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A Tale of a Knight and His Thoughts (warning, decently long thread)

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Tue, 05/13/2014 - 22:31
Bigfootm's picture
Bigfootm

Foreword: I quit over a year ago, and a lot of this stuff happened even longer past. If I made any errors, please feel free to correct me.
--------------------------------------------

Hi. I'm Bigfoot, and I've been meaning to write this for a really long time. Some of you know me, some of you don't. Either way, great. Feel free to sit back and relax, as this might be a while.

I started playing Spiral Knights back when it was released (or beta, if you want to count one of my many alts), and quit in February 2013. At the time (2011), it was easily one of my favorite games I had ever played. The community was amazing. The game was amazing. In my eyes, there was really, no flaws at all. As a short refresher to those who were not there at this time:
This is when the game (as of release, and for a few months after, for some of the list)...
•Had no Auction House
•Had no missions
•Had corner crafting
•Didn't have pets
•Didn't have promos every two weeks
•Never had anyone in the Town Square unless they had just logged on
•Had no PvP
•Had two bosses: Royal Jelly (Jelly King) and Lord Vanaduke
•Had mist energy
•Had danger rooms
•Had the old UI
•Had no UV rolling
•Had no item unbinding
•No items were bound upon crafting (early 2011)
•Had no Shadow Lairs
•Gave Basil a use
•Had no Steam integration
•Much more that has sadly faded from my memory as of now.

In a nutshell, the game was nothing, as far as I can tell, as it is now. Back then, everyone was lined up against the Arcade and Bazaar walls. Very rarely did you find someone who was a pessimist - If someone needed help, help was given. The game was in it's pristine condition.

A month or so passed from release, and Three Rings released their first promotion - Rose Regalia. Personally, I loved it. I was on vacation at the time, so I didn't get as much as I liked, missing only the White Chapeau - That's for another time, though. Anyway, the promotion was a hit. People loved it, and well... Yeah. It went nicely. During the Summer, Three Rings released many things, such as the Auction House, Snarbolax, The Roarmulus Twins, and more. In short, Three Rings was doing a great job of delivering content to their player base. Days went on, as active players continued their daily runs using their mist energy and then chatting away with friends.
PvP came, and it was a blast (pun intended). Blast Network's players were nuts, and everyone wanted to get their hands on King Krogmo's snazzy Bombheads.

However, a short time later, a person under the forum name "Godofskype1" created a rant on the forums. Not just about the promotion (although that was a large part of it, if anyone remembers much more or the correct time frame, please correct me), but everything he didn't like about Three Rings. "OOO what are you doing to your poor game" was the thread name. Inside was a rant about everything OOO could improve on - And a fair bit of people agreed. However, with time, he got banned from the forums after that thread, and as far as I know of, all of his threads were thrown into the abyss. (Note - I don't blame Three Rings at all for doing this - He did have a bit of a temper and an attitude, as well as being a bit too honest. While I agreed with his viewpoints, he could have spoke them in a more... mannerful way.)

Come early September 2011, OOO released their second promotion - Rose Regalia Redux. This angered quite a few players, as they felt it was 'too soon' and were 'being leeched for money by Three Rings'.
Soon after, Punch and Vise were released. And Lockdown. And Shadow Lairs. And Lockboxes/Accessories.

Wow.

Let's recap, shall we? My original list above had 18 things listed. At LEAST 8 were released in 2011.
•Shadow Lairs
•UV rolling
•Unbinding
•PvP
•Steam integration
•4* and up items bound upon craft
•TWO new bosses
•An Auction House

That's pretty impressive. If anyone can find me a game that has that much content released that fast... Hook me up.

Overall, I'd have to say that 2011 was Three Rings' best year. They got a TON of stuff done, and kept a lot of players happy.

