Forums › English Language Forums › General › Suggestions

Search

When holding a charge for the new Tortoguns, have a target marker appear where the general area of the shots are going to be.

4 replies [Last post]
Wed, 07/16/2014 - 18:48
Glacies's picture
Glacies

This seems to be a weird problem, at times the shots either focused on an enemy or not at all and at times, it's hard to tell if I'm actually going to end up getting a good shot or not. Even at times I've shot somewhere and it landed right at my feet.

I propose a target marker while charging, a small white space so when you at least fire, you know the general area they are going to land at.

Thu, 07/17/2014 - 06:29
#1
Gigaslash's picture
Gigaslash
+1

I agree . oh, and also remove invisi shields (like how the enemy stops getting damaged by the charge after some hits.)

Thu, 07/17/2014 - 06:42
#2
Holy-Nightmare's picture
Holy-Nightmare
@ GIGA

I agree why add that to this gun when we already have guns/weapons that have long warranted invinciticks. Alchemers, autoguns, antiguas all have powerful charges but no invinciticks, Dark retribution, cutters, brandish/DA charges also have multi-hit charges and no invinciticks.

Wed, 07/23/2014 - 12:25
#3
Dwarf-Clothing-Eat
+1

I don't really use the torto guns, (I still have one) but the times that I do use it, it is super hard to actually hit things with the charge attack, and also, i've seen a lot of people complaining about how if you hit enemies with the charge attack enough they will become invincible to it, why is that in the game? It's stupid.

Wed, 07/23/2014 - 13:18
#4
Skyguarder's picture
Skyguarder

No toggleable option?

Powered by Drupal, an open source content management system