The game would be more enjoyable if there's secret behind each level for example :
*Fountain secret
*Secret OCH room
*Secret switch (can't find the video)
#1 suggestion
Every level? Yes... We need a secret for jelly palace, munitions factory, snarbolax, and every clockworks level! Nick would be proud.
Maybe it would be, but I'm not so sure. If every level had a secret, then it would come to be expected.
I had a thought about this- all it would take to generate these kinds of things would be randomly spawned buttons and switches that correspond to spawning treasure somewhere etc. at the end of levels. Make a small chance of the secret appearing, and you're there.
There are probably some secrets that you don't notice.
Compounds can have secret switches to open a prize door or even a secret button to spawn crowns, gremlin bombs, or prize boxes.
Aurora Isles has secret jelly spawns (that almost everyone knows about nowadays).
The Aurora Isles - Stone Grove has that key that spawns when activated by the switch under rocks. Heart of Ice has a ghost block spawn via a switch hidden in some rocks. The FSC secret 3-red box treasure room (that is not all that secret anymore, honestly) is something.
We have quite a few secrets that we consider common now. I would like to see more RNG-based secrets, maybe even optional secrets only able to be activated by a certain sprite so you'll bring a balanced party(in terms of sprites).
The problem is that you can...sorta...just pass the info around. Then it's not secret.
But I'm still all for secrets! +1