Productivity rate: 11/10

Skipping forwards a bit to 2012, the game was still holding up fairly well,
although the hype had partially died.
The next major update Three Rings had was on February 22nd, 2012 - The missions update. This made a lot of players happy, but it also made a lot of players mad - My best guess is because they were expecting a quest system rather than a mission system. Moving on, just a WEEK later, Three Rings released their first DLC/Expansion/Add-on, Operation Crimson Hammer. The next "big" thing Three Rings released was the Caketastrophe event for their anniversary. However, most of the upcoming patches after that were weapon reworks (Sun Shard bombs), enemy nerfs, and of course, promos. Needless to say, Three Rings still did come out with 'The Dark Harvest Festival', 'Winterfest', and new Guildhalls. By now, I had more or less lost interest in Spiral Knights - I was only playing for the people and for PvP.

Three Rings could've done a better job this year, but nobody's perfect. I've always had a mixed theory as to why they had(have?) so many promotions - Sega's command, and partially their own desire for money after their hit with Rose Regalia Redux.

Productivity rate: 6/10

2013. Ouch. First "wow" thing of the year was the Kataclysmic Confrontation, which, sad to say, would also be my last "wow" thing. Lockdown was getting too boring for me, and a lot of the people I had actively talked to had quit. I tried my luck at the Kat event, in hopes of getting a Book of Dark Rituals. The event lasted 14 days. I was on vacation, and spent 9-10 days time (Yeah - That's 216-240 hours) trying to find a book. Nothing. As any same human being would be, with that much dedication and having nothing else, I was pretty frustrated. So, I bid my farewells to Aequitas, went back to my own guild, and quit. Simple as that. I'd make in depth notes about things after the event that Three Rings released, but I wasn't there to experience them. So, I'll just say what I know.

Promos. After. Promos. The Supply Depot but Volcanic, Divine, and Prismatic accessories up for 80-90% of the market price. That's a pretty big money grab. (And that's pretty much all I know, asides from pets being added.)

Productivity rate: Can't say.

So, Three Rings, if any of you guys are reading this - Don't get me wrong, I mean no hate against any of you guys, in any way whatsoever. I loved the game, and as spiteful as the thread may sound, still do. I would do so much to have a single day back in 2011, pristine condition Spiral Knights. Whether it be the nostalgia, the content, or anything else - I would love to have a single day back.

I also understand that you guys at Three Rings are a game development company - And I'm sure that's insanely tough. If it's a Free to Play game, the only way you really can make money is off if promotions and DLCs. My only two cents is to have a bit of variety (that may have changed since 2012-2013).

To the players, and the community:

Back then, as I probably stated somewhere above - The community was easily one of the best I had ever seen. Now... Quite the opposite. I look on here occasionally, and sadly, all I really see is hate against Three Rings. My thoughts? The same thing I go by about presidency. Unless you can do a better job, don't complain. While it may not seem like it, being a Game Developer is a ridiculously difficult job (although it's one I'd love to have). Yes, the promos might be annoying, but nobody's forcing you to buy them. Yes, there may have not been any new content for a few months, but Game Devs face issues and roadbumps too. Losing a lead developer doesn't help much either.
In short - Just cut Three Rings some slack.

I'll finish it all with this:

Three Rings, thank you for the game I had played from 2010-2013. I liked it. A lot. And clearly, lots of others do too, so you must be doing something right. Plus, I still love the music, so keep that up.

The players - For giving me a fun time in that time frame.

Specifically:

Chris and Magnus - Fighting and bringing entertainment to all.

Captdelicious - The guy who helped me get to T3 waaaaay back.

Saskae - The guy who bought me a set of armor - I still owe you 5k if you ever get back on.

Freezingflame - The guy who helped me early on, and actively chatted with me for a pretty long while.

Exileddread - The guy who taught me everything I knew in Lockdown. Thanks for that. "If you can't beat 'em, join 'em."

Helmnut - The guy who was the first person to join the guild I made, and stuck all the way to the end.

Lostillusion - The guy who helped lead Knights and Day. Great friend of mine now. Words can't really explain everything he did to help out.

Anyone and everyone else - Thanks.

