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3 New weapon Types - Bows / Maces / Spears

17 replies [Last post]
Sat, 05/10/2014 - 05:37
Lonely-Tear's picture
Lonely-Tear

Now, before all of you jump on me saying "simular things have been suggested before" or just look for excuse to be negative...
eh.. dont, im just here to share my idea, and hear what you guys think about it, i dont want to hear any complains about OOO or talk about how game is bad.

ty for reading trough that now lets get on with the Topic ^^

So as the name said here is my little idea about the possible 3 new weapon types spiral knights could use.

EDIT: I remade some parts of the post to explain how weapons work in better detal...

Bows / Maces / Spears

Now i will explain how i imagine each one to work.

Bows -

Basic Idea - Bows will work in simular ways bombs do, with no basic attack and unique charge up, with high power, snipe like shots.
Basic attack - none
Charge attack - charges Slightly faster then regular weapons but not as fast as neutralizer. on charge it releaces a powerfoul long range snipe bolt. different bows would have different charges, Explosion arrows, Haze Arrows, cone of several arrows, Pierce arrows, "insert ideas here".

aditional ideas - insted of one charge, bows could have 2-3 charge attacks, what i mean is the longer you hold, the more powerfoul the shot will get.
examples: stage 1 (of charge) - 1 arrow, stage 2 - 3 arrows, stage 3 - 5 arrows.
(explosions arrows) simple shot - small explostion - large explosion
you get the picture.
bows would have Mobility simular to peacemakers. status effects? yeah why not.

Maces -

Basic idea - maley weapons, that unlike swords swing slaming the ground doing dmg and knoking enemys back AROUND the area of slam. 2 or 3 hit combos with powerfoul charge attack that slams the ground beneath the knights legs, creating a powerful shockwave.

Basic attack - unlike swords wich swing and attack enemys in cone in front of knight, mace will hit the ground in front of it, but dmg and knokback happends around the center of the slam. yes this could be messy for larger groups of enemys, but given enough praktice, it could lead to quite intresting scenarios.

Charge attack - the knight picks up Mace and slams the ground beneath his leggs on the place knight is standing. creating powerful shockwave that shakes the ground around the knight. if you remmeber how tortodrones done it, this could work same way. it would start at close range and shockwave would travel further around the knight hitting more targets but doing less dmg the further it travels. it could also knock DOWN targets (in a simular way calahane does to devilites or snarby bomb to gremlins, makes them fall down and interups their movment.)

aditional ideas - some versions could work like vortex bombs. first attack could pull sorounding enemys closer while the second one finishes them off with mighty blast, knocking them away.
charge attack could summon temporary walls that no monster or knight could go trough.
Elements? fire eruptions? Thorns coming out of ground? yes plz!

Spears -

Basic idea - Mainly made for mobility and combos... Spears would have less dmg then swords. but would hold 4 attack combos, higher range, more mobility and attacks would be more random and swing in different sides from left or right.

Basic attacks - 4 slice combo starting from front slash, left slash, right slash and ending up on 360 spin (around the knight)
not much to be said here, other then that thise types of weapons would work like a charm when combined with shield cancle. if you dont know what shield cancle is, it is a Combo where player would attack once and use shielding betwen his attacks to combo and manipulate basic attacks.
right more simple explenation - you know how you can "swing, stab - step, leap - stab" combo with flourish swords? you can manipulate into "swing (shield), swing, leap -stab" main thing that would make swords different from spears is usage of this "combos"

Charge attack-
still unsure about this one.. ill let you guys come up with more ideas, here are some of mine.
player could charge and rise up spear in the air giving a morale boost, witch would buff the closest party members with simple buffs like dmg, attack speed, charge time reduction, speed, maybe give temporary shields, etc.
player could charge up and upon releace, his next 4 attacks would turn into short range dashes, empowering dmg and makeing knight pierce and go trough all enemys, until this is done it cannot be charged again and 4th attack would be more powerful.

im still unsure about some of thise ideas, fell free to give up ideas of your own and lets try and make this more intresting.
so, tell me what do you think about the idea, and sorry for my um.. spelling

Sat, 05/10/2014 - 11:01
#1
Vesperaldus's picture
Vesperaldus
Bows and Maces would both fit

Bows and Maces would both fit into the sword category, technically, because they are melee. And the bow would fit into the gun category.

