dungeons
-Two currencies, one from doing dungeons and one you purchase with real money
-Swords
-Guns
-Bombs that often have special effects
-Charge attacks
-The dev team interacts with their playerbase and people are able to see where the team is coming from since they're being informed about it.

The government:
-Control over a country inhabited by millions and millions of people
-Keeps secrets because millions of lives and jobs and other government things are at stake.

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