Oculus Rift + Grasping Plateau?
May The Energy Be With You! ^_^
Seems like a nice idea anyway.
Except Facebook bought Oculus Rift.
the Game masters will have to have a first person button control
I like the way you can see through your knight in first person. Would be cool to play like this, if you did not get attack from behind.
@Aviri No, I'm the one outside your window... O_O. ^_^
@Zenje I think more npc effects/sounds and a better map could fix the getting attacked from behind problem.
So you could just hear when an enemy is near you. And for those who don't play with sound and music on, they could just switch on the colors that
show how close an enemy is near you. Ex. 5 tiles away - blue,2 tiles - orange, 1 tile - red etc.. ^_^
@Blazz Oh boy, let me breath blazz ^_^ Imma first have to rest after makin' this bugger. But I'll definitely consider it, Thanks for the suggestion! ^_^
I was kinda hoping this would be legit. :c
"OCULOUS RIFT SUPPORT! WEAR UP TO FIVE SIMOTANEOUSLY!"
@Pugmon Yeah, I too, hope that they add something like this, or another gameplay mechanic, jumping would be nice. ^_^
If you haven't noticed, we can already jump during the dash! We don't need more complicated 3D action to already go with the slightly off-center top/front down camera angle. It's hard enough to judge as is. And what would jump add to the platforming?
I like the idea of a first person view for SK, or maybe an "over the shoulder" camera angle. Occulus would be fun as well.
The vid tho? Intro too long. And the technical limitations resulted in standing in a corner...
I have come to the forums to stalk u some more...