I'll write this here since I'm not sure my last two bug reports got sent. I got booted out right after sending the first and in the middle of the second one. oh well.
I was doing a normal clockworks run when I froze. movement, attack, shield and sprite buttons weren't working (even though I had my shield up all the time, even after I used my ER. that is, when I was alive). I could use vials, but I couldn't trhow them nor the images for the vials loaded. nedless to say, a kat killed me. in the process it jumped all over the place, into boxes and out of boundaries, and bullets shot were counted as a hit but were not showed. meanwhile, a shankle teleported in a line and an already killed kat respawned in its idle animation. so I decided to go to haven before I getting killed again, and well, the first time it didn't even load. the second time it loaded, everyone was there, but the majority didn't move, while others were zipping out of the map at high speeds or doing strange trajectories while out of bounds (one went in the upper left part of heaven and was turning for no apparent reason). this last part is brought to you by the new minimap function.
sounds like the server was there, but my client wasn't. I could recieve messages but not send them. well that's a great deal.
and no, my bug report was much smaller.
I see your bug report; it looks like you've got a time travel problem. While playing it looks like the time-stamp jumped back by one hour, creating a massive offset in what your computer saw and what the server saw.
This usually happens when a Daylight Savings Change doesn't go quite right on your computer or the system clock has a configuration error. Please make sure that the Date and Time settings on your computer are accurate. If not please update them to be correct for your local time zone and the problem should stop.