[Aesthetic] - "Downed" and "Revive" Animations
Things have different death animations in the game - trojans have purple explosions and turn to stone, chromas spin with their mouths open, and so on. We dramatically splay out on our backs, usually. Let's have some variety for ourselves!
These could be a usable: "Animation-X Downed!" and "Animation-X Return!". (It will modify us like eyes/height mods/color etc.)
EDIT: Dephagos' idea: have /down and subsequent /revive commands in Haven/other areas, to show off your glorious defeat. (perhaps /revive2 could be the SoL animation, if they're at all different).
=== Downed!===
1) Stone Soul Downed! You die like a trojan. Round explosions are prismatic. Sound is still the same as a normal death (just extended a bit), so people don't think a trojan is down somewhere. Your knight is as grey as a statue until you get back up.
2) Drama Knight Downed! You fall to your knees dramatically, and then hit the ground with your face down, arms/legs out in an X. (Available from Vatel).
3) Disassembled Knight Downed! Your body parts break apart and falls into a pile. (Similar to a zombie, but with more than just the head). Cosplay as a robot/LEGO, I suppose.
4) Honorable Knight Downed! You fall to your knees, and your right hand goes over your heart. Your head is bowed.
5) Recon Knight Downed! You curl up into a ball (fetal) and your knight becomes rather translucent, as if fading away...
5) Recon Ranger(?) Knight Downed! you fire a "party flare" into the air as the normal death animation plays (it just comes out of your body, not always your hand). No, it wouldn't consume your confetti flares, haha. This contradicts the lore of the confetti a bit, but, we can just have a slightly different flare be used. (Hence the Recon Ranger?)
6) Default Downed! (available from Vatel).
=== Return! ===
1) Phoenix Return! Reviving with a SoL/ER causes a prismatic, argent-peacemaker-like bird to fly straight up out of your body, vertically out of the screen. The SoL one makes an audible eagle cry. ER just has the regular ER noise. You leave behind a glowing, sunshine-aura-like effect (but white) behind for a while at your "death spot."
2) Gymnast Return! You do a nice, atheltic flip or two to get back up. Handspring! Might twirl a bit like a ballerina. (this would be awkward to combine with Death #3). (Avail from Vatel).
3) Brawn Return! Your arms splay out, and your chest puffs up. Your head movement makes it look like you're roaring. Various dirt/particles fly away from you. (Similar to Maulos after he comes out of his ice). You leave behind a cracked, crater like effect (like you see when you slam down a triglav) for a while at your "death spot."
4) Natural Return! Small fireflies/butterflies spawn randomly in a wide radius, go to your body, and disappear into it as the normal ER/SoL animation plays. You leave behind a nice patch of grass and flowers for a while (like blossom aura) at your "death spot."
5) Grim Return! Small ghosts (like haunted aura) and prismatic souls (MUCH smaller than the normal ones) spawn randomly in a wide radius, go to your body, and disappear into it. you leave behind a nasty patch of black, pinkish cracks for a while (like dreadful) at your "death spot."
6) Default Return! (Avail from Vatel).
Combine Downed and Return animations for the ideal look as you fight with honor for spiral HQ! Even though these have no effect on your combat statistics, we like to think that enemies are at least impressed.
I propose that these be introduced with another Mirrored Lockbox promo - and that they simply be added to the Mirrored Lockbox drop table for the future, even after the promo ends.
Emphasis: the ER sounds and the SoL sounds should never ever ever be the same. The regular SoL sound would play at the same time as the phoenix cry.
What I would do: Downed 1 and Return 3.
Post your ideas for other animations too <3
================= EDIT: Other ppls' Ideas: =================
Fangel - Fall Backwards Downed! Plays the animation of a callahan charge shot/NPC downed. Players would remain sitting with their head facing down until revived.
Fangel - Still in the Fight Downed! Plays an animation similar to Lord Vanaduke's death animation; the player falls to their knees and reaches forwards before falling face-first into the floor.
Fangel - From the Heavens Return! Thunder strikes down from the heavens. This is essentially a storm caller revive; player will stand up from the sitting state after a bolt of prismatic lightning.
Fangel - Not dead yet Return! The player will dig their way out of the ground like a zombie. Prior to this animation, the player will sink into the ground. I would call this one "alive inside" as a nod to that (very made fun of on reddit) door message in "The Walking Dead" - "Don't Dead Open Inside."
Bamzalot - Anti-Personal Downed! Knight slowly falls to their knees, then quickly falls flat on the floor, reaching up with one arm before becoming motionless on the ground. If there are Anti-Personal Spikes on the Knight's armor, they would be showing quite clearly. (It would not cause damage or anything, just for looks).
Bamzalot - Failed Recon Downed! The Knight suffers from a minor explosion the color of their personal color that shot out from their backs. They then fall down into the 'Magnus' sitting position while the Knight is blinking a light of their personal color. This is to represent that a Recon Pack had been struck hard, malfunctioned, and exploded on the Knight's back.
Bamzalot - Beyond the Bitter End Return! The Knight slowly pushes their way up before getting all the way on their feet and raising their weapon to the air.
Bamzalot - Emergency Illusion Return! The Knight becomes completely invisible after entering a Recon Mode, then they appear in the same spot they died at ready to fight again.
Tatsuya-Katsu - Its Alive! (Revive)- a bolt of lightning hits your corpse and you stand up slowly
Tatsuya-Katsu - Jive into the light (Down)- your knight performs some sweet dance moves before spinning and falling down
Tatsuya-Katsu - Flash! (Down) - your knight creates a small burst of light and leaves no body behind
Tatsuya-Katsu - Smoke Bomb (down) - your knight throws a smoke bomb that creates a small log in place of your corpse
Tatsuya-Katsu - From shadows (Revive) - your knight swoops in from the shadows
Pipipipipi - Come towards the light (Revive): Light comes down from the sky shining on your knight, who floats into air with their arms and legs spread out. The light afterwards disappears and your knight falls to the ground ready for action.
Pipipipipi - This dark ritual (Revive): Ritual markings appear on the ground where your knight is, purple light emerges from the ritual and your knight gets up. You better thank that Konjuring Kat later for reviving you. Dracora: perhaps the visage of a mewkat could somehow be seen?
Pipipipipi - I've fallen and I can't get up (Down): Your knight stumbles and trips and falls onto the ground, because you are obviously clumsy
Pipipipipi - Baby snipes (Down): The animation for the normal down animation displays, however, afterwards tiny snipes come from the sky and land on your body, flying off once you revive, and no, you can not pet them. Dracora: I'd call this one "Stranger Downed!"
Pipipipipi - Phoenix (Down:) I just couldn't resist making this FF pun... Dracora: You have the downs! (OneyNG cartoon, mature content, reference).
This is a fantastic idea. it'll give me something else to look at and waste money on.