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Have a suggestion for Spiral Knights? We would like to hear it.

Rework the Prestige Missions please.

Verfasst von President-Trump am Do, 11/30/2023 - 01:45
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  • Suggestions

If you are asking "who still does them", then please note that this does not apply to you.
With any number-based system in a game, there are bound to be players dedicated enough to "make number go up".

The Prestige Missions need some fixing.

1. Bug/glitch
Sometimes, the mission will ask for the material "Rock Salt". This must be a bug as Rock Salt can only be obtained via tokens, or the rare prize wheel drop. Prestige material missions no longer include the Zee Core (used to for a while) and do not include Mod Calibrators or Enamorocks.
Please remove this item from the list.

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compounds

Verfasst von Applebloom am So, 11/19/2023 - 18:49
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can you pls remove compounds from arcade gates almost everyone hates them if you can remove them that will be great

Bring back mist energy.

Verfasst von Bowlingfan am Sa, 10/28/2023 - 21:59
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Please bring back mist energy so that we can use that energy for energy gates and energy knights.
but keep elevators free.

Spiral Knights 2023

Verfasst von Lyrical-Life am Mi, 10/04/2023 - 12:14
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First, I'd like to thank the people who brought Spiral Knights to life.

Design: Nick Popovich, Jordan Collie, Chris Lum and Steve Butler.
Engineering: Mark Johnson, Andrzej Kapolka, Ray Greenwell, Sylvain Royer, Lars Harrison Additional Art by Rick Keagy
and Sean Keeton. Art: Ian McConville, Cory Sponseller, Shawn Parkhurst, Joshua Gramse and Ned Hugar.
Music and Sound Effects Main Soundtrack: Mr Harry Mack.
Production Team: Tom Schofield, Daniel James, Michael Bayne, Kim Boyd, Chris Olson, Kim Rogers and Haruki Satomi with additional Design from

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Just let us buy Whiskers with ancient pages

Verfasst von Jvahle am Mo, 09/11/2023 - 18:48
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Its literally just that...

Ragtag's Suggestion page!

Verfasst von Kx-Ragtag am Mo, 09/04/2023 - 18:43
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  • Suggestions

Hey hey howdy, fellow knights! It's ragtag, visiting over from the steam community with some suggestions for the game! i've played a good while and I'm super aware the game is in stunlock and probably not going to get any major updates (; _; ), but i thought i would make some suggestions for smaller (and maybe a few more involved) things in the hopes out kindly dev overloards might take ideas from them!

for my first post, i wanna talk about armor ideas!

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What if...Mixed Motes?

Verfasst von Woad-Ink am Sa, 03/11/2023 - 09:29
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We all know it: Luminite, Crimsonite and Dark Matter are where it's at. Valestone and Moonstone only have a "real" use in Geological Survey missions.
This is unfortunate because, aside from being near useless, nine times out of ten people ignore them completely. If there's a batch of minerals, let's say one Crimsonite and the rest are Valestone/Moonstone, someone is gonna nab the Crimsonite and abandon the rest completely. It's a waste.

Ideally, I think they should have an easy, convenient use, while still making them less valuable than the big three minerals.

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¿What would Spiral Knights have been like?

Verfasst von Cannabinoide am So, 10/16/2022 - 08:47
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Hello, in this forum I would like to share a small text by way of speculation of what Spiral Knights would have been in another timeline.

- August 2013: Spiral Knights is a "relatively new game" that many players are giving a try to by trying it out. The game has had a lot of impact in the world of free to play, since it is a game that you can find in the Steam library.
Besides! this great MMORPG has the ability to exchange your items, crowns and energy through the Steam market or trades with other players.

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Regarding Minerals & Shadow Lairs: New and Old Stuff

Verfasst von Spring-At-Peace am Di, 09/20/2022 - 03:29
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Some stuff that I and my SO talked about while we had the downtime, regarding our favorite game. We've talked about some cool concepts and as well some idealistic changes that could happen to the game itself more-so in my perspective.

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Controversial changes to SK that are never going to happen.

Verfasst von Vangunit am Fr, 08/26/2022 - 13:16
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https://docs.google.com/document/d/e/2PACX-1vS744ksbAX9quPzg2vOxqSvI5_iA...

I've been obsessed with writing this document (In reality a list of naive wishes) for the past week.

At this document's core is the desire to make the game balanced toward allowing players to make choices regarding what gear they use, giving each difference a purpose, a unique advantage, and a drawback.

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