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Where the game should be at this point.

34 replies [Last post]
Sat, 06/07/2014 - 19:33
Hollafamer's picture
Hollafamer

Couple paragraphs of simple overall history lessons before getting to the topic

When I first started this game during launch month, I was enamored with the oozing potential this game had. I wasn't part of the beta but I heard people recount the great experiences they had. Anyways there was so much to like about the game at launch. There was only two bosses but there was enough there to keep you entertained while they worked on new content. One of the main things I liked was the many different ways you could make money. There was no auction house at launch so you needed to buy recipes, materials, and equipment directly from other players. Many people sold invites to basil in order to get access towards certain recipes. There was also no binding on craft so if they wanted to they could sell 5 star items after crafting it. Popular shops back at launch http://forums.spiralknights.com/en/node/3046. The cost of energy for crafting I believe was half price as well. Then auction house came in with the new binding at 4 stars/ 5 stars at crafting with no way to unbind them, as well as increased crafting prices. Which changed the game significantly. The idea behind this was to make it harder to obtain tier 3 gear as well as reduce the profit players were making because they were less reliant on buying CE which was not good business wise for 000.

After this we gained some great new content with the introduction of the tier 1 boss Snarbolax. I remember this was a good update for 000, because you needed to give those tier 1 players a reason to stay interested in the game. The token rewards for the boss was even good for tier 2 and 3 to participate in it which simply made it a good update all around. Then came what I believe was the peak of the game the steam update. The influx of new players was simply insane, every server was pretty much full. I can't even tell you how much money people were making in the auction house, mats were selling for 100 times its normal cost and anything you could put in the auction house was being bought regardless of price. Especially if u still had some tier 3 gear left from the binding update, just think a plain Gran Faust going for millions of crowns without a UV.

Anyways after that we got some decent updates, Roarmulus twins/ Lockdown/ missions/ shadowlairs/ guildhalls/ pets. Looking back it was supported decently for the manpower that they had. I just think this game should have been much farther in scope then where it is now. Since then it's still the same 4 bosses, way more promos then ever before, and bombers and gunners are still under powered. A lot of veteran players have been waiting a long time for the core but eventually it was label as a myth, and by then we simply just wanted playable content, didn't matter what it was so long as it was something new to do. Simply because the endgame content was seriously lacking, even with the introduction of shadow lairs.

Where should this game be at this point?

Well for one thing it shouldn't be near death. I am sorry I know people hate hearing this, but I know by just taking one glance that this game is not even 50% of what it used to be, even after the initial steam influx died out. This game is just so unique that the developers should be forced to buy more servers not be content with the amount already there. We should have way way more bosses, we got two during the beginnings of the game and just haven't seen any in quite some time. It a shame because that is the heart and soul of the game where the creativity of the developers really shine. More levels, more monsters, and more amour/weapons. Heck even some suggestions like a level designer or player houses would have been good for the health of the game. Some type of progress towards the core, this game could have some really good lore but it's too unfinished. More game modes for pvp. Just really more than what is already there. I wish I had more to add to where I think it should be but hopefully you follow me.

What can be done?

1: Invest into the game, advertise the game all over, use Sega if you have too.

2: Don't worry about making money off the game. Simply focus on improving the game first and the money will come in truckloads.

3: reach out to those players who have long left, give them a reason to give you another chance.

4: hire more developers this is an (MMO) and I am sorry to say this 000 you cant take your time with content, many players pour hours and hours into the game everyday and they will burn through everything you put out in no time.

5: Do in game events talk to your players, don't be so invisible all the time.

6: Bring back the old revive system, sparks of life are beyond dumb. The old revive system created a lot of fun moments and memories, you were the man if you managed to revive everyone after being the last one up. Heck having that last half bar of health and simply staying alive till you got hearts to revive people were epic moments.

7: This is optional provided they hire more help but I think they should stop spending time developing on their other games. They don't have an ounce of potential that this game has. This game could end up being a cash cow like Runescape, Wow, TF2. Those games have lasted for many years with no sign of slowing down, even if they all have lost good deal of players. Once you start making the money those games make, feel free to branch out as much as you want.

Despite everything I had some amazing memories on this game and I just hope to see this game reach that potential rather then fall apart slowly. Even If I poured in millions of dollars into the game, I just don't think it will change much and I have supported it pretty good. It comes down to the developers looking at this game and saying we need to take this game to another level. Players can only do so much.

Sat, 06/07/2014 - 19:48
#1
Agentz's picture
Agentz
BLARGH

This is, without doubt, the most accurate summary of my thoughts of the game in my 3 years here. /clap ~Z

Sat, 06/07/2014 - 20:35
#2
Sandwich-Potato's picture
Sandwich-Potato

The game is nowhere near death. The forums are NOT the community.

We already have the Asian servers, which is an entirely different community.

Invest in the game

This I agree with.

Don't worry about making money off the game. Simply focus on improving the game first and the money will come in truckloads.

Let me make something clear to you. The art team people =/= the developers. The art team has nothing to do while the devs try to prepare the gunner update, so they release the promos since they have no other work. Do these promos mean the game is dying? No. Do you have to buy them? No.

Reach out to the players who left. Give them a reason to come back.

Such as?

hire more developers

Three Rings is currently hiring for these positions:

Game Engineer - San Francisco

Infrastructure Engineer (UNIX sysadmin) - San Francisco

As pasted from the website.

Do in game events talk to your players

Do you know what happened when Aphrodite came out near the statue of Nick? People began asking xem tons of questions about the gunner update, which xe was probably not allowed to talk about. Also, unlike many other games, they DO talk to the forumers. Well, the ones that are still alive of course. Without naming names, someone claims they've mysteriously taken a vacation.

This is optional provided they hire more help but I think they should stop spending time developing on their other games. They don't have an ounce of potential that this game has. This game could end up being a cash cow like Runescape, Wow, TF2. Those games have lasted for many years with no sign of slowing down, even if they all have lost good deal of players. Once you start making the money those games make, feel free to branch out as much as you want.

Just because YOU think so, doesn't mean the community thinks so. For all you know, Spiral Knights is getting 1/10 of the profit the other games are individually.

Sat, 06/07/2014 - 20:35
#3
Welux's picture
Welux

This is all very correct and unfortunate. in all honestly, people think the gunner update is going to save the game. While it may, but for how long? If the gunner update has just guns and armor in it, sure, it'll keep me playing, but that's because i'm invested into this game, 26 days, im not letting that time go to waste until this game either dies out, or it just gets incredibly stale.