Bigfoot, not really signing out because I still have stuff to sell.
--------------------------------------------------------------

In case any of you are interested in my, personal Spiral Knights story...

Hi. I'm Bigfoot, and I've been meaning to write this for a really long time. Some of you know me, some of you don't. Either way, great. Feel free to sit back and relax, as this might be a while.

I started playing the game back in 2011 at release, or beta, if you count one of my many alts. I founded my own guild, Knights and Day, pretty early on. This ended up becoming a very successful guild.

Despite being in the beta, I was still kinda scrubby. Couldn't really do much solo, let alone grind. Oddly enough, I didn't type with proper grammar/punctuation at the time (nor do I now, but at least it's better). Just a random fact. Anyway - I got my first little bit of gear from a very friendly and polite knight under the name of Saskae. He loaned me 5k, I bought some stuff... And I've never seen him since. I ended up finding two new "mentors", if you will - Captdelicious and Freezingflame. These two helped me a long way, and honestly, probably kept me playing Spiral Knights.

Come Blast Network, I had reached endgame, really. I had beat Vanaduke countless times, and was now only trying to improve my gear. This all changed with Blast Network, of course. Us at Knights and Day typically played GvG, but normally not competitively - We were more of the Clockworks type.

Time passed, and out came Lockdown. I was now sitting on the "high class" of the Spiral Knights economy scale, having crafted some pretty snazzy stuff, starting and continuing my Spiral Knights journey. I was pretty bad at Lockdown to start - Drop dead horrible, really. (Although I did have tea every now and then. [Photo courtesy to Canozo/Canhead.]) Eventually, Exileddread showed me the ropes and taught me everything I had learned. After a while, he quit, but I kept on playing. Over time, I ended up becoming fairly good, I'd say, creating a few records (one of which still stands, I think - 30.9k damage as a pure gunner: Umbra/Storm/Valiance/Peacemaker).

Adding onto my competitive career, I still continued the art of being a merchant. I rolled, sold, rinsed and repeated until the day I quit, really. Still have some stuff if anyone's interested - Click me! . Probably pretty outdated, though.
From there, it was pretty much te same thing there on out. PvP, sell stuff, make profit, PvP, and so forth. Until the Kat event came, that is, but as it was stated above, that did not end in my favor.

If you read all the way to here, and read the entire thing - May I ask why? I mean, thanks, but why? Do you have a lot of time or something?

Anyways, I'll end it with my signature, since I can't do that in this half wall of text for it to make much sense.

What Dark Ritual?

Wed, 05/14/2014 - 03:07
#1
Avenger-Of-Troy's picture
Avenger-Of-Troy
wow... that's long.

Aww but you forgot: The GREAT UI update.

and the GREAT fire crystal update.

and the GREAT spark update!

And the GREAT orbs of alchemy update!

And then the spark lower drop rates, wasn't that GREAT?

And then we got our rads? Isn't that GREAT?

And...more promos >.<

Wed, 05/14/2014 - 03:59
#2
Paintool's picture
Paintool
I guess you could say Radiant

I guess you could say Radiant Fire Crystals aren't as "hot" as they used to be.~

http://i.imgur.com/lhnl88N.gif

Wed, 05/14/2014 - 04:54
#3
Draycos's picture
Draycos

"Unless you can do a better job, don't complain."

You don't need to be a chef to know that chocolate and hot sauce shouldn't mix.

You don't need to be the President to know that multi-trillion dollar debts aren't something you can just ignore.

You don't need to be a plumber to know that you shouldn't permanently clog a pipe to stop a leak.

You don't need to be a doctor to know splinters are not an acceptable reason to amputate your arm.

You don't need to be an experienced designer to know that Shard Bombs are a mess, Sprites are a mess, content events are a mess, UVs are a mess, the Katastrophe is a catastrophe, enemies are a mess, OOO's transparency is nonexistent, etc. etc.

Wed, 05/14/2014 - 12:19
#4
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Avenger-of-Troy

Nah, quit a year ago, onto stuff on Steam now, much more fun for me.

