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Defining what a "pro" is

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Sun, 07/20/2014 - 23:11
Pandafishie's picture
Pandafishie

I've heard countless and rather silly opinions on what a "pro" SK'er is like...

  • You're a Vanguard*
  • You have the pony badge*
  • You look cool (but I always look cool ;D)
  • You have a lot of stuff
  • You're reeeech (you can never have enough crowns)
  • *Not saying that that means you're not a talented player, since you've obviously put in that effort and time to achieve the rank and badge. (I know people who have been playing far long than I, who don't want to be listed as a Vanguard, or get the badge since prefer the lower title over others. They're quite good players as well.)

    BUT, I've also come across some less than decent Vanguards, which also brings me to another point...
    What is your version of a "pro" SK player?
    Does rank truly matter?
    Does being a veteran (playing for over a year) of the game make you more "superior" over the newer players?
    Do you feel like the veteran players are hostile toward the newer members of the game?

    Also, I'm not looking for "This person is the BEST SK player in the game!", I'm just looking to see what your opinions and thoughts are on what a good and ideal player is. And, anything else you would like to comment on.

    I'll probably add other questions if they come to mind, but that's all I have so far.

    Sun, 07/20/2014 - 23:11
    #1
    Pandafishie's picture
    Pandafishie
    <For Later>

    Rawr.

    Sun, 07/20/2014 - 23:17
    #2
    Meep-The-Bank's picture
    Meep-The-Bank
    Meep.

    In my opinion, a pro is someone who can share their experience of being a pro / how to be a pro without luck or chance.
    Also, if they aren't a jerk, that would be good.

    Sun, 07/20/2014 - 23:41
    #3
    Sir-Turtlebear's picture
    Sir-Turtlebear

    A professional is someone who does something as their profession.

    I would define it as someone who makes a living out of playing Spiral Knights.

    Sun, 07/20/2014 - 23:55
    #4
    Bamzalot's picture
    Bamzalot
    A pro Spiral Knight player?

    Rank doesn't really matter, equipment helps but still doesn't really matter, crowns and looks definitely does not matter. These are more of good moral things that people can have to make themselves feel greater and inspire awe to those who do think they are pro.

    "Wow, you have the Vanguard Rank, the Vanguard Prestige Badge, Chaos set, a rare costume, and a Combuster! You must be as powerful as the game masters!"

    I myself have this all and it makes me feel like a king! But I'm not...

    I considered professional players as those who don't die every level. Added points if they can survive long periods of times in more challenging levels like Grinchlin Assault and Attack on Torto. Especially if they don't need to rely on Brandish and Pulsar spamming to kill everything and survive. Sorry, but I just can't consider a player professional if they use the same, easy tactics to get out of any situation. Even the newbies can do that if they could get the same equipment!

    Mon, 07/21/2014 - 00:12
    #5
    Supercarlo's picture
    Supercarlo
    First part ish for Bamzalot.

    Spamming? The Polaris is a ART!
    There are but a few players that really master there polaris its not just a spamming tool once u know how to really use it and master it u wont be using it in LD since they would really a have a disadvantage.

    Rank is only to show the real skillz are in ur playstyle if ur able to solo Vanaduke elite Solo then u might consider urself something
    and remember even pro's die.

    I have noticed that the swifstrike buckler is being used less i still use it everyround except when devillites appear ;_;

    Mon, 07/21/2014 - 00:58
    #6
    Fehzor's picture
    Fehzor

    Professionals have standards. They are polite, efficient and have a plan to kill everyone they meet.

    Mon, 07/21/2014 - 03:14
    #7
    Glowupball's picture
    Glowupball
    yoyoyo whats a pro

    To me, a pro is someone who is skilled and good at mmos. Skilled meaning they have no trouble -Leading- a party in vanaduke. They not only have to be able to handle a fight, but also be able to fight alongside teammates considering the whole point of an mmo is to play with other people.

    A "Survivor" is someone who, when things get dangerous, goes into save themselves mode which means avoiding all threats and killing things at a safe pace. Not the ideal teammate, but not the worst. Quite a few veterans do this a lot. The worst kind are known to abuse maskeraith cloak to hide.

    A "Newbie" doesn't realize the dangers ahead and will run in and proceed to die. If they do see the danger, then they hide and then proceed to die. Don't get me started on ones who think getting carried through elite vanaduke means "I can do elite vanaduke just fine!" /e looks at many vanguards. I say newbie because I grasp onto the hope they still can get better and are not just stuck there at that skill level.