What about the people who don't want guns or armor, that want things like new enemies, bosses, levels, missions, depths, new mechanics, expansions on multiplayer.. Those people will be back for about a week, a month at most, and be off again. The design team doesn't seem like they're actively looking for anyone either. Sure, they have a little help wanted thing on their site, but they're partnered with SEGA, you'd think that they could use that as a plug to get a larger team, since more people probably visit SEGA's site then OOO's.

I just don't understand. Before, this game had a nice update flow of content with promos being balanced in between. What happened? Ever since the battle sprite update, the changelogs have gotten smaller, and smaller. Its bad. At times i start to think that nick taking his leave marked the death of this game. Now it just seems like they're just barely scraping by promo to promo, no silence of new costume items and reskins for a good 1-2 months i believe. That makes it look like 3 things:

1) They're trying to keep us content with promos and stuff so we don't just sit around and do nothing all day and grow rabid for the new content.

2) They're doing this to gain money over the content droughts since a very small portion of the community is spending money on the game when there isn't a promo going on it seems. And they're just scraping by with that money. (Best possible outcome is they're saving it for something).

3) Both.

I really hope the answer is option 1.

Sat, 06/07/2014 - 21:54
#4
Hollafamer's picture
Hollafamer
Sandwich-Potato

You can deny the game being near death all you want but the signs are there. I can tell mainly because I used to follow everything about this game religiously. Plus back when I was a merchant all I did was sit in haven and move in and out of each haven, I know what haven is suppose to look like, I know what trade chat is suppose to look like. Frankly I can go by observations simply due to the fact I been around this game long enough to know the strength of the player base. Don't even get me started on guilds I know plently about them as well, it certainly speaks volumes when easily the strongest guild in the game finally says so long in Jempire. They were a long long time guild second to only EOS in support to spiral knights. Plus there is also the signs from the developers but you guys are already well versed on that so I won't go into it. Plus I know more then anyone that the forums is the fraction of the game but they are also the most devoted players.

Let me make something clear to you. The art team people =/= the developers. The art team has nothing to do while the devs try to prepare the gunner update, so they release the promos since they have no other work. Do these promos mean the game is dying? No. Do you have to buy them? No.

OF course you don't have to buy them but the fact is the keep releasing them before releasing any new content. Let me make something clear to you. THEY SHOULDN'T BE FOCUSING ON MONEY THEY SHOULD BE FOCUSING ON MAKING THE GAME BETTER BECAUSE PROMOS DOESN'T KEEP PEOPLE PLAYING THE GAME!!!!! AND IF IT DOES ITS FOR THE SOLE REASON OF HOLDING ON TO THE PROMO ITEMS TO MAKE A PROFIT BUT GUESS WHAT THERE WILL BE NO ONE TO SELL IT TOO IF THEY KEEP THIS UP!

Second of all why is the art team doing nothing? Shouldn't their main priority if they are no longer needed for gunner update to make other content uh wink wink NEW BOSS MAYBE? Half of these promos are reskins they should take almost no time to create and based on the increased volume over time this is the case.

Reach out to the players who left. Give them a reason to come back.
Such as?
Well for one I would send them a message asking them to tell them the reason why they left, and what it would take for them to get them back. After getting the results make plan to retain those players using that information. Everyone has different reasons for quitting so figuring out how to lure them back would require getting some information first.

"Do you know what happened when Aphrodite came out near the statue of Nick? People began asking xem tons of questions about the gunner update, which xe was probably not allowed to talk about. Also, unlike many other games, they DO talk to the forumers. Well, the ones that are still alive of course. Without naming names, someone claims they've mysteriously taken a vacation."

I am sure that did happen but he doesn't even need to talk. Before they used to talk via zone chat(announcements) and do giveaways. Like CE giveaways and whatnot. They don't have to sit in haven and try to communicate, I saw them in haven one time NICK, Chronus and a few others still have the pictures they were snipes and just made little jokes and played in the fountain. Stuff like that was cool just for people to know they exist that's all. The devs talk to settle very minor disputes or game related issues. They used to do interviews and take questions and that was cool for a while. Honestly would more participation actually kill them? No if anything that will increase the friendship between players and devs if you want to hear less rage against the developer that would be the way to do it.

"For all you know, Spiral Knights is getting 1/10 of the profit the other games are individually."

Your probably right it may be getting the least amount of profit(cough another sign it might be dieing no?) but wouldn't you think that if you invested into your product that you might see higher profit? And out of the games they have which has the most potential to reap the benefits of that said investment. PROBABLY SPIRAL KNIGHTS. Honestly these promos are really profitable to the developer why else would they keep making one after another? If you say to keep the players happy your lying. It to keep the money flowing in which I am fine with so long as it going to keep the game going as well as being used to improve the game. However so far it has been taken in but the game hasn't seen the benefits from it.

This is a game not being built. Runescape and WOW are examples of games being built. They probably have more content then most mmo's combined. WHY? Simply because they invested into their games over time they kept improving and adding more and more workers to continue to keep the game going. Hiring two people who probably wont even work on spiral knights is not a sign of a company improving their game. Especially if it takes over 9 months to release one simple content update. This game is still being run the same as it did on launch in fact it might even be worse now. If it's ever going to reach its potential that what is needed to do it needs to be built and invested in. And trust me when I say this it will be a really really profitable investment, enough to maybe bail out SEGA provided it is done right.

Sat, 06/07/2014 - 22:30
#5
Sandwich-Potato's picture
Sandwich-Potato

First of all, use italics. Otherwise, it's hard to see your responses. Second of all, turn off that caps lock, it's making me mentally deaf.

You can deny the game being near death all you want but the signs are there. I can tell mainly because I used to follow everything about this game religiously. Plus back when I was a merchant all I did was sit in haven and move in and out of each haven, I know what haven is suppose to look like, I know what trade chat is suppose to look like. Frankly I can go by observations simply due to the fact I been around this game long enough to know the strength of the player base. Don't even get me started on guilds I know plently about them as well, it certainly speaks volumes when easily the strongest guild in the game finally says so long in Jempire. They were a long long time guild second to only EOS in support to spiral knights. Plus there is also the signs from the developers but you guys are already well versed on that so I won't go into it. Plus I know more then anyone that the forums is the fraction of the game but they are also the most devoted players.

Oh look, Trade Chat and Haven are emptier. It's not like not everyone isn't a merchant and that there aren't like 4000 Havens existing now. Oh look guilds have died, it's not like another dozen have sprang up in their stead. It's not like Jempire doesn't instantly die when a member of it quits the game.

Which signs from the devs? I'm curious.

The forums are the most devoted players? Bahahahaha. Many of us here don't even play Spiral Knights anymore, much less support it.

