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SK burned me pretty good.

11 replies [Last post]
Wed, 06/01/2011 - 17:53
inhanzt
Legacy Username

I run with a grand flourish, gran faust, and ash of agni, so obviously I'm used to having a weapon slot upgrade. When I logged in today the game informed me that my weapon slot upgrade had run out; I closed this warning and waited for someone else to perhaps sell an upgrade token, as I'd seen in trade chat several other times for less than the cost of buying it myself.

After I spent some time in trade, AHing stuff, etc, I got an invite from someone to run a dungeon, and without really thinking about the weapon token issue I joined up. The level I joined into happened to be a slime garden, and the weapon I had in my hand was a grand flourish. Alright, I thought, time to change weapons. I scrolled the mouse wheel up and down in futility as my character did nothing. Perplexed, I opened my character sheet to find that the only weapon I had equipped was a grand flourish. In a slime garden. Where over half the monsters are slimes, and most of the remainder are constructs. That run didn't go well.

Good burn, SK. Good burn.

Wed, 06/01/2011 - 17:56
#1
Ginzaki
Legacy Username
Can't say much for this one,

Can't say much for this one, it seems like common sense to modify your weapons when those upgrades run out, just in case.

Wed, 06/01/2011 - 20:42
#2
Betrael's picture
Betrael
this had me thinking your

this had me thinking your weapon/s got deleted..

Thu, 06/02/2011 - 00:15
#3
Coatl's picture
Coatl
^ That's what I thought as

^ That's what I thought as well. But it would only make sense to switch out your grand flourish when your slot upgrade ran out.

Thu, 06/02/2011 - 00:27
#4
meehkaw
Legacy Username
" the only weapon I had

" the only weapon I had equipped was a grand flourish"

Think he meant only one weapon instead of the std two?

Thu, 06/02/2011 - 04:36
#5
inhanzt
Legacy Username
yeah, just one weapon, not two

I'm kinda surprised you're the only one that got that. Who let all these kids on the forums?

Thu, 06/02/2011 - 05:22
#6
div3
Legacy Username
First weapon should always be

First weapon should always be generic. Second weapon should be something more exotic. Third and fourth should always be optional. My setup:

Levi
G Faust / Divine Avenger
Hail Driver / Argent Peacemaker
Shivermist Buster / Ash of Agni

If something happens I can always rely on the Levi.

Thu, 06/02/2011 - 05:45
#7
Bobertg's picture
Bobertg
@inhanzt You sent a report to

@inhanzt You sent a report to the SK devs right?

Thu, 06/02/2011 - 06:51
#8
Tive's picture
Tive
@div3

Unless you prefer to have a particular order of weapons that doesn't allow that. Or you just like a flourish in slot 1.

Thu, 06/02/2011 - 10:07
#9
inhanzt
Legacy Username
Never thought in terms of slots.

I never thought about my setup it in terms of slots. I just bumped gear around until it was flourish -> faust -> bomb while scrolling down with the mouse wheel.

My ideal setup is going to be flourish, faust or archeron (hoping for pure shadow sword - shadow flourish plz), ash of agni or shivermist, storm driver.

flourish is just awesome; beasts and devils demand swords due to the doding, and both weak to piercing.
A shadow sword is a necessity because t3 gremlin were sent here from the annoying corner of hell and they need to die.
Ash of Agni or shivermist is a must have for me personally because I solo alot, and getting swarmed is something I like to live through.
Storm Driver is good because gun puppies can be obnoxious, and I want something that doesn't cure my bomb's status effect.

Frankly I don't understand choosing a normal damage weapon; weaknesses make a pretty big difference in this game, and with four slots you can guarantee a viable weapon for every situation.

Thu, 06/02/2011 - 12:10
#10
Gigafreak
Legacy Username
Nothing wrong with Normal!

Normal damage weapons are good for people who don't want to maintain 500 Energy per month to pay for slot upgrades. Weakpoints are very useful, but resistances are much, much more important to be aware of (as you've just found out).

So, here's an example: A Gremlin stratum.

Gremlins very frequently appear with Constructs nearby. Constructs are weak against Elemental, and Gremlins are resistant to Elemental. So let's see the logic process for deciding what sword to pick!

1) It must not be Elemental, or else Gremlin menders will heal the damage as fast as we can deal it
2) It must not be Piercing, or else we can't defeat the aforementioned Constructs that frequently accompany Gremlins
3) It must not be Shadow, or else we are going to have problems if one of the floors comes up as a Graveyard

If I take two swords, Gun Puppies can take pot-shots at me from across gaps. If I take a sword and a gun, the gun will probably have to be a Blaster for exactly all the same reasons as above. (You can go with Flourish + an Alchemer, but this is foiled by Mecha Knights and their auto-block reflex.)

With 3 or 4 weapon slots, there's much more flexibility. But with just 2 weapon slots, Normal ensures you have no "blind spots."

Thu, 06/02/2011 - 12:39
#11
Tive's picture
Tive
basically it's fast enough to

basically it's fast enough to run t1-t2 with normal weapons only (and nothing wrong with using shadow only at jelly king stages; or whatever you want really), and there's no reason to run t3 solo without 3-4 weapon slots. I mean you do it for mats anyway if you solo right... and there's nothing resisting elemental in all of firestorm citadell either. (aside from 3 wolvers that die easily to DA)

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