I personally hated the UI update, can never find my stuff when I try to sell junk unless I search it.
Plus, everything you had listed happened after I had already quit. I believe I stated something where I said I wasn't going to list anything after the time I had quit (as I wasn't there to experience it, meaning any feedback would be pretty awful).

@Draycos

While I agree with your point - You may know something's wrong, but can you execute completing that task?

@Midnight-Dj

My point's that you've waited much, much longer for things such as bosses if you're an older player. When I quit a year ago, there was 4 bosses. Correct me if I'm wrong, but I'm pretty sure there's still only 4.

Losing your Lead Developer doesn't help much either.

Wed, 05/14/2014 - 05:27
#5
Midnight-Dj's picture
Midnight-Dj
my 54 cents

In short - Just cut Three Rings some slack.

I have cut OOO 5 months of slacks on the gunner update, your point is?

Unless you can do a better job, don't complain.

I am sure with a few years of trainning in the industry, I can come up with promos ten times better than the ones OOO are dishing out of their pants. Call me bluffing, but, seriously, the promos have been lack luster. Let's all be honest here, why should we the players buy promos that have zero effort invested into them?

With that been said, I would like to thank some ppl:

Arcknightdelta and Draycos- two of my favourite forumers
Hcastanario and Goodlink- my GMs, cool dudes that helped out in numerous DMs and other shenanigans
Desna-my favourite NPC

Wed, 05/14/2014 - 06:35
#6
Draycos's picture
Draycos

It's the equivalent of having plenty of solutions without having the tools.

It just makes me sad when the problems are there, solutions are there, and they just keep doing whatever they want when this game could be better than it is now.

I'm not saying they should do everything people ask for (player housing, uber-weapons, etc.), but it's depressing how some things don't get changed when everyone unanimously agrees they need to change.

I can't even remember when the Shard Bomb revamp hit... But I do remember that it took an incredibly huge thread and several mails to get a single response from Three Rings about them. Players didn't agree with their reasoning, had several reasons why it was wrong, and to this day there have been no more responses.

Now the only people who use Shards are people who are tired of using everything else or want to be 'hipsters'.

Wed, 05/14/2014 - 06:52
#7
Lunaice's picture
Lunaice
in response to Bigfootm.

I read the whole thing because I have too much time on my hands. :)

Hmm, I have no real close friends, I wanna thank some people. :(

@Draycos - that. Shard revamp was the reason I switched back to gunning.

I will miss you Bigfootm!

Wed, 05/14/2014 - 08:32
#8
Wavara's picture
Wavara

"If you read all the way to here, and read the entire thing - May I ask why? I mean, thanks, but why? Do you have a lot of time or something?"
That, and that I enjoy reading well written criticism. Whether I agree with it or not.

Wed, 05/14/2014 - 09:39
#9
Whimsicality's picture
Whimsicality

The big thing with OOO is that they're looking for someone to help their production

Being down a programmer and having mainly artists on the team restricts the possibilities significantly if they are to pump gameplay changing content out on a consistent basis. We're lucky to have even gotten Tortodrones for the time they were around.

But is Spiral Knights really supposed to be that one game that holds your attention forever? Doesn't seem like it. It's more like that one game you come back to and play at your own leisure every now and again.

Wed, 05/14/2014 - 12:00
#10
Sandwich-Potato's picture
Sandwich-Potato

^ Especially since some staff members have disappeared ever Eury got kidnapp-I mean went on vacation, yeah. Don't worry, Aphrodite said they're fine.

Wed, 05/14/2014 - 12:19
#11
Hmmlol's picture
Hmmlol
"That's pretty impressive. If

"That's pretty impressive. If anyone can find me a game that has that much content released that fast... Hook me up."
Warframe.

Wed, 05/14/2014 - 12:24
#12
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Hmmlol

I tried, but it kept giving me some error when I tried a few months ago. Been meaning to reinstall it and try to fix it, seems pretty fun. Plus, I have a few real life friends pestering me about it...