Sat, 05/10/2014 - 17:12
#2
Hearthstone's picture
Hearthstone
@Sleepy Hollows

...Don't you mean Spears and Maces?

@OP

Bows - it's alright, to have a charge attack instead of a basic attack. Maybe the charge effects can vary when you charge and click/press a key for a vial option? This would get more excuses to carry vials.

Maces - I'm okay with this one.

Spears - .9 for originality of Charge. Maybe have randomized buffs and only two buffs maximum? I don't know, I'm just speaking my mind.

Sun, 05/11/2014 - 11:52
#3
Vanguard-Xelon's picture
Vanguard-Xelon
Cool Concept Comrade

im more on the Bow side than the Spear and maces side, spears and maces at heart are already in the game

A Troika line weapon will swing slowly, have a 2 swing combo and a heavy swing charge
A Mace line idea weapon will swing slowly, have a 2 swing combo and a super heavy swing charge

A Flourish has a Stab Stab Swing Combo and a multiple stab charge
A Spear Idea has a stab stab swing stab combo and a multiple stab charge

Your mace ideas need working on, "they create effects around the knight" you mean like my Triglavs Charge? "they create temporary walls"...you mean like my Triglavs Charge?
plus "shakeing everything" AHAHAHAHAHA...NO, Screen shaking is the main reason I die to a large group of mobs, it makes it difficult to see the attack rings and distorts everything on the screen, not to mention the lag some players get when this happens...

your spear ideas aren't bad... but basically wanting it to turn into ddr fizz tidal trickster pantheon would make them overpowered

the reason your bow idea is good is because you slightly expanded on it. slightly.
are you suggesting it would have two charges? like you hold it and it becomes charged you fire a single normal arrow, you charge it then it will charge again after a second and fire a scatter shot or a blast bolt?

Sun, 05/11/2014 - 12:13
#4
Lonely-Tear's picture
Lonely-Tear
Im Here With Purpose

@ Tatsuya no.. you didnt understand quite well what i was imagining. i will edit the post and explain in better detal now.

unlike swords Mace normal attack will slam the ground in front of you knoking enemys back around the slam, not like swords witch swing in Cone.
charge will make knight pick up handles of the mace, turn it around with the... head of the mace pointing down, and slam the ground, shakeing everything around them. what this means is that it will not shake the screen or lag people sily. it will dmg things around the knight in shockwave wich will grow larger. by effects i ment the look of it could be simular to shockwave tortodrone does, add cool things like thorts coming out of ground or simular. by walls i ment creating an actualy wall that will stop things from moving trough it, not just wall for decoration. sorry about the spelling again

Sun, 05/11/2014 - 13:12
#5
Pipipipipi's picture
Pipipipipi
Darth Ritual strikes back!

While we are making new weapon types that are just other weapon types with diffrent mechanics, why don't we make it so that brandishes charge up their attacks by striking enemies with normal attacks, like a energy steal? (Real idea)

Bows: as long as they are strong enough to make up for their lack of normal attack, maybe

Mace: Troika is your mace, and blitz is your shotgun

Spears: Are the charge buffs very short?

Sun, 05/11/2014 - 13:39
#6
Dermog's picture
Dermog
Wow. these ideas are really original.

Bows: Honestly, the way you describe it makes me want to drool.

Maces: A very original idea. Having a (not actually) two handed weapon would be really awesome.

Spears: It makes me think of Dark Souls. Sign me up. Now.

Tue, 05/13/2014 - 04:56
#7
Xxpapaya's picture
Xxpapaya
The papaya frowns

The problem is how to have a Knight hold and use a bow, you know, it requiring two hands and all.

Wed, 05/14/2014 - 15:06
#8
Dandi's picture
Dandi
Let's see.... Mace: Your

Let's see....