OF course you don't have to buy them but the fact is the keep releasing them before releasing any new content. Let me make something clear to you. THEY SHOULDN'T BE FOCUSING ON MONEY THEY SHOULD BE FOCUSING ON MAKING THE GAME BETTER BECAUSE PROMOS DOESN'T KEEP PEOPLE PLAYING THE GAME!!!!! AND IF IT DOES ITS FOR THE SOLE REASON OF HOLDING ON TO THE PROMO ITEMS TO MAKE A PROFIT BUT GUESS WHAT THERE WILL BE NO ONE TO SELL IT TOO IF THEY KEEP THIS UP!

Them caps. My ears. y u do dis

Do you think the Developers aren't making the game better? What's the art team supposed to do, turn into politicians and drink coffee all day long?

Second of all why is the art team doing nothing? Shouldn't their main priority if they are no longer needed for gunner update to make other content uh wink wink NEW BOSS MAYBE? Half of these promos are reskins they should take almost no time to create and based on the increased volume over time this is the case.

Says who that the art team does nothing? Says who they aren't working on tons of other stuff besides a promotion? It's incredibly easy to make a reskin; it takes like 5 minutes to swap the colors around with a full team. What do you think they do for the rest of the day? Neither of us can prove the other incorrect here however, so let's move on.

Well for one I would send them a message asking them to tell them the reason why they left, and what it would take for them to get them back. After getting the results make plan to retain those players using that information. Everyone has different reasons for quitting so figuring out how to lure them back would require getting some information first.

How are you supposed to message a player who's left? It's not like they'll be in Spiral Knights to get a mail.

I am sure that did happen but he doesn't even need to talk. Before they used to talk via zone chat(announcements) and do giveaways. Like CE giveaways and whatnot. They don't have to sit in haven and try to communicate, I saw them in haven one time NICK, Chronus and a few others still have the pictures they were snipes and just made little jokes and played in the fountain. Stuff like that was cool just for people to know they exist that's all. The devs talk to settle very minor disputes or game related issues. They used to do interviews and take questions and that was cool for a while. Honestly would more participation actually kill them? No if anything that will increase the friendship between players and devs if you want to hear less rage against the developer that would be the way to do it.

- Giveaways would result in people making alts for the sake of winning, like they did in the New Year's giveaway.
- The devs do not post on the forums often. It's the Community Managers.
- If the devs take a stand on one thing, the people on the other side complain. If they take no stand, a smaller amount of people complain. If they take a stand and say too much, their bosses complain. Also, have you bothered to read this?

Your probably right it may be getting the least amount of profit(cough another sign it might be dieing no?) but wouldn't you think that if you invested into your product that you might see higher profit? And out of the games they have which has the most potential to reap the benefits of that said investment. PROBABLY SPIRAL KNIGHTS. Honestly these promos are really profitable to the developer why else would they keep making one after another? If you say to keep the players happy your lying. It to keep the money flowing in which I am fine with so long as it going to keep the game going as well as being used to improve the game. However so far it has been taken in but the game hasn't seen the benefits from it.

I'm most likely not right it's getting the least amount of profit, as that would result in Spiral Knights being abandoned, like it did in Doctor Who: Time Legacies.

How the heck do you know Spiral Knights has the most potential? What if a thousand other people disagree? What if those thousand people are the main financial supporters of Three Rings? Once again, neither you nor I have enough evidence, so drop the matter.

The promos are made because there's a bored art team. You seem to ignore that part.

The game hasn't seen the benefits? It's still running isn't it? There's been testing servers haven't there? A bunch of people in that thread said they wouldn't quit Spiral Knights, would they? Like Bopp said:

Whimsicality perfectly expressed my attitude, and the attitude that all players should have: The game is adorable and fun. Don't take it too seriously. When you get bored, don't melodramatically delete your stuff and quit. Just go off and do something else. When you feel like playing again, return and have some fun.

Sat, 06/07/2014 - 22:48
#6
Supersonicm's picture
Supersonicm
Erm...

Mew.. The gunner update will come soon.. be patient...

Sat, 06/07/2014 - 22:49
#7
Supersonicm's picture
Supersonicm
Uhhh

Such arguments....

Sat, 06/07/2014 - 23:43
#8
Hollafamer's picture
Hollafamer
Sandwich-Potato

"Oh look, Trade Chat and Haven are emptier. It's not like not everyone isn't a merchant and that there aren't like 4000 Havens existing now. Oh look guilds have died, it's not like another dozen have sprang up in their stead. It's not like Jempire doesn't instantly die when a member of it quits the game."
When pretty much all the officers and guildmasters leave at once they pretty much lose 85% of their strength. I am sure its still going much like my own guild Unity but it not even close to what it's peak was. Everyone should have something to sell but guess what they given up simply because the in game economy is weak due to a smaller player base.

"Which signs from the devs? I'm curious."
IDK NICK LEAVING which could have many different theories but losing a lead developer who has been with the game since day 1 is never good. Or taking over 9 months to release a simple content update that may have been in the works for much longer.

"The forums are the most devoted players? Bahahahaha. Many of us here don't even play Spiral Knights anymore, much less support it."

That is true that is me, but you don't have to play it to be devoted the fact that you even bother to come on here and participate in the world of spiral knights even after leaving it means something. Don't insult the people on the forums however many are trolls but there are a lot of people here who care about the game deeply. Pretty much any player is using the forums in some way. Using bazzar, asking questions, looking for guilds, making suggestions, there is more to the forums then just general discussion.

OF course you don't have to buy them but the fact is the keep releasing them before releasing any new content. Let me make something clear to you. THEY SHOULDN'T BE FOCUSING ON MONEY THEY SHOULD BE FOCUSING ON MAKING THE GAME BETTER BECAUSE PROMOS DOESN'T KEEP PEOPLE PLAYING THE GAME!!!!! AND IF IT DOES ITS FOR THE SOLE REASON OF HOLDING ON TO THE PROMO ITEMS TO MAKE A PROFIT BUT GUESS WHAT THERE WILL BE NO ONE TO SELL IT TOO IF THEY KEEP THIS UP!

"Them caps. My ears. y u do dis"

so you can understand that 250 of my friends didn't stay because of promos. That countless guilds namely Jempire, knightmare, Guild all left due to two reasons lack of content/ or real life issues. Promos may line your pocket but eventually u will lose more and more people if that is your priority. Those people whether f2p or P2P leaving is never good. For one the p2p might have f2p friends and those players leaving might make the p2p leave. And it completely ends the chance that the f2p might someday become a p2p. There are plenty of promos close to one new promo each month if they loved them they would still be here no?

"Do you think the Developers aren't making the game better? What's the art team supposed to do, turn into politicians and drink coffee all day long?"

You were the one who implied they were doing nothing while the gunner update is being finished.

Quote"The art team people =/= the developers. The art team has NOTHING TO DO while the devs try to prepare the gunner update, so they release the promos since they have no other work."

