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Since SK getting that promo money every week...

17 replies [Last post]
Wed, 07/09/2014 - 11:34
Jeffree-Star's picture
Jeffree-Star

How bout y'all upgrade the LD servers

Wed, 07/09/2014 - 12:14
#1
Retequizzle's picture
Retequizzle

but they be all like

Wed, 07/09/2014 - 15:30
#2
Skyguarder's picture
Skyguarder

LD servers = SK servers

Wed, 07/09/2014 - 17:22
#3
Fehzor's picture
Fehzor

Or hire more software engineers, so that content updates can take less than a year.

Wed, 07/09/2014 - 17:36
#4
Glacies's picture
Glacies

This, this so much @Fehzor.

Wed, 07/09/2014 - 19:25
#5
Fangel's picture
Fangel
But...

Or hire more software engineers

I thought they were...
Someone else has to want the job before they can give it away.

Wed, 07/09/2014 - 19:37
#6
Linux-Bomber's picture
Linux-Bomber
:P

@OP I figured they were using the money to maintain servers, maintain personal, maintain a source of food, and to acquire resources. I doubt LD is on the top of their already long list anyways.

Wed, 07/09/2014 - 20:21
#7
Terrifying-Pancake's picture
Terrifying-Pancake
Updating the servers would be

Updating the servers would be nice.

Got Kicked to the log in screen today as soon as I started D27 of the awesome coral gate that everyone is farming for rads atm. Had to start back from D19...

But yeah, LD would be nice to see improved. Changing or adding different music would be awesome

Wed, 07/09/2014 - 20:24
#8
Captain-Murica's picture
Captain-Murica
Side note

It would have also been cool if they kindly disabled Auto-Target in lockdown :/

Wed, 07/09/2014 - 22:04
#9
Fehzor's picture
Fehzor

How long have they been looking? A year and a half or so? Software engineers are entirely common and easy to find, so perhaps they could give a handful of new hires or even interns a chance.. or if none are showing up, they could perhaps do more to find some. "Well we're looking for someone..." shouldn't be an excuse for this long.

Wed, 07/09/2014 - 22:05
#10
Jeffree-Star's picture
Jeffree-Star
doubt a mod will comment. but

doubt a mod will comment. but lehgo.

Thu, 07/10/2014 - 07:17
#11
Retequizzle's picture
Retequizzle

well

i'd imagine that a game that's built off of a javascript that's not an everyday occurrence would be a bit particular about what kind of software engineers they're looking for

even if the supply for engineers is high, being particular about who they hire so they're not going through engineers like a fat kid goes through cupcakes is more beneficial to them than hiring the first person that comes along

and sodabby, why do you want a moderator or gamemaster to comment on any of it, they're not the ones who go around shopping for servers on a regular basis

Thu, 07/10/2014 - 12:39
#12
Carrington
@Fehzor

Turning off the lurk cloak to just comment on this from Fehzor:

"How long have they been looking? A year and a half or so? Software engineers are entirely common and easy to find, so perhaps they could give a handful of new hires or even interns a chance.. or if none are showing up, they could perhaps do more to find some. "

You have no idea what you're talking about. Period, end of discussion. If you happen to work in tech, you're clearly either not particularly connected to the startup or game dev scenes, or you're simply not terribly talented and assume everyone else is equivalently bad. But my hunch is you don't work in tech. There is a significant shortage of qualified developers. When I say qualified, I mean developers who are capable of writing unit tests that cover some significant percentage of their code, developers who have a clear understanding of the architectural patterns of their underlying technical specialty, developers who have read pivotal design texts like Code Complete or Structure and Interpretation and have understood them well enough to form an opinion, positive or negative... I could go on.

I have no idea what the underlying stack for SK looks like, but I will guarantee there is no incredible glut of talented developers just waiting for whatever check OOO can afford. The stack for which that is the case does not exist. You would have a hard time naming a stack that has a surplus of even quotidian developers just waiting to be hired (legacy Java MVC frameworks, possibly? It seems like everyone I meet who does Java has a friend looking for a new project that uses Struts 2). If we charitably assume you meant 'people who want to work in the gaming industry are entirely common and easy to find', that may be true, but I sincerely doubt you want to see what would happen to SK were OOO to hire those people.

And, finally, in case the above isn't enough to convince everyone else (I've read enough of your posts, Fehzor, to know you have absolutely no intention of changing your position), here are some articles on the subject. Google will provide you with many others (as well as some contrarion viewpoints, for balance, mostly focused on Microsoft's assertion that education in the US is preventing the rise of new developers):

http://techcrunch.com/2013/05/05/there-is-in-fact-a-tech-talent-shortage...
http://www.gamesindustry.biz/articles/2014-01-22-tech-wars-and-talent-sh...
http://www.forbes.com/sites/ayoomojola/2013/07/15/the-shortage-of-develo...
http://www.herogamingjobs.com/2014/03/04/layoffs-scare-away-talented-dev...

Not everything here is specific to the situation OOO is in, but demonstrates that tech talent is not the easiest thing to find and the game industry has a hard time courting solid developers to boot.

And after that novella, it's back to lurking.

Thu, 07/10/2014 - 12:53
#13
Retequizzle's picture
Retequizzle

i haven't the slightest idea who carrington is

but he strikes me as a man of the people

or at least a man who occasionally gets tired of reading the same stuff i get tired of reading for entirely different reasons

and that's not a bad second place position to man of the people

Thu, 07/10/2014 - 12:58
#14
Fehzor's picture
Fehzor

@Carrington

IDK, I meet tons of software engineers wherever I go. Quite a few of them would love the experience of working for a company like Three Rings. Maybe that's not true on the whole, that they are some sort of rarity elsewhere, but I know for a fact that Three Rings has networking enough to have a surplus of people lined up if they played their cards well enough.

@Retequizzle

Spiral Knights is written in Java (...not Javascript), and uses lwjgl among other things. Given the prevalence of Minecraft modding and how common Java is as a language (which also uses these things), I would expect training new software engineers to be relatively limited to the game's internal workings. This is by no means an easy training process for new recruits, but it would severely expand their arsenal of programmers to choose from right off the bat.

Basically, they wouldn't have to learn the language or the framework, but they would have to deal with everything else-
http://threepanelsoul.com/2012/11/19/on-legacy-code/
http://media-cache-ec0.pinimg.com/736x/26/04/40/26044050072d477912e64d8e...
http://threepanelsoul.com/2013/12/16/on-perl/

Thu, 07/10/2014 - 13:04
#15
Welux's picture
Welux

Heh. I like just sitting back and watching some of these threads "spiral" (u c wut i did thar) out of control.

On topic, i'd say that people sometimes forget that SEGA is also probably making OOO do work on some ungodly Sanic clone to signify their contract.
And they're most likely using all of that bank for marketing, i dunno.

On a side note, people should stop acting like they know what goes on behind closed doors...

Thu, 07/10/2014 - 13:28
#16
Retequizzle's picture
Retequizzle

potato potahto

(though thanks for reminding me i should probably catch up on some of his stuff, i now have a much more productive afternoon ahead of me than i planned)

Thu, 07/10/2014 - 20:40
#17
Fehzor's picture
Fehzor

You're right. I don't know what's happening internally. But I certainly do know what's happening externally.

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