Mace:

Your normal attack seems very boring and repetitive. The charged attack, thought, seems great. If if had a "normal" normal attack, i would agree. But i don't think you need to create another kind of weapon for that. You could create a new "sword", that was actually a mace, with normal attack, slower than most swords, and a charged attack as you described.

Bows:

Absurd ranges are quite problematic. Can't even make a list long enough. Also, papaya has a point. Also, you don't need to add vials to a bow shot if you can just throw the vial. To finish, i really don't think they will add bows to this game, otherwise they would have made it bows instead of guns... it's not that i don't like your idea, but i think the way it is, it won't work. Think crossbows.

Spears:

Now this one i like. I've been searching for something buff related. I think it won't work to trade the charge attack for a warcry, but maybe you could release a charge attack followed by a buff. That would do.
Now let's think a spear that you could use combined with your shield, legionnaire style.
I can dream.

Thu, 05/15/2014 - 06:03
#9
Hearthstone's picture
Hearthstone

@Pi^5

Wouldn't a Callahan or a Magnus be more suitable to be a shotgun?

Fri, 05/16/2014 - 08:31
#10
Dracerknight
They are knights! Not mages

They are knights! Not mages or sorcerers or whatever u call them....

Fri, 05/16/2014 - 12:48
#11
Dandi's picture
Dandi
Can't a knight use a spear?

Can't a knight use a spear?

Fri, 05/16/2014 - 16:04
#12
Flame-Shinobi's picture
Flame-Shinobi
+1 BILLION DOLLARS!!!

I thought of suggesting this, but feared hate. You are brave young one!

Fri, 05/16/2014 - 16:24
#13
Dibsville's picture
Dibsville

"Wouldn't a Callahan or a Magnus be more suitable to be a shotgun?"

Sure, if you want to go on the double firing mechanics.

But that's really all they have in common.

Here are a few things Blitz and a shotgun-type weapon would have in common:

    • Spread out shots

    • More damage in a close proximity (hence the term "shotgunning" an enemy, a somewhat common name for shooting an enemy point-blank with items that do insanely high amounts of damage when used as such, like a shotgun, or in this case a Blitz.)

    • A double fire mechanic. Blitz has 2 shots per clip, as does a shotgun. On top of that, shotguns generally shoot many shells per shot. If anything, Blitz's double-firing mechanics are closer to an actual shotgun than Magnus'.

___________________________________________________________________

On topic:

Bows

I don't really like the idea simply because that would just make them "too bomb-like". After all, this is why Shard Bombs were nerfed to hell right? And that's not very fair now is it.

Maces

Sounds a lot like Troikas...

Spears

A slashing spear isn't very much of a spear, but more like a halberd. If that is what you meant for it to be like, than it'd just be a faster version of Sealed Swords and Troikas. As such, the damage would have to be relatively low, if not limited to only doing normal damage. Considering that along with the fact that the charge would be hard to implement, and even if implemented, hard to handle, I'm going to say -1 to the idea...

Sat, 05/17/2014 - 06:51
#14
Mr-Happykiller's picture
Mr-Happykiller
wow

Maces: too much like troikas
Spears:ok Idea but too much like flourishes
Bows: nice design but the normal charge thing is too much just give bows a weak normal attack like the fang of Vog and give it a Very OP Charge {like fang of Vog}

Sat, 05/17/2014 - 11:34
#15
Pipipipipi's picture
Pipipipipi

@Hearthstone

Sun, 06/01/2014 - 12:15
#16
Dragon-Mute's picture
Dragon-Mute
@papaya

The problem is how to have a Knight hold and use a bow, you know, it requiring two hands and all.

Look at your knight, its not holding a shield but rather it just floats beside its hand

On the whole though i like it a lot and maybe have it so adding vial makes arrow do status, while adding barrier makes it do status explosion? Also add a pill to heal your teammates with it?

Sun, 06/01/2014 - 16:42
#17
Holy-Nightmare's picture
Holy-Nightmare
Replace bow with crossbow.

Replace bow with crossbow. That should fix the "Two hands" problem.

Spear? Don't Almirian Guards have them? (and aren't they just copies of flourish attack pattern)

Mace? Troika power baby!

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