And this was my reply to your comment
Second of all why is the art team doing nothing? Shouldn't their main priority if they are no longer needed for gunner update to make other content uh wink wink NEW BOSS MAYBE? Half of these promos are reskins they should take almost no time to create and based on the increased volume over time this is the case.

"Says who that the art team does nothing?" You did

Well for one I would send them a message asking them to tell them the reason why they left, and what it would take for them to get them back. After getting the results make plan to retain those players using that information. Everyone has different reasons for quitting so figuring out how to lure them back would require getting some information first.

"How are you supposed to message a player who's left? It's not like they'll be in Spiral Knights to get a mail."
I believe you need an email to sign up for the game, I get emails still even though I am no longer playing. In fact here is one tidbit that did the exact same thing I mentioned even got a gift! So they have done it once I can't say for sure if anything came from this survey but it shows they are capable and know who is active and no longer playing.

Hello!

As part of our ongoing dialogue with the Spiral Knights player community, we are reaching out to players who were significantly active in the game, but have since become inactive. For that reason, we'd like to ask you for some additional feedback on your experience with the game. This request is entirely optional and is intended to help us improve the game and decide on future additions and changes.
* At first glance, what was the single most important factor that encouraged you to play Spiral Knights?
* Can you remember your impressions of the game from your first time playing? Were they positive?
* Was it clear to you how the game economy worked? Did it seem reasonable and fair?
* As you gained more experience, what aspect of the game was most exciting?
* Can you tell us what aspect of the game you liked least?
* As mentioned earlier, it seems like you have stopped playing the game regularly. Can you share the reason why? Is there something that would incline you to play the game more? A specific feature or change?

We really appreciate your feedback! As a thank you for taking the time to respond to this mini-survey, we'd like to give you a small gift: a Solstice Prize Box! You can claim this gift on any of your characters by entering the following key into the Redeem Code menu accessible from within Spiral Knights...

I am sure that did happen but he doesn't even need to talk. Before they used to talk via zone chat(announcements) and do giveaways. Like CE giveaways and whatnot. They don't have to sit in haven and try to communicate, I saw them in haven one time NICK, Chronus and a few others still have the pictures they were snipes and just made little jokes and played in the fountain. Stuff like that was cool just for people to know they exist that's all. The devs talk to settle very minor disputes or game related issues. They used to do interviews and take questions and that was cool for a while. Honestly would more participation actually kill them? No if anything that will increase the friendship between players and devs if you want to hear less rage against the developer that would be the way to do it.

- "Giveaways would result in people making alts for the sake of winning, like they did in the New Year's giveaway."
Then make sure it a giveaway based on certain factors like collect the most crowns in the clockworks cant use alts to do that.
- "The devs do not post on the forums often. It's the Community Managers."
You don't need to educate me I am well aware eurydice handles this. That being said never talking is worse have the courage to face your playerbase many other companies do whether good or bad you can't be invisible I believe that is worse.

-" If the devs take a stand on one thing, the people on the other side complain. If they take no stand, a smaller amount of people complain. If they take a stand and say too much, their bosses complain."
Directly talking to players is a good way to work out things. A developer can say no we can't do that or say hmm I see what you guys are saying we will think about changing that. WE keep the game going the developer should be working with us on what we want not just making changes as they see fit or else you get and unbinding update without any notice or a new way of heating that sucks compared to the old one. OR I Don't even want to go into details on the shard bomb raging.

Your probably right it may be getting the least amount of profit(cough another sign it might be dieing no?) but wouldn't you think that if you invested into your product that you might see higher profit? And out of the games they have which has the most potential to reap the benefits of that said investment. PROBABLY SPIRAL KNIGHTS. Honestly these promos are really profitable to the developer why else would they keep making one after another? If you say to keep the players happy your lying. It to keep the money flowing in which I am fine with so long as it going to keep the game going as well as being used to improve the game. However so far it has been taken in but the game hasn't seen the benefits from it.

I'm most likely not right it's getting the least amount of profit, as that would result in Spiral Knights being abandoned, like it did in Doctor Who: Time Legacies. Well then lets hope for the sake of the game it's not right.

"How the heck do you know Spiral Knights has the most potential? What if a thousand other people disagree? What if those thousand people are the main financial supporters of Three Rings? Once again, neither you nor I have enough evidence, so drop the matter."

Cause I spent countless hours talking to other people in this game and anyone who seriously got into this game felt this had great potential. I known plenty of people who poured hundreds of dollars into this game sometimes thousands. And also because I couldn't find another game like this. It's unique in many ways and not a copy and paste mmo like so many out there. Hack and slash rpg that has a zelda like feel. Come on this game has a lot of potential. I don't need financial reports to tell me this.

The promos are made because there's a bored art team. You seem to ignore that part.
Again with the art team? Why are they bored? There are tons of things you can do that aren't promos u said so yourself.........

The game hasn't seen the benefits? It's still running isn't it? There's been testing servers haven't there? A bunch of people in that thread said they wouldn't quit Spiral Knights, would they?
LOL I thought a lot of people wouldn't end up quitting spiral knights and they all eventually did a person can only get some much enjoyment out of a game for so long. And Based on what I see ya its still running(barely) but also no it hasn't seen any benefits. Still very little content here despite what it was originally at launch. For a game nearing 4 years old it should be much farther along.

Sun, 06/08/2014 - 00:09
#9
Sandwich-Potato's picture
Sandwich-Potato

I'm guessing you can't read between the lines, because my reply was laden with sarcasm. Why are you ignoring me telling you to use italics? Seriously, italic quotes, because it takes quite a while for me to distinguish between your text and mine.

IDK NICK LEAVING which could have many different theories but losing a lead developer who has been with the game since day 1 is never good. Or taking over 9 months to release a simple content update that may have been in the works for much longer.

ZOMG Nick left. Notch left Minecraft confirmed Minecraft is dying.

That is true that is me, but you don't have to play it to be devoted the fact that you even bother to come on here and participate in the world of spiral knights even after leaving it means something. Don't insult the people on the forums however many are trolls but there are a lot of people here who care about the game deeply. Pretty much any player is using the forums in some way. Using bazzar, asking questions, looking for guilds, making suggestions, there is more to the forums then just general discussion.

I'm not insulting the forumers, but just because you use the forums does not necessitate the fact that you're easily one of the most dedicated players.

so you can understand that 250 of my friends didn't stay because of promos. That countless guilds namely Jempire, knightmare, Guild all left due to two reasons lack of content/ or real life issues. Promos may line your pocket but eventually u will lose more and more people if that is your priority. Those people whether f2p or P2P leaving is never good. For one the p2p might have f2p friends and those players leaving might make the p2p leave. And it completely ends the chance that the f2p might someday become a p2p. There are plenty of promos close to one new promo each month if they loved them they would still be here no?