    An ideal teammate or "Hero" as I like to call them, are skilled enough to see the dangers ahead and despite that, are willing to place themselves in it to take out threats that can kill teammates. (Ex: Trojans, Rocket Puppies, Dreadnaughts, Lumbers, Devilites, Greavers, etc) They aggro any enemies they can and are not afraid to use a few sparks to save their team. Note: Bombers can be this, but think about things like this "Would that enemy be better off statused or just dead fast from an actual damaging weapon to protect teammates?"

    Note: I believe the people who proceed to die fast from the tortodrones and then spark blitz them to death for a fast win are not doing anyone any favors. I can see people getting angry at survivors who do like no damage, but valiance/supernova usage for a mix of surviving and damage is acceptable and they don't owe a thing to blitzers. Survive with medium damage, blitz if you happen to need to spark, don't go glass cannon the whole time and get angry at teammates because they don't do the same.

    Being a Hero can be a pain though, as people whom you protected can be like "lel I didnt have to spark that danger mission, I am awesome!" even though you guarded them/baby sat them :|

    Newbie -> Average -> Survivor -> Hero

    In PvP, it's nice to be strong. Just don't get sucked into the spiral of Do well, expect to do well, and then only have fun when you do well. Being good is nice, but honestly it doesn't benefit anyone else but oneself (unless you count satisfying the sparkly eyed knights who spend time basking in the glory of the strong). It's true the point of PvP is to beat the other team, but the true fun lies somewhere beyond that, it's just being able to play with others and test your skills against them. For me it's that innocent at least o_o

    Now thats just combat, a pro/ideal player must also be friendly (even to randoms) (very important in mmos), know that winning/achieving a certain goal isn't everything (especially in casual games like this), be able to flourish in game and teach others how to do so as well (Money, items, etc), know their limits/when to ask for help (Someone help me decorate the guild hall or plan this event! :U), know when to move on, have a passion for this game, and most importantly, know how to have fun and help others have fun too. It's not a stretch to say that only good people can be good players.

    Sorry that turned into Glow's guide on how to be a good player . . .

    /////Rank is important

    It's reasonable to assume rank is related to skill and generally it is. Prestige is just prestige and is just how many missions you have done. Many do the danger missions on normal mode, so they do not really get much better and therefore it isnt the best way to gauge skill, but it does mean FOR SURE they are experienced at least.

    No matter what, I'd rather take a random vanguard over a random lower rank with me on a danger mission (Unless I was being nice and helping them out ya know?). Sure there are some skilled lower ranks and unskilled horse badge knights but its more right than wrong to say that the higher the rank, the better they are. In the end, the gameplay is the only judge of skill though.

    /////Does playing over a year make you better than others?

    Better at the game probably, but always know that people do not have the same potential, and someone who played longer can reach their cap while younger players can move on beyond them to realms of higher skill. Veterans have better gear, which makes them better teammates though so there's that, but whats cool about newbies is that they are for sure going to get better in gear and skill. Honestly, I think new players have more fun than veterans because everything is new and interesting. Ah, I'd give up my best gear to feel how I did when I first fell in love with this game.

    ////Are Veterans hostile to newer players?

    I am pretty hostile to players who ask for sparks and beg for items and such. I probably am over-thinking this, but expecting things to be handed to them in game, probably means that's how they are in real life, and that gives me a reason to dislike them. Also, when you lecture them, they get all defensive like they are all innocent, but still deserve free stuff. Not only that, but easy come easy go, they'll quickly get bored of things because it was just handed to them which makes the begging even more pointless. I give them a lecture sometimes, but only because it would be better for everyone if they changed.

    I once offered a knight a nightblade after a jelly run because they never gave up and kept on reviving and fighting (but they didnt fight dumb, it was reasonable with potential). They refused and said they would earn it themselves. I felt proud of them and wanted to help them, but I would have to scheme to secretly give them my help without them knowing, if you know what I mean. Few people are like that in game, let alone real life . . .
    Of course it's best to have a balance of being able to help yourself and being smart enough to realize when you need help from others though.

    Fin :|

    Mon, 07/21/2014 - 03:10
    #8
    Mystrian's picture
    Mystrian
    • no definition...have fun with game
    • 2-4 answers: no

    Side note: look at lockdown, even big names complain from time to time.

