[Edited]
After experimenting with several bombs, I've found out that filled/non-filled sulfur bombs have captured my explosion inducing heart! :>
Right now, i'm limiting myself to 2 weapon slots since I want to save up energy for something else. So knowing which two bombs to use in a combo set up could help out a bit.
Right now, i'm made the decision of transitioning from a "almost entirely bomber", to a "pure bomber" and I would like to hear some suggestions for the starting 2* bombs to the maddening explosive 5* bombs I should be looking for. I should also like to know the uses of the vaporizer bombs people seem to like so much and which ones I should avoid. Are there specific ways I should use some bombs like for instance, the spine cone line?
Another thing, I would like to hear what I should turn my 2* Spiral Demo Set into when I reach 5* in the unspecified ashed remains of the future. I'm completely open to suggestions for armor that are different from the Spiral Demo Set I'm wearing. I'm also in need of picking out a specific shield that suits the "sprosionistic" or strategical play style that is ... the sulfuric bomb puppy, the Michael Bay, the dude who gives you more lag on your laptop than any other guy, THE BOMBER!
I'll be glad to take a look at your suggestions if you decide to give me some information.
-Kris
Well, as for bombs, any hardcore bomber should consider the following.
Dark Bair Barrage (DBB)- AoE piercing bomb, basically, a piercing nitronome without knockback.
Dark Retribution- Shadow bomb with one of the most unique attack pattern in the game, this bomb might be inaccessible for now, but definately consider this bomb in the end game.
Voltic tempest-AoE lightning mist bomb, a crowd control, damage inflicting hybrid.
Nitronome-Basic general purpose knockback bomb, good for all enemies
Venom vailer- Poison haze bomb that can debuff enemies, make them deal less damage to you, essential in T3 if you are intending on sticking to pure bomber gear.
As for demo suits, for your first time you should consider the volcanic demo set, the charge time reduction of very high on this suit will make your bombing a breeze in tier 3. However, I highly discourage you from going for pure bomb, there are enemies in this game that punishes you for using pure bombs, so I suggest you go either Sword/bomb or gun/bomb hybrid for your first run through the game.
Recomended gear path way
3* Fused demo suit + helmet
2* dark matter bomb (i know it is a shard bomb, but take heed, it is good for jellies) -> 3* rock salt bomb (even better against jellies + shock!!!)
2* blast bomb (general purpose, you should always bring it to any level) -> 3* super blast bomb (more radius and more damage)
With this loadout, RJP and IMF should be easy, but it will take time to fully master, I recommend you to get a plate shield for pure defence in T2 or you can go for the dragon scale shield and go for the grey tortoise upgrade, both are very good shield for bombers.
Other tips:
-In T3, most enemy will do specialized damage, that means shadow enemies will do alot of shadow damage and likewise, so master your dodging before anything else.
-Timing is crucial for a bomber, don't spam, always time your attack well if you want to be a good bomber.
-If you already have a Battle sprite, you can let it have bomb charge time reduction perk to make you bomb faster.
-Chao set can be a good alternative if you think you want to go hybrid.
-Due to radiant drought, I recommend you to remain most of your bomb at 4*, don't ask me why, just do it. Unless the bomb is nitronome or DBB, in that case, the 5* upgrade can make up for it with large AoE radius.