Wed, 05/14/2014 - 13:15
#13
Hmmlol's picture
Hmmlol
Iralspay Ightsknay

It updates nearly every week. It is still in beta though. What sort of error did it give you?

Wed, 05/14/2014 - 13:39
#14
Draycos's picture
Draycos

I love Warframe's devs. While they aren't infallible, they actually respond to the community.

Too bad the game itself is a grindy mess right now... but I'm hopeful it'll turn out to be something greater.

Wed, 05/14/2014 - 13:45
#15
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Hmmlol
If I recall correctly, I was getting two errors.

One was about something about not having two ports (which I'm pretty sure I know how to fix, but I was too lazy at the time) and another one where it wouldn't even launch or show up in the task manager.

Wed, 05/14/2014 - 13:55
#16
Cinoa's picture
Cinoa
@Bigfootm

Do you think you will someday come back?

Wed, 05/14/2014 - 13:57
#17
Holy-Crab's picture
Holy-Crab
You missed the second little

You missed the second little (didn't last long) golden age of the game (the first one sure was during summer 2011), which I think was the Battle Spirit Update. For the first time since all these terrible updates were done I felt the devs were going in the right direction again.

They removed the usage of alts (either crafting or alt dragging), and although I made most of my money out of alts, this was a huge hit in a positive way for the economy.

They introduced the difficulty mode, it was a brilliant idea to respond to all our complaint regarding mob nerfes, sadly, they never really improved the idea keeping it at a simple dmg and hp buff for mobs, despite promising otherwise.

They removed mist, which at that point was the only way to get the new players to stick to the game and get the player base to grow again.

The flash sale was a great way to grab money from players, no more RNG boxes, get what you want for CE and for a reasonable price, a dozen merchants failed by their own greed and their lack of vision complained, the rest of the playerbase cheered for these promos. Rarities were great, orbs, crystals, sparks were raining for those playing on elite mode, I made a F2P alt during that update, made it to 5* in a matter of ten days. Then the sprites, despite not being too much in favour of them, revealed to be pretty fun to play with, and the perks were a good incentive to use them.

So many players were playing, arcade was brought to life again.

But that was then, all these brilliant efforts which could have been improved on are now all ruined.

Wed, 05/14/2014 - 14:01
#18
Feyi-Feyi's picture
Feyi-Feyi

There can be no progress without investment. Hire a new developer if that's what slowing down things.

I love Three Rings as much as I'm sure you do too.
I've supported them along my way, as have many of my friends.

This does not excuses their bad communication about the state of things.
I don't even expect a 'new' thing every few weeks. What would be appreciated is knowing what's going on.
We have a suggestion forum, with suggestions that actually make sense, and are manageable.
We still have a community that lets it be know what we think is good, and what is not.

We have lovely GM's, who I appreciate immensely,
but that seemingly aren't allowed to communicate with the community in a way that would clear up things.

They have all the ingredients for greatness, but don't seem to capitalise on it.
I don't know why, and it puzzles me.

Wed, 05/14/2014 - 14:51
#19
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Cinoa

For good, no. I still occasionally log on to sell stuff nowadays, but most of my good stuff is flushed out, so that isn't that often. However, if OOO was to create an event to where you could see what the game was like when it was released (or atleast early on), I would come back for a day or few to experience that.

@Holy-Crab

I'm actually glad I wasn't here for that. I was against the idea of then from the very start - I just don't personally find then fitting inside of a game like this.

@Feyi-Feyi

Agreed 100%.

Wed, 05/14/2014 - 16:33
#20
Hmmlol's picture
Hmmlol
Iralspay Ightsknay

Ah yes, I get that error about the ports all the time. For me it's bugged, it's telling me I should use these ports and when I go to set it to those ports, they are already set. So it's a bug... for me. However, you should make sure your ports are set to what it tells you or you may not be able to connect. You can do that manually in game in the options, so it's not something complicated. I dunno about your other error though.

