Quick! Grab the heating data for the non-GUNNER and GUNNER guns on the preview server. I wouldn't worry too much about the GUNNERs because the values will probably change.
Zeddy!
All depths are? Maybe there is a damage cap that's depth-based.
Yup.
I was attempting to test the difference between old and new guns by killing howlitzers in UFSC. (The only certain T6+ area that I know of with howlitzer heads that isn't a prestige.)
They each had the same damage for the first second and third depths.
Monster damage (specifically the wheels) and shield HP followed the same pattern because it became rather interesting.
I thought that was already common knowledge.
Maybe nobody bothered to post it. I had blitz needle damage from a while ago:
Max damage blitz charge vs. zombie:
24 - 245
25 - 253 (+1.03%)
26 - 258 (+1.02%)
27 - 266 (+1.03%)
28 - 275 (+1.03%)
UFSC - 291 (+1.029^2%)
slag walker & carnavon take the same amount of damage (in boss fight). Therefore their defense is identical.
Carnavons on other UFSC levels take the same amount of damage.
even without going into all the defense values and stuff, if you take it that damage increases linearly per depth, then it would be depth 30
Didn't find it mentioned before. Closest was that it was a lower depth than 28.
Shield HP value is new though as well as the monster damage.
I found something rather interesting while testing the guns.
Shadow lairs are numerically the same depth of 30.