You heard it here, Ironmight > Ancient Plate in terms of overall usability.
"But wait, Ret! You're just saying that because you're bad at this game!"
Maybe. But I have been dropping kids like bad habits all week, all thanks to how mighty the Ironmight Life is.
"What do you mean Ironmight > Ancient Plate?!?!?!?!"
Yeah, Ancient Plate gives more overall HP comparatively as far as LD goes. And yeah, it might give more Normal defense. But this is some next-level #*(@ here. A single normal max? Suddenly you can tank three Acheron hits with enough HP to spare to go for a nice walk afterwards. Valiance? We're gonna go ahead and save you the time of asking about that one, it does 4.5 bars coming off of an Ultra Damage Bonus. Yeah, your Shadowsun + BKC suddenly doesn't do everything. You know, unless you're good with Umbra or Nova (hint: you probably aren't, with notable exceptions already knowing about this set's existence anyway).
"BUT ASI DECREASE AAAAAAAAAAAAAAAA"
You get the same thing with Ancient Plate - alongside of a movement speed debuff as well. With Ironmight, you get just the ASI penalty. Now, out of all the armor sets in the game, what gives damage bonuses, has normal + pierce resistance, and doesn't suck giant dongle? Yeah, Skolver.
This is what I'm currently using for my set:
"BUT RET YOU HAVE UVs YOU ARE SO P2W"
Sorry not sorry, the Skolver Cap and Ironmight were both actually gifted to me - not a single dime was spent in this scenario to achieve what this set does.
"YOU HAVE RICH FRIENDS"
Sure I probably do.
"Okay we're done getting upset, just how much can this set do?"
Acheron does approximately 30% per swing, after dual pentas factor in for Strikers (approximately 24-26% as Guardian). I'll let Zeddy be the one to test damage numbers, that's not my forte. The same applies to DA and GF. And that's with a single normal max. It takes 6 FF hits with Pierce Max + Pierce High, presumably enough to live long enough to get something done. And as mentioned before, Ultra damage Valiances do 4.5 - 5 pips of damage total, and Damage High does about 3 pips. Non-boosted Valiances may as well just use an AP or Sentenza.
"BUT THE GUNNER UPDATE"
Yeah, can't really stop that one. But if you want to be innovative, the same set should theoretically work with Chaos + Volcanic Plate. I'd theorize it's also viable with Dread Skelly + Snarbolax, but to a lesser degree since neither one were designed with being OP in mind.
Questions? Comments? Do you have your own loadout you'd like to share? Feel free to post it here.
p.s. #noragrets
Plate is finally becoming semi-mainstream in this game (finally), and I find it can be splashable in nearly any set. Got all them FF cancelers? Ironmight. What about them voltedge spammers? Volcanic. Anything else? Ancient.
I find it so funny how these sets have been overlooked in the past, simple because of they have they have ASD low. If you're playing striker, you get ASI Med just by being a striker, so you get all that delicious juicy normal defense, and you still get ASI Low, excluding UV's, trinkets, etc...
The gunner update is gonna be the bane of the plate sets, with them shadow valiances being thrown everywhere in LD...unless by some chance we can get a shadow plate set, which would be usefull as hell in LD.