I can understand that as 250 of your friends left, 2500 more people came in. I can understand that Jempire is not dead, albeit EoS died in a massive explosion. Promotions are from bored art team people.

I believe you need an email to sign up for the game, I get emails still even though I am no longer playing. In fact here is one tidbit that did the exact same thing I mentioned even got a gift! So they have done it once I can't say for sure if anything came from this survey but it shows they are capable and know who is active and no longer playing.

Hello!

As part of our ongoing dialogue with the Spiral Knights player community, we are reaching out to players who were significantly active in the game, but have since become inactive. For that reason, we'd like to ask you for some additional feedback on your experience with the game. This request is entirely optional and is intended to help us improve the game and decide on future additions and changes.
* At first glance, what was the single most important factor that encouraged you to play Spiral Knights?
* Can you remember your impressions of the game from your first time playing? Were they positive?
* Was it clear to you how the game economy worked? Did it seem reasonable and fair?
* As you gained more experience, what aspect of the game was most exciting?
* Can you tell us what aspect of the game you liked least?
* As mentioned earlier, it seems like you have stopped playing the game regularly. Can you share the reason why? Is there something that would incline you to play the game more? A specific feature or change?

We really appreciate your feedback! As a thank you for taking the time to respond to this mini-survey, we'd like to give you a small gift: a Solstice Prize Box! You can claim this gift on any of your characters by entering the following key into the Redeem Code menu accessible from within Spiral Knights...

For starters, they already had a survey. Second, a Solstice Prize box is not a small gift. That's like giving everyone, alts included, a Shadow Lair Key. Third, you could have gotten a new email.

Cause I spent countless hours talking to other people in this game and anyone who seriously got into this game felt this had great potential. I known plenty of people who poured hundreds of dollars into this game sometimes thousands. And also because I couldn't find another game like this. It's unique in many ways and not a copy and paste mmo like so many out there. Hack and slash rpg that has a zelda like feel. Come on this game has a lot of potential. I don't need financial reports to tell me this.

So you're saying that because it's unique and you knew some people who spent money that it automatically means it makes more money than any other game OOO will ever produce.

"Says who that the art team does nothing?" You did

I meant that the art team has nothing else to do besides making promotions until the developers finish coding what they're doing. You don't seem to be able to understand me implying things.

LOL I thought a lot of people wouldn't end up quitting spiral knights and they all eventually did a person can only get some much enjoyment out of a game for so long. And Based on what I see ya its still running(barely) but also no it hasn't seen any benefits. Still very little content here despite what it was originally at launch. For a game nearing 4 years old it should be much farther along.

It's not "barely" running, compared to Doctor Who: Time Legacies. However, you don't have evidence that the game is dying. You're saying your friends left the game. Alright, my friends in Runescape have left the game. ZOMG the game is dying.

You don't need to educate me I am well aware eurydice handles this. That being said never talking is worse have the courage to face your playerbase many other companies do whether good or bad you can't be invisible I believe that is worse.

First of all, it's not only Eurydice that handles this, although Eury is kewl beans.

Courage to face your playerbase? More like not having the answer, because the community managers aren't the developers, and they don't know what the Devs have planned themselves.

Sun, 06/08/2014 - 01:08
#10
Hollafamer's picture
Hollafamer
Ding ding!!!

Lol longest argument I had in spiral knights in a long time. Good stuff. So let round 3 begin.

I'm guessing you can't read between the lines, because my reply was laden with sarcasm. Why are you ignoring me telling you to use italics? Seriously, italic quotes, because it takes quite a while for me to distinguish between your text and mine.

I like to make my opponents suffer muhahaha!!!

ZOMG Nick left. Notch left Minecraft confirmed Minecraft is dying.

Cant compare spiral knights to minecraft. Minecraft has sold millions upon millions of copies. Spiral knights is an ant compared to minecraft. Nick leaving a game that has yet to reach its peak is not good however way you put it.

I'm not insulting the forumers, but just because you use the forums does not necessitate the fact that you're easily one of the most dedicated players.

Okay but your wrong course there are people like myself who stopped playing regularly and still use it but there are tons of active players that need the forums. A dedicated player of spiral knights will use the forums for something. Like I said there is more to the forums then general discussion.

I can understand that as 250 of your friends left, 2500 more people came in. I can understand that Jempire is not dead, albeit EoS died in a massive explosion. Promotions are from bored art team people.

You seem to like facts very well then, my friends leaving is a fact I can see that by looking at their names. However 2500 people coming in after those kids left is not a fact, that an assumption. Plus my friends were hardcore spiral knights players not some randoms that played for one hour and never played again. You don't want to lose the 250 active kids for 2500 one time players.

For starters, they already had a survey. Second, a Solstice Prize box is not a small gift. That's like giving everyone, alts included, a Shadow Lair Key. Third, you could have gotten a new email.

They have surveys for players that are still playing but not for people who left. That why they made that email. Yes that wasn't a small gift but that is their words not mine. Yes could have gotten a new email but they got in touch with me it worth a shot no?

So you're saying that because it's unique and you knew some people who spent money that it automatically means it makes more money than any other game OOO will ever produce.

The right investment via content/advertisement I am sure it will. There are a lot of factors but yes based on what I know from other players and base on my own investment into the game. And also the uniqueness of the game which like I said can't find another game like this. I don't need financial reports to see potential. Just like when you look at a basketball player with a vertical of 48 inches he has potential to be a force athletically in the nba. He might have stunk in college but that unique jumping ability if properly developed could make him a force. He has potential get it?

It's not "barely" running, compared to Doctor Who: Time Legacies. However, you don't have evidence that the game is dying. You're saying your friends left the game. Alright, my friends in Runescape have left the game. ZOMG the game is dying.

Like I said before I am making observations based on what I know about the game. And what it looks like to me is the game is dieing. And no I have no evidence just as you have no evidence that its not. So it goes both ways.

First of all, it's not only Eurydice that handles this, although Eury is kewl beans.

Yes there are others but eury just comes to mind because she was the most prevalent.

Courage to face your playerbase? More like not having the answer, because the community managers aren't the developers, and they don't know what the Devs have planned themselves.

Don't they work for the same company? Its called email/chat/telephone any information from the developer they need they should be able to get.

Sun, 06/08/2014 - 01:43
#11
Sandwich-Potato's picture
Sandwich-Potato

Lol longest argument I had in spiral knights in a long time. Good stuff. So let round 3 begin.

*insert bacon sandwich gif because popcorn is too mainstream*

I like to make my opponents suffer muhahaha!!!