Thu, 05/15/2014 - 21:21
#21
Fastdinoturtle's picture
Fastdinoturtle
Where's the hate?

Hi, I'm a quited player too (soon to log on as soon they make gunner update) but I don't see any hate threads on the gen. Discussions right now at Thursday May 15th.

Fri, 05/16/2014 - 12:41
#22
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Fastdinoturtle

Not sure about now, but around a year ago, and even earlier, all there was was hate threads. "Bad promos", "no new content", and things of the like.

@Hmmlol

Well, I fixed the stuff, but it decided to "look for new content" for about 3 hours yesterday. All working for now, though, so that's good.

Fri, 05/16/2014 - 20:44
#23
Kurapika's picture
Kurapika
@Bigfoot

Hey Bigfoot,

I remember the golden age of Spiral Knights too, those were amazing times. I idolized Beta players and wanted a Groundbreaker Helmet/Armor so badly -- (I joined in April just after the Beta ended). I've met Chris and Magnus before (those two were colorful, and I think Chris is still one of the biggest personalities SK has ever seen), I was even invited to join your guild back in the day. I formed my own guild Hunter X Hunter instead which was really successful for about a year and a half (about 90 active T3 players). I've met so many good friends in this game and I'm very grateful to the developers. One thing that I wish for is that they would release more levels and bosses that are new, instead of new costumes/accessories. I haven't run the clockworks for quite some time now...

I read your entire post, and all the responses thus far, hehe.

Sun, 05/18/2014 - 12:58
#24
Dinosaurvista's picture
Dinosaurvista
I also agree there needs to

I also agree there needs to be new levels, bosses, enemies etc. At the core the game leaves you on a big cliffhanger about finding out the secrets and what is inside the core and all that stuff. What's happening with that? I think there should be more work done on the game and not on potential purchases.

Also, this might just probably be me, but i think the spark drop rates need to be rebuffed. I know that SK is free to play, but with everybody dying easily and all im getting a lot of failed parties because people have run out of sparks. I also leave parties when i die, even though i have sparks from when they dropped easily. I just find it pointless to burn a extremely valuable spark. Although it is good in a way; It IS forcing me to be more careful trying not to die, while not being taxing like a "You died twice you have to go to haven" kind of thing.

I just liked the game more with high spark drops. Now it just seems like more of a money grab.

Sun, 05/18/2014 - 14:42
#25
Qwez's picture
Qwez
meh...

If I were to pick between Warframe and Spiral Knights to experience anew, I'd pick Spiral Knights hands down. Though Spiral Knights lacks in the fact that it's a 2D game with comparatively lesser graphics, the design is so much cleaner and better than that of Warframe. In Warframe, all the specialization you can do is really limited to your Warframe powers, because you have limited weapon choice in that you choose the weapon that kills the enemy the quickest because that's the point of most weapons in the game. Exceptions being weapons like the Kogake or Kestrel with the jump attack CC or something. Spiral Knights have clearly defined weapon classes for specific style of usage not necessarily focusing on killing the enemy the quickest (guns, bombs), and the overall UI and stuff is much more intuitive(especially with damage 2.0 in Warframe... srsly wat).
But the only thing, is that most of these thoughts are from my early play in the Arcade, with mist pacing my gameplay and keeping the experience fresh. It wouldn't be the same experience starting anew now in SK, but I would not think that it's so terrible to warrant great hate or anything.

I just remember that one thread some player put up about being a gremlin or something. The OP wanted gremlin armors, gremlin dashing, and I think editted in bashing. And within a month, dashing and bashing came along... that was probably my most recent "wow" moment in SK (I was a little excited over such an interesting idea). Luguiru even passed his judgement on the thread about how it didn't fit into this game, but had some nice thought put into it.

