Hello Staff folks and community!
This is my first post to the forums, sorry if this post is duplicated, I tried to use the search function and it threw a 503 error.
All in all I consider SK is a great game and I have devoted a big amount of hours to it. I just love it!
While I appreciate some of the latest changes to the game (like introducing battle sprites) I really think the new heating system is terribly bad to say the least.
It makse no sense to me at all to put roadblocks to prevent user progression in the game, making it less enjoyable i.e. new heating system. The only reason I can see behind this change is for Three Rings folks making more money, other than that is very bad game-design decision on my opinion. Crystals are hard to collect and on top of that you can waste them unless you go for the 100% upgrade price which makes upgrading weapons an extremely slow process.
I would really like to know a staff member's opinion on this regard because it makes no sense to me at all. I agree if you guys put additional challenges, but the rewards for overcoming those challenges should not be conditioned. I agree doing my homework and work hard getting my crystals, but at least compensate the effort and time put on getting them by granting the weapon upgrade! That is, please remove that unstable condition that only annoys players. I think that if you worked for it, you deserve it!
That's the case for battle sprites. They are extremely expensive little beasts, but they're worth it!! :)
All my efforts are reflected on my sprite slowly leveling up and there's no chance to just waste my materials, crowns and time invested on them.
Hope to get a reply soon
Thank you in advance
"I really think the new heating system is terribly bad to say the least.
It makse no sense to me at all to put roadblocks to prevent user progression in the game, making it less enjoyable i.e. new heating system."
The forge system is there so people don't reach Vanguard in less than 3 days straight now that mist energy has been removed.