    Mon, 07/21/2014 - 03:27
    #9
    Sir-Greenlink's picture
    Sir-Greenlink
    To pro or not to pro?

    If you ask me, a pro is someone that is willing to challenge themselves but also know what their limits are. If they are willing to improve these limits, they will eventually achieve greater things. It is for this reason that I think anyone can be considered a pro at any level.

    In the case of parties, the person should be aware of what other party members are trying to do and help them to succeed. If they see that a particular situation isn't working out, they should be able to provide helpful recommendations. Not being a complete jerk would probably make it more likely for people to consider what is being said.

    A Vanguard that has played for more than a year will likely know more than newer players, which they can use to their advantage by knowing how to tackle situations better. However, that doesn't stop newer players from being just as good.

    I'd have to agree that some Veterans are quite hostile towards newer members. This is most likely because the idea that they will beg has been firmly rooted into their minds and leads to prejudice. Unfortunately, I've also seen plenty of older players beg all the same.

    It seems that we will probably never be able to settle on a solid definition of the word pro in this context because it all depends on what we see in people. In a way, that is a good thing as it shows just how different we are as people.

    Mon, 07/21/2014 - 04:02
    #10
    Midnight-Dj's picture
    Midnight-Dj
    My last copper coin

    What is your version of a "pro" SK player?
    -Extensive knowledge about all enemies in the game, knowing their weaknesses
    -Know how to use the weapons effectively they equiped themselves with
    -Have a decent costume, unique, but don't have to totally stand out like some ppl
    -Know what to wear to a party,
    Does rank truly matter?
    Yes, it shows that you played through the campain and actaully liked this game for what it is. This applies to only the first character of course.
    Does being a veteran (playing for over a year) of the game make you more "superior" over the newer players?
    I have a none UV polairs and wolver gears, the newb have a none UV polaris and jelly armour, our DPS is the same. And our defense is similar, no superiorities here.
    Do you feel like the veteran players are hostile toward the newer members of the game?
    Well, I don't like it when newbs leech a vana party or an aracde run, I don't think anyone would like it. Dragging ppl just isn't fun and some newbs make a big deal out of it. I will give them help where I can, but that is that, there is nothing more I can and willing to do.

    Mon, 07/21/2014 - 04:20
    #11
    Dragneel-Wiki's picture
    Dragneel-Wiki

    To be a "Pro" you need to be a "Senpai" first...

    Mon, 07/21/2014 - 04:24
    #12
    Arelic's picture
    Arelic

    What is your version of a "pro" SK player?
    A pro or professional SK player is one who knows how to best conduct themselves in any SK-related situation with the best possible outcome being evidenced among others, be it in the market or in clockworks. To add to that, some are able to transfer what knowledge and skills they have between others and themselves, as one does not learn in a bubble but one does not go on without influencing another.

    Does rank truly matter?
    Nope. Rank just gives an idea of what you have access to within the game. And with the rank restrictions for levels and equipment implanted less than a year ago, that becomes more evident. However, rank does not denote professionalism about an SK player's conduct.

    Does being a veteran (playing for over a year) of the game make you more "superior" over the newer players?
    Nope. It can do many things, good or bad, none of which I will get into now.

    Do you feel like the veteran players are hostile toward the newer members of the game?
    Generally, no. In specific cases, maybe. And because that carries over from one's experience, it paints others' perception of veterans to less experienced players. However some people, veterans or novices, can become so wrapped up in who they have come to like that it makes reaching out to others difficult, especially if the matter of status is allowed to affect how they treat one another.

    Mon, 07/21/2014 - 04:38
    #13
    Mayaura's picture
    Mayaura
    cool, cool-cool-cool

    What is a pro? Good question. Bearing in mind that it just comes down to a matter of opinion, I’ll offer mine.

    There are several areas in the game at which a player can excel:

    1) Skill of movement, including evasion and attack maneuvers

    2) Strategy, including knowledge of what the best gear to use is and employing it in an effective way

    3) Unique Variants on gear

    4) Awesome-looking outfits

    5) Earned wealth

    others that might get included are:

    6) Vanguard with a pony

    7) every achievement and module

    8) accomplished Lockdown player

    9) significant contributions to a guild as Officer or Guild Master

    Mon, 07/21/2014 - 04:46
    #14
    Blazzberry's picture
    Blazzberry
    SCP-96

    Just sitting here upset that I'm not running arcade and boss runs with people like glowupball and sir-greenlink. You guys are alright :>

    What is your version of a "pro" SK player?