Rogdon 04/06/2013: Playable Gremlins (With a Bit Of Thought Put In)
"• A new type of item: Dash Packs. Allows a short, rocket propelled, forward dash. Only available to Gremlins. Have the disadvantage of occupying the shield slot, leaving the user defenseless. Stuns any enemies the player collides with, and provides the possibility of a dash attack if a carefully timed attack is properly executed at the end of the dash. Charges like a shield.
• Can be knocked back and bowled over by strong attacks, requiring them to stand back up. This takes a moment, and leaves them briefly helpless."
(Unless I'm mistaken and an earlier thread mentioned dashing and bashing, but I don't think there was such a thread before)

04/29/2013 Upcoming Features: Dash and Shield Bash
(About a month later, Dash and Bash is up for the testing server on like 5/9)

meh... How is this relevant? Who knows... just a story to tell.

Tue, 05/20/2014 - 18:36
#26
Addisond's picture
Addisond
What dark ritual?

I liked your guild (KaD), you and everyone I met from it seemed chill. Aequitas was nice too. Don't really have much to say or add, other than that all of this resonates with my SK experience, especially the nostalgia... I remember everyone from your list at least vaguely and a few personally. But yeah, it's kinda hard to cut OOO slack when development feels like routine disappointment, for a good stretch the updates have felt negative- I know that nick's position was given up recently, officially, but I suspect he hadn't been developing it himself for a good while prior. Andrzej's leaving was probably a setback, too. But still, development is increasingly feeling hopeless... I understand patience, and this doesn't feel like it.

Also, why are you writing this NOW? I thought you (and pretty much everyone else from aequitas (awesomenauts)) quit a reasonably long time ago. Not sure if you'd remember me, but I was a close friend of drdrj from ITJ (ingame addisona). I read it because I didn't know that much about you personally and, yes, I do have a good amount of time. Mostly, though, I want to see what other old players think about the game now, even if most of them are saying the same thing.

Responses to later posts:

@holy-crab
The difficulty was nice, but the removal of mist meant an overhaul of the economic system and I can now say that I 100% preferred the old one after experiencing the new one. What's more, the sprites were really not what I wanted in the game... it violated most of the reasons I had enjoyed the sk PvE combat system in the past. Also, I now have to walk over everything my teammates killed myself, which is really annoying.

@whimsicality
SK's social nature makes that kind of gameplay pretty dissapointing; you're constantly abandoning old friends.

@feyi
Yeah, it's disappointing to see their assets go to waste.

@draycos
The weirdest thing for me about the shard bomb thing was that they LOCKED the main petition thread after it died down a bit, allegedly because we were just bumping it- this either indicates that they were paying special attention to this thread (they do not normally lock threads for constant bumping), or they maliciously ended it. The first is obviously more likely, which means they saw the immense protest but chose to ignore it. They also didn't reconsider after the physical letters, either.

Fri, 05/23/2014 - 14:44
#27
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Addisond

Kept forgetting to reply, sorry for the delay. I kinda remember you, but it's been a while, so I might be thinking of someone else.

Thanks for the kind words.
I'm writing this now (or had written it then) as I had either:
•Kept forgetting to write it
•Was busy
•Was lazy
•Something else.

As for the rest of Aequitas - Yes, we all quit (or atleast most of us) a while back. Most of us are done with Nauts as well. Got a bit boring, and once we were all higher up there, it pretty much became the same thing every match - Duoq/Tripleq or you instantly lose and in general, it just became a bit boring. I might end up playing again sometime, dunno yet.

If you'd like to add me on Steam, (assuming you have one) just give me your Steam name and I'll shoot you a friend request.

Sat, 05/24/2014 - 11:55
#28
Addisond's picture
Addisond

Steam is AddisonC, I don't play SK through it tho.

Mon, 05/26/2014 - 20:09
#29
Bigfootm's picture
Bigfootm
What Dark Ritual?

@Addisond

Completely forgot to add you, got caught up playing Warframe all day today. Tried on mobile, but couldn't find you.

Mind adding me? (Too lazy to get my profile link, so- "Lllllama". Should have a picture of a llama with a mustache.)

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