Q_Q

Cant compare spiral knights to minecraft. Minecraft has sold millions upon millions of copies. Spiral knights is an ant compared to minecraft. Nick leaving a game that has yet to reach its peak is not good however way you put it.

Can't compare Spiral Knights to other MMO's. It's unique, and an ant compared to other ones.

Okay but your wrong course there are people like myself who stopped playing regularly and still use it but there are tons of active players that need the forums. A dedicated player of spiral knights will use the forums for something. Like I said there is more to the forums then general discussion.

I know plenty of dedicated people who don't use the forums. In the end, the forums dedication is about the same as the general game, if not lower.

You seem to like facts very well then, my friends leaving is a fact I can see that by looking at their names. However 2500 people coming in after those kids left is not a fact, that an assumption. Plus my friends were hardcore spiral knights players not some randoms that played for one hour and never played again. You don't want to lose the 250 active kids for 2500 one time players.

Do you know what the biggest Steam player spike was? Not OCH, not the guild hall update, but the removal of mist energy and the Battle Sprites.

They have surveys for players that are still playing but not for people who left. That why they made that email. Yes that wasn't a small gift but that is their words not mine. Yes could have gotten a new email but they got in touch with me it worth a shot no?

I'm pretty sure that they also emailed everyone about the survey. Their words? You came up with it :P

The right investment via content/advertisement I am sure it will. There are a lot of factors but yes based on what I know from other players and base on my own investment into the game. And also the uniqueness of the game which like I said can't find another game like this. I don't need financial reports to see potential. Just like when you look at a basketball player with a vertical of 48 inches he has potential to be a force athletically in the nba. He might have stunk in college but that unique jumping ability if properly developed could make him a force. He has potential get it?

Like I've said before, just because you see potential doesn't mean we do. It's like if your nose is clogged, and you think a smelly, but pretty flower has potential to be the most common flower in a city.

Like I said before I am making observations based on what I know about the game. And what it looks like to me is the game is dieing. And no I have no evidence just as you have no evidence that its not. So it goes both ways.

Albeit, in general the player community has increased, from that Steam chart about number of people playing. I've misplaced the link however; if someone could help out, that'd be nice.

Yes there are others but eury just comes to mind because she was the most prevalent.

But...Aphrodite Q_Q

Don't they work for the same company? Its called email/chat/telephone any information from the developer they need they should be able to get.

Well, Equinox wanted us players to see if item drops still worked, despite being part of the same company. I think they also work in separate buildings, so as to prevent distractions or something.

Sun, 06/08/2014 - 01:46
#12
Reto-Da-Liz's picture
Reto-Da-Liz

Regarding SK dying: http://steamcharts.com/app/99900
It's dying.

Also, props to Holla for putting up a good argument and summarizing things properly.

Sun, 06/08/2014 - 02:19
#13
Floerail's picture
Floerail
my eyess!! so much argument @_@

this game is near to death~ not because bad server, lack content or promo stuff. but because this game is hidden for long time --a
advertise this game again might be a good choice but not going to be effective if not supported with server that can handle people outside of us and eu, and sure this game is unique or not other game have system and gameplay like this (there's one but im not going to tell though -,-) another reason why this game have high rating and good review in old days~
the new gunner update not going to hold or extend people lifespan longer than community and target to get cool costumes, like what op said.. people going to beat it in no time. thats why get better server (so all can play together or not separate just to get better connection and to decrease people ego in lockdown who take advantage of people connection) > advertise (this game is hidden, seerus) > get more player (sk become more lively or not haunted and more people spend money to this game) > have enuf money to hire more stuff (now new content not going to took 1 year because they have more worker~).

Sun, 06/08/2014 - 02:27
#14
Dragneel-Wiki's picture
Dragneel-Wiki

rip in piece sk ;_;

Meanwhile inside Dragneel's head:
God damn the new players, don't advertise the game, just give the old people their food and make them happy. After that, you can think about the newbies and advertisement. :3

Sun, 06/08/2014 - 02:36
#15
Hollafamer's picture
Hollafamer
And he IS DOWN FOR THE COUNT!

Lol longest argument I had in spiral knights in a long time. Good stuff. So let round 3 begin.

*insert bacon sandwich gif because popcorn is too mainstream*

I like to make my opponents suffer muhahaha!!!

Q_Q

Cant compare spiral knights to minecraft. Minecraft has sold millions upon millions of copies. Spiral knights is an ant compared to minecraft. Nick leaving a game that has yet to reach its peak is not good however way you put it.

Can't compare Spiral Knights to other MMO's. It's unique, and an ant compared to other ones.

Uh duh player wise absolutely. However if we look at let say wow the biggest of all mmo and then compare it to spiral knights I don't even have to list the differences, you can just picture the differences. The problem today is everyone wants to copy WOW success rather then make their own unique things that make them different from WOW. That why I find spiral knights refreshing. Minecraft is the same way but now everyone wants to be a minecraft clone lately.

Okay but your wrong course there are people like myself who stopped playing regularly and still use it but there are tons of active players that need the forums. A dedicated player of spiral knights will use the forums for something. Like I said there is more to the forums then general discussion.

I know plenty of dedicated people who don't use the forums. In the end, the forums dedication is about the same as the general game, if not lower.

They don't have to use the forums hardcore to be considered users, you don't even have to post simply reading others posts is considered interaction. Everyone eventually needs to use the forums in some way. Whether selling something, looking for a guild, making a suggestions, posting an issue, or asking a question.

You seem to like facts very well then, my friends leaving is a fact I can see that by looking at their names. However 2500 people coming in after those kids left is not a fact, that an assumption. Plus my friends were hardcore spiral knights players not some randoms that played for one hour and never played again. You don't want to lose the 250 active kids for 2500 one time players.

Do you know what the biggest Steam player spike was? Not OCH, not the guild hall update, but the removal of mist energy and the Battle Sprites.

The biggest steam player spike is when steam actually added this game. Nothing has compared since, even the removal of mist which while was fricking awesome also brought in terrible new heating system in my opinion.

They have surveys for players that are still playing but not for people who left. That why they made that email. Yes that wasn't a small gift but that is their words not mine. Yes could have gotten a new email but they got in touch with me it worth a shot no?

I'm pretty sure that they also emailed everyone about the survey. Their words? You came up with it :P

I made a post about this long ago although I can't find it but that is something that 000 email me. I am willing to forward the email to anyone if they don't believe me. If I could find the post that would save me the aggravation.

The right investment via content/advertisement I am sure it will. There are a lot of factors but yes based on what I know from other players and base on my own investment into the game. And also the uniqueness of the game which like I said can't find another game like this. I don't need financial reports to see potential. Just like when you look at a basketball player with a vertical of 48 inches he has potential to be a force athletically in the nba. He might have stunk in college but that unique jumping ability if properly developed could make him a force. He has potential get it?