    - A person who can hold their own and push themselves. Basically, a person pulling their weight and not dying much.

    Does rank truly matter?

    -Eh, not really. Prestige just shows how much you grinded a level. Since no one knows what levels you played except you, it could have been the same one every few days on normal.

    Does being a veteran (playing for over a year) of the game make you more "superior" over the newer players?

    -Superior is a strong word. It definitely makes you better, as anyone can cover this game over a year span and have some idea of what to expect. Experience in fighting gives them more edge than the new person bringing elemental weapons on wolver territory.

    Do you feel like the veteran players are hostile toward the newer members of the game?

    -Oh definitely. But it's mostly because of steroetypes. Like a bad apple ruining the whole batch, the new ones who want to learn sometimes get covered up by the loud ones that beg. So many of the veterans get sick of trying to help the beggers without finding that one precious diamond in the dust.

    Mon, 07/21/2014 - 04:57
    #15
    Skepticraven's picture
    Skepticraven
    ↓

    A team player.

    Shield bumps enemies into bombs.
    Uses the dash to block range attacks from hitting allies (especially rocket pup rockets).
    Blocks/aggros monsters when an ally is shocked.
    Breaks ally frozen status (especially when on a hazard).

    SK has a lot of aspects of the game that can be done solo. Teams can be significantly more powerful than a solo player. Pros are team players. Gear, rank, and prestige dont particularly matter. They can only predict the likelihood of a player being a pro, but do not ensure it.

    Mon, 07/21/2014 - 05:14
    #16
    Seiran's picture
    Seiran
    you want a pro

    You want a pro with a rank like a pony.
    You want a pro who knows what's best
    You want a pro with swords that cut
    And armor that burns like vanadukes.

    You want a pro with the right unique variants
    Who's fast and thorough
    and sharp as a tack
    Pro playin with trinkets
    Pro puttin on the slots
    Pro touring the clockworks
    And picking up slack

    You want a pro with a short charge and a high damage

    You want a pro who gets up early
    You want a pro who stays up late
    You want a pro with uninterrupted prosperity
    Who uses a brandish to cut through slag walkers
    With pendants that shine like justice
    and hat that is dark like Margrel

    So fast and thorough
    and sharp as a tack
    Touring all the clockworks
    And picking up slack

    You want a pro with a short charge and a high damage

    Mon, 07/21/2014 - 05:23
    #17
    Ill-Fate-Ill's picture
    Ill-Fate-Ill

    Across all MMO's:

    A pro is someone paid to play a game well and compete in team tournaments.

    Mon, 07/21/2014 - 05:31
    #18
    Seiran's picture
    Seiran
    lol

    A pro is someone paid to play a game well and compete in team tournaments.
    If you can make a living playing a game, you're a pro gamer.

    In MMORPG, where players don't profit from the game, it's just another way to say "good player".

    Mon, 07/21/2014 - 06:12
    #19
    Jabbzz's picture
    Jabbzz
    "Just because you're a veteran, doesn't mean you're a pro."

    What is your version of a "pro" SK player?

    - Someone who is willing to teach new players how to recognize when an enemy is about to attack, and how to avoid it. Someone who doesn't put down "noobs", but actually gives advice to them on what equipment works best for a type of mob family. Someone who you see is usually the last person standing, and can carry a team if possible. In general, someone who is very knowledgeable of the game and is willing to help out players, both new and old.

    Does rank truly matter?

    Nope, not at all. I have the 3 down arrow badge, and I find myself staying up longer than some people with a horsey badge. And on that note, I see people with a lower rank then me staying alive longer ._. Prestige badges really just show that "Hey, you did prestige everyday or almost everyday, here is a badge to show off how diligent you are!" Some people think it shows how long you've been in the game. . . not really. I've been in the game for around 3 years now, and I see people that have only been in SK for 1 year and have the horsey badge. Rank doesn't show how skilled a player really is, just how fast you are advancing in the game.

    Does being a veteran (playing for over a year) of the game make you more "superior" over the newer players?

