Example: Wild Hunting Blade versus Dread Venom Striker: Aside from the additional ability to stutter enemies, the Dread Venom Striker usually surpasses the Wild Hunting Blade. So, what about having their inherited damage bonuses be able to surpass +6 Damage. (IE: Maximum!)
An example is that Wild Hunting Blade has Damage Bonus vs Beast: High. However, when paired up with a Maximum Damage Bonus on itself, it would surpass this point; rather than having +6 Damage Bonus (+42% Damage) it would have +6 Damage Bonus vs Everything and +9 Damage Bonus vs Beast. (+63% Damage)
This would apply to all weapons that have a base damage bonus such as the Irontech Bomb, Sentenza, and all other weapons. This will not, however, give armor the inherited damage bonuses bypass.
Retracted comment
I somewhat like this idea, but feel it could cause too much damage against certain types of monsters.
How far up were you thinking of adding to the Maximum! ? If that's at +6, were you wanting to add the high to it and make it +10 or w/e?