Like I've said before, just because you see potential doesn't mean we do. It's like if your nose is clogged, and you think a smelly, but pretty flower has potential to be the most common flower in a city.

That why you figure out a way to make the pretty flower smell better. A pretty smelly flower could be something more if we invest into it. You need to figure out how to bring out its potential. But please tell me more about how my nose is clogged because I know games and there is simply nothing that even comes close to what this game brings to the table it just lacks good developers that believe in it.

Regarding SK dying: http://steamcharts.com/app/99900
It's dying.

Ty for posting looks like you proved one of my points. I was kinda of hoping I was wrong, cause I dont want to game to die :(, but good to know that I have great observation skills :).

Albeit, in general the player community has increased, from that Steam chart about number of people playing. I've misplaced the link however; if someone could help out, that'd be nice.

reto posted it and sorry bro don't know what to say but read em and weep.

Yes there are others but eury just comes to mind because she was the most prevalent.

But...Aphrodite Q_Q

Aphrodite will always be in the shadow of eury :)

Don't they work for the same company? Its called email/chat/telephone any information from the developer they need they should be able to get.

Well, Equinox wanted us players to see if item drops still worked, despite being part of the same company. I think they also work in separate buildings, so as to prevent distractions or something.

I know community managers tend not to work in the same building but they should be able to contact them in some shape or form that's pretty bad if you can't contact your own coworker.....

Sun, 06/08/2014 - 02:45
#16
Hollafamer's picture
Hollafamer
reply

my eyess!! so much argument @_@
this game is near to death~ not because bad server, lack content or promo stuff. but because this game is hidden for long time --a
advertise this game again might be a good choice but not going to be effective if not supported with server that can handle people outside of us and eu, and sure this game is unique or not other game have system and gameplay like this (there's one but im not going to tell though -,-) another reason why this game have high rating and good review in old days~
the new gunner update not going to hold or extend people lifespan longer than community and target to get cool costumes, like what op said.. people going to beat it in no time. thats why get better server (so all can play together or not separate just to get better connection and to decrease people ego in lockdown who take advantage of people connection) > advertise (this game is hidden, seerus) > get more player (sk become more lively or not haunted and more people spend money to this game) > have enuf money to hire more stuff (now new content not going to took 1 year because they have more worker~).

Argument is good for the soul. Ya exactly why I want them to advertise for new players there is plenty of content for them but this game is hidden gem and not a lot of people recommend this game to their friends. I actually came to spiral knights via an advertisement on yahoo.
https://games.yahoo.com/blogs/plugged-in/seven-free-online-games-worth-p...
Found the article.

Sun, 06/08/2014 - 04:17
#17
Fehzor's picture
Fehzor

I think that OOO needs to finish with their massive entire game redux before promoting their work. As far as I've seen, this includes:
-Arcade redux = Only part one was finished; we should be able to build gates again
-New mission segments = apparently this was needed? I guess finishing the plot was a given
-New cooperative challenge
-Weapon/Gear redux = gunner update; they still need to do one for swords, bombs, and armors.
-Events = way to hide the fact that they are unable to produce content fast enough. This is fine as is, and doesn't need any more work.

I also think that they should add a level editor for players to use, or failing that (because they don't think it's plausible- even if it took a year to develop.. well, it's taken them that already) they could make some kind of endless arena, or something else.

And finally, if they had a day of the week where they showed what they'd done and talked about the development just a bit, it would be understandable why and that there wasn't any content releases for months on end. Aphrodite came on and commented with just that they are working on it, and it made all of the hurt Echo of Silence members quite happy with them once again. I'm sure they could avoid spoilers if they wanted to, but most people are fully capable of spoiling the game on their own. I'd be a lot happier to buy boxes with my nonexistent cash if they talked to us in an unprofessional manner about what they thought of the game, and I have a feeling (but no hard fast evidence, because oh, we WILL be going there EVERTIM) that I'm not alone.

Sun, 06/08/2014 - 06:52
#18
Prominis-Alt
meh

Well, about the game 'dying' based on this, you can't really base the status of the game entirely off Steam, even though it does show a trend on whether the population is rising or decreasing, because there are other websites that host Spiral Knights, including the website you're on right now, aeria games, kongregate, armor games, and maybe more that I've forgotten. Steam probably has one of the bigger chunks of players, but it isn't all of them.

Sun, 06/08/2014 - 06:55
#19
Neinhart's picture
Neinhart
@Reto-Da-Liz

Wow, someone actually proved the game is "dying" without thinking a series of observations like an empty haven or guild is proof. But a set of cold, hard, unbiased, objective statistics and data. Color me impressed.

Mind you, this isn't a death sentence. I assume this doesn't count the non-steam using players, which means it's lacking record of the full population. If it does, either way the moment they patch that update a bunch of them will come crawling back. They always do, then the cycle continues.

Sun, 06/08/2014 - 06:59
#20
Oroseira's picture
Oroseira
I, sadly, have to agree with this

Especially since I've seen what kind of madness this game went through.

Sun, 06/08/2014 - 07:42
#21
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

But what if Steam is only a small fraction of the population!?

Sun, 06/08/2014 - 08:07
#22
Neinhart's picture
Neinhart
I'd rather it be an

I'd rather it be an incomplete statistic than a subjective rant of nostalgia. At least we have a fraction of fact to go on. To be more specific, this proves the Steam community is dying but by extension shows that there truly is a gradual drop in the overall population from a specific demographic.

Sun, 06/08/2014 - 08:23
#23
Reto-Da-Liz's picture
Reto-Da-Liz

Sure, Steam doesn't tell us everything about everyone, but this is how most statistics are calculated.
When you want to know how many times the average Italian person eats pizza every week, you don't ask every single living Italian. You take a small part of the population, and based on that you make an estimate.
So, our estimate is that, AS OF TODAY, the game has about half as many players as it did during July 2012, a.k.a. when SK was launched on Steam.

That unfortunately tells you that OOO has done a poor job over the past 2 years.
If today your company has 1.3k customers, and in 2 years your company has 700, to me that's pretty damn bad.

I'm the first one to cheer on SK and hope it lives a long life, but I'm afraid it won't. Let's enjoy it until it exists.

Sun, 06/08/2014 - 08:24
#24
Burq's picture
Burq
So much much more...

I am so sad and disappointed by this topic, because it's so darn true.

I joined around the game was added to steam and the game seemed so much brighter and with so much potential; even while it was pretty bare bones there, it was so damn nice and fun, waiting for new stuff was always nice and the grind wasnt so bad. It was a nice way to spend an hour or 2 a day and get some progress done, the long grind was divided in chunks, which was a super nice change of pace for me.