    - By how I answered the previous questions, I'm sure you can tell how I feel about this question. Of course not, and there is more than just one reason. Now as a "vet", I have a good level of knowledge about the game, but I've met plenty of new players that could probably outplay me if they had better equipment. And you know when you meet them on a random Clockwork run too, they just show they have so much potential, which is why I like to help and teach new players. . that is if they are willing to accept some advice :/

    Do you feel like the veteran players are hostile toward the newer members of the game?

    - I wish it wasn't true, but yes. The veteran side of the community tends to put down the learning side, and that can hurt the growth of a game. I think its that we see the "beggars" in Haven, who are usually low rank, and we assume most new players are like that. We kind of notice that these new players seem to be, idk lazy? They just don't seem to want to work for their money (which is quite easier now with no mist), which causes us vets to start telling our "Back in my day" stories. There seems to be a wall between the 1*-3* and 4*-5* level groups, you could even argue there is a small wall between 4* and 5*. But, even with all that, there are still "noobs" that are willing to learn and "pros" that are willing to teach :)

    Mon, 07/21/2014 - 06:28
    #20
    Arelic's picture
    Arelic
    Oops

    I stand corrected, many times over. For the post that came before me and for those that will come after me, thank you for the insight.

    Mon, 07/21/2014 - 07:22
    #21
    Pandafishie's picture
    Pandafishie

    Interesting to see the diverse spread of PVP against PVE definitions are with some degrees for agreement. Thanks for the insight thus far. I look forward to the next comments as well!

    Mon, 07/21/2014 - 07:34
    #22
    Zaffy-Laffy's picture
    Zaffy-Laffy

    gt rekt nub, i m tru pr0 l33tz sk33lz

    Mon, 07/21/2014 - 09:08
    #23
    Kickthebucket's picture
    Kickthebucket
    dunno if there are still

    dunno if there are still players left able to do it...

    but not long after the SL's released there where a lot of vets posting vids of them solo'ing shadow firestorm citadel... in proto gear xD

    think you can't get more pro then that :D (ok lugging 3 other people around making monsters have higher health hahaha)

    Mon, 07/21/2014 - 09:12
    #24
    Seiran's picture
    Seiran
    also, answers

    - What is your version of a "pro" SK player?
    Knows mechanics, knows game. B|

    - Does rank truly matter?
    Nope. I spent THE longest time trying to avoid prestige for no real reason (lol, I would join AFTER mission started, as to not get rewards). Unfortunately, certain events were exciting enough for me to play them and I was suddenly a higher rank :(

    Someone did bring that up to me, like once though. "You don't play prestige missions do you, Seiran."

    ...nope, I don't.

    Of course, I was there when ranks first came out (and you can still find people who were 'veterans' of that time every once in a while when you see them pop in as fully geared non-vanguards), so that kind of rank never mattered to me.

    - Does being a veteran (playing for over a year) of the game make you more "superior" over the newer players?
    Experience itself doesn't give superiority, only making better choices do.

    - Do you feel like the veteran players are hostile toward the newer members of the game?
    I don't know. They sure are hostile in LD, but hostility comes from the ones who want to win lol. It's hostility to newer/worse players that close off LD's community so much though.

    As far as Arcade/Missions go, I'm afraid I've been disconnected from that for a while. It's kind of fun to play with newer players who are excited about the game though. I just don't want to clear everything before they get to them, because I don't think that's fun either.

    --------------------

    Edit:
    come to think of it, there are way too many facets of SK to be 'pro' at.

    examples:
    - Core gameplay (PVE)
    - Market
    - LD
    - BN

    Some of these overlap (market especially), but PVE/BN/LD are so different, you'll run into people who are great and specialized (ex: be amazing at LD and be terrible at PVE).

    Mon, 07/21/2014 - 11:54
    #25
    Lsdakfjlkfdajlkads's picture
    Lsdakfjlkfdajlkads
    Well my version of a pro

    Well my version of a pro player is someone who can solo all the mission (except shadow lairs, grinchlin assault, and March of the tortodrone). I'm not sure if my standards are high, but a pro should do pro things.

    I'm not sure if having the pony badge would make you pro, because I saw some pony badge dude get wrecked in Heart of Ice. Same deal with rank.

    Being a veteran in the game gives you experience but it depends on how well you play. I have seen ppl pick up the game really quickly so playtime doesn't matter. And as for the hostility to newer players, it usually depends if the newer players give us a reason to hate them like begging and constant nagging.

    Mon, 07/21/2014 - 12:15
    #26
    Avihr's picture
    Avihr
    hmm

    I was going to hate on this thread but i was too lazy to think of something negative to say about it.

    Mon, 07/21/2014 - 12:45
    #27
    Fangel's picture
    Fangel
    Definitions ahoy!

    I think that a "pro" player will learn to adapt while knowing their weaknesses. They don't have to have fancy gear, a large amount of prestige, or amazing UVs as long as they can stand their ground and benefit their team rather than just themselves. A "pro" will also be able to identify threats beyond what meets the eyes (ex., the grievers and overtimers in March of the Tortodrones WILL be a problem and don't respawn, so taking them out is important. Taking out healers when you don't have a poison attack is also vital, but keeping them around if you do have a poison attack is also very effective), and effectively help the team without the team knowing.

    A "pro" also knows when NOT to use weapons (Pulsar attacks should NOT be made on enemies that are being hit by a sword. Calibur charges should be used to knock enemies away or hit immobile enemies, when someone is placing catalyzer charges, you should prioritize that enemy last). I have seen many people who play the game in a party as they would solo, and it makes everything go a lot rougher.

    Lastly, a "pro" is a good sport. When they go down, they know exactly why they went down, be it unfair or fair consequences. They don't make a huge fit about it either. If you died due to lag, that is beyond your control. It doesn't really matter, you will be back in the fight in no time. If you died due to a "cheap shot" from a devilite, then perhaps you should be more weary of devilite attacks or practice levels that have devilites in them. If a trojan corners you, either accept your fate or frantically try to find a way out - your teammates will also help you if they are team players.

    TL;DR - Players are good from tactics not prestige, are team players, and a good sport.

    Mon, 07/21/2014 - 12:57
    #28
    Eclaium's picture
    Eclaium
    Efficient and intelligent-

    Efficient and intelligent- knowing what right weapons are for each type of level/monsters (and don't take more than 30 mins to complete a FSC run *rolls eyes*). if they have enough intelligence they would realise breaking every single candle/bush makes runs longer and thus you could complete an extra level or two which will give more income (exceptions of course, like jelly farm lol)

    Pony badges don't really matter, but surely if I see someone with pony badge in random parties (which I rarely join but for events or arcade I still do) I feel more secure than a Vog Cub dude with no prestige badge. High prestige points mean that they have completed numerous daily missions which mean that they have a lot of experience with almost every monster type.

    UVs don't matter at all if they have a brain and skill
    Costumes don't matter at all either but I still think some intelligence can contribute to this actually. If someone puts Volcanic wings on jelly mail seriously - I would be mad
    I would separate good LD players from good PvE players

    Mon, 07/21/2014 - 13:14
    #29
    Noxiousnarwhal's picture
    Noxiousnarwhal
    Depends!

    At the end of the day, the definition is going to range from person to person simply because we don't all think the same.

    - Skilled at the gameplay
    There's more to this than simply being strong individually - if you aim to be the type of person that people actually want on their team, you've got to have an eye out for what's going on around you. Sure you can do DFV solo in proto gear if you just kite around and knock enemies back, but a different mindset is required for teamplay. If you're the type who can look out for your teammates - hit a slag that would otherwise set your teammate on fire, use your pulsar at a close range so that you don't knock enemies out of your teammate's blitz charge, or even just be willing to spark a teammate if they die due to a mistake on your part - you'll be seen as much more of an asset to the team. A good player is able to pull their own weight. A great player is able to help their teammates pull theirs, too.

    - Hours of playtime?
    Nope. As long as you have the knowledge and equipment required to complete a task, hours dumped into said task aren't what matter. Only the experience that you gain from the time does. I'm sure we'd all rather have a fast learner, skilled at the game with only 50 hours, than someone with 5000 hours yet minimal skill and no desire to improve in our teams.

    - Gear
    Much as I hate to admit it, gear does matter to an extent. If you don't have the ideal UVs for a run or even the equipment necessary to pull your weight, it's highly unlikely that you'd be seen as a pro player. Getting ASI/CTR/DMG max is extremely helpful for clear time; your entire team benefits from it.

    - Should appearance matter?
    Why should it? Everyone has their own preferences. Don't worry about if you look like a pro or not based on your costume, just wear what you like and let actions speak for themselves.