Little by little, the lack of content became more biting: the shadow lair shenanigans was... a complete mess, so was the doubling of energy costs and weapon binding on craft. Those changes made some sense (not the shadow keys at the start - oh boy that was a bad idea to make them random) and weren't a deal breaker for me, I went at such a slow pace either way it didnt hurt so much but adding content and immediately hiding it behind a wall and making it more time consuming to advance did left a bad taste in my mouth.

I have over 1000 hours logged in on the game, I did basically everything I wanted and waiting for new content and that old potential for the game was the thing that kept me coming back, while I spent my time just running random missions or building weapons for the heck of it.

I decided to give the game a good long rest after the first black kat event; it was fun but having to only play every few months kept me interested enough while I went to play other games, with the promise of new content making me check back every week just to be dissapointed or enraged a some changes: the whole forge shenanigans and UI change? I wanted to adapt but it seriously took me a while and it just wasnt fun for me. The spiralmons? I loved them and they gave me a reason to keep playing... till I got them to a point leveling them up take such a ridiculous amount of crowns and mats it took over 7 hours to level up my guy 1 level.

The way the game was going was very disappointing and the people on the guild I was at the time started leaving slowly, barely seeing them at all. The few things keeping me on the game werent there anymore or were mired by so many other stuff it had dulled the excitement for me. Then the radiant crystal rarity stuff just left me utterly disgusted, so I simply dropped the game entirely, deciding only to check it again in the future if stuff was rebalanced or fixed, also waiting for the much praised gunner update.

That was last year. I decided to pop in today to see what I missed in those 6+ months: promos, Tortodrone, promos, promos, promos, no word of the gunner update, radiant crystals still the same... I should be excited, at least one neat thing right? It's really not enough for me to come back anymore. By this point, the game should have been so much more, heck, the arcade is still unfinished, something I expected to be at least worked on more in 3 months or the gunner update or more bosses or weapons or armors or levels or spiralmons...

This game is kinda like minecraft in that the initial potential it appeared to have was just that, potential, instead it was just left to die a slow death (at least with minecraft there's mods to -somewhat- fix the game, but that is a game that just shows the developers simply stopped caring after a while).

It's a sad fate for a game I loved so much.

Sun, 06/08/2014 - 08:26
#25
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

@Purepwn and Reto-Da-Liz

Okay...you have a point. But don't tell me that I didn't warn ya! *Tips bombhead mask*

CRAP SOMEBODY GET A BUCK- *Headsplodes*

And the topic continued happily without Autofire

Sun, 06/08/2014 - 11:11
#26
Hollafamer's picture
Hollafamer
Update

Nice to see others who feel this way. I wish I could buy spiral knights from OOO and give it the proper support. I think people like myself who know what made spiral knights great and what it needs, would have taken this game to far greater heights. Maybe if I hit the lottery I will be able to do so :).

Sun, 06/08/2014 - 13:55
#27
Pellipper's picture
Pellipper

The game is certainly dying, and I hate to admit that after spending so much of my life playing it (almost a third of a year, full days that is, spent on my character, puts things in perspective).

It could've been so much better, but with reductions in staff size, unless Sega helps to invest and SK becomes more of a priority in OOO's eyes, I doubt they'll manage to conjure up anything that'll get the game back on track.

Sun, 06/08/2014 - 14:09
#28
Sweet-Hope's picture
Sweet-Hope

It's unique in many ways and not a copy and paste mmo like so many out there. Hack and slash rpg that has a zelda like feel. Come on this game has a lot of potential. I don't need financial reports to tell me this.

Im not going to said the game is dying, but this, just this what i quote, the main reason why Spiral Knights just can do the stuff whenever they want because there not real competition around that could be called "a rival game" for spiral knights. most of the other MMo should do more content to keep the fight agaisnt the rival games they have, so they can be sure they can retain their player base.

but spiral knights? nah devs can sleep at their laurels since there is not similar MMo like spiral knights... which is sad :c

i have never meet another MMo where

- i dont need to restart my character just to try another class.
- any weapon is viable to kill any kind of monster and that you dont need an specific item to kill them (theorically)
- that i dont need a certain level just to try some places or just to kill a single mob
- it just one of the few MMo where i dont move by just pointing and click where i want to go (which i find kinda sucky)

and honestly i doubt there would be another MMo like spiral knights.

Sun, 06/08/2014 - 14:29
#29
Hollafamer's picture
Hollafamer
Ya great points

- i dont need to restart my character just to try another class.
- any weapon is viable to kill any kind of monster and that you dont need an specific item to kill them (theorically)
- that i dont need a certain level just to try some places or just to kill a single mob
- it just one of the few MMo where i dont move by just pointing and click where i want to go (which i find kinda sucky)

and honestly i doubt there would be another MMo like spiral knights.

I would agree there so many things that make this game unique and special it such a shame. Maybe someone will be inspired by it enough to make something close to it. But since nobody really knows about it I don't think this will ever happen.

Sun, 06/08/2014 - 15:18
#30
Ironic-Biscuit's picture
Ironic-Biscuit
Derrrrrro

TL D FREAKING R

Sun, 06/08/2014 - 18:16
#31
Floerail's picture
Floerail
ahh

i hate to tell you guys but steam is the best source for sk player right now for lot of reason..
other source like game rating in gaming website, kongregate, armor games and etc not even close to half player base in steam --a

Sun, 06/08/2014 - 18:26
#32
Zaffy-Laffy's picture
Zaffy-Laffy

For some reason, energy is seen as a valuable currency outside SK itself, especially in steam trading. It's quite satisfying that I traded away my SK's life worth of energy for another game, then adding 100 hours to that game :3

Mon, 06/09/2014 - 05:43
#33
Feyi-Feyi's picture
Feyi-Feyi

This is the second thread about the state of SK on the front page of general discussion.
Both are insightful threads, by people who know what they're talking about.

I can't for the life of me see how there would be no response from OOO, but I'm not counting on it.
This game has all the makings of greatness, and a community that takes every opportunity to point out what could be better.
How someone could not capitalise on that is beyond me sadly.

Mon, 06/09/2014 - 08:44
#34
Hollafamer's picture
Hollafamer
Feyi

I know man, but I know by now that making threads like this are pretty worthless. I just wish one time just one time a developer would come out and just talk to the playerbase. Even if he got totally overwhelmed just show me just once that you care about the damn game. It just so sad that many pour their hearts in some of their threads pleading with the developer and then the thread just fades away in obscurity. I just don't get it, and the sad part is everyone forgets these types of threads when the new content comes out. Like those months and months of torture just didn't exist.

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