    - Sociability
    Let's face it, half of our time in SK is probably spent sitting around and talking. Just be sociable! Being considered a pro is simply a matter of other people thinking highly of you. Help people out, take a minute to chat with someone who needs advice, and spend time with your guildies/friends - it's an easy way to make a good impression while having fun! A lot of veteran players are hostile towards the newbies, but a lot are friendly too. Those who go out of their way to be friendly make it look easy, because it is.

    Mon, 07/21/2014 - 14:07
    #30
    Pandafishie's picture
    Pandafishie

    @Aviri
    Your own negative opinions regarding this thread are completely unessesary and do not need to be shared since that is not the purpose of this thread. Since you have expressed your dissatisfaction toward it, then why bother announcing it? It's not to any value to myself or anyone else who is interested, and it does appear that people are, indeed, interested and shared their responses. The only exceptions are Zaffy since he's the ultimate nub ever. I mean seriously, he forgot to mention the the method of using h4x to get whatever he wants. Like how were "friends" it's all a mind game after all.

    Go ahead and be a h8r all you want, but you don't have to share dislikes openly like that. If you doon't like the topic, then ignore it. It's a rather simple method used in many rituals around the world. Many people practice it on a daily basis, maybe you ought to as well.

    Mon, 07/21/2014 - 14:20
    #31
    Welux's picture
    Welux

    Like said, it differs based on person.

    Skills

    It's pretty obvious to be "pro" at anything you have to have a good amount of skill, you don't have to be best at the game, but you have to be better than average, stand out from the casuals/regular players. Social skills help too, being able to make friends easily and communicate with people sets an example for vanguards/pony badges/long time players. Helping others in and out of your guild, while at the same time knowing your limits on what you can do. Any good player knows their boundaries, and can admit mistakes they've made, and even the little things like apologizing when you bump a bombie or lumber into someone makes you a good representative of the community.

    Gear

    A "pro" player should know the ins and outs of the mechanics, so they should have the correct gear to deal with most situations, their gear doesn't even have to be conventional, as long as it works and they aren't dying every few mins, along with their pulling their own weight and killing things effectively they can be seen as "pro".

    Playtime

    You don't have to play 1,000 hours to be good at something. Some people are just naturally good at things, and can outplay even the oldest players. Some people need time to learn the mechanics of the game and whatnot, and some can pick up right away and get the ball rolling with little outside help.

    Appearance

    You don't have to look like some kinda greek god of awesome to be good at the game. Being a pro is about the player beneath the armor, not the flashy cool stuff a newb bought with his/her moms credit card. That being said, being good at the game AND having a totally unique costume gives some bonus brownie points, but nothing more than that.

    Are Vets Mean To Newbs?

    Depends on the community, based on experience, a good portion of the LD community expects you to have infinite skill and prowess on the battlefield before you enter, and spitting on you and laughing in your face is you aren't godlike at the game. This doesn't just happen in LD, i wouldn't say most vets are even like this, i'd say its about maybe a 50-50 split, maybe less, maybe more, this is based on my experiences. Considering that the beggars drown out the actual calls for help, that's probably why some vets just don't like helping newbs.

    Does Ranking=Superiority?

    No. Maybe to the newer players, but not to me. If you're a high horse walking around in fancy armor with your pony badge and you're terrible at the game, i will not look at you when i think of a figure of superiority. You should have to prove yourself for that superiority, not just have high UV's and a cool costume.

    The Verdict

    It doesn't matter how long you play or what costumes you wear, being a good player relies on people skills, experience, game knowledge and general skill at the game. knowing your flaws and forthcomings, and knowing when to say "I'm not too good against enemy X" or "I'm bad with gun Y".

    Mon, 07/21/2014 - 14:38
    #32
    Dreamless-Reaper's picture
    Dreamless-Reaper
    For me

    Being 'pro' is:

    -Someone capable of analyze the situation in a short time spawn and being able to find quick solutions

    - Someone who is capable to solo or with party play SK tier 3 with using only proto gear (maybe no shield ;)

    -Someone who doesn't need all those tinkets or UV's which I see most of those Vanguard use

    -Someone who no matter their rank is able to stand against bigger challenges than them

    -Someone is is capable to use any kind of gear against their enemies

    -Someone ho helps other players techniques

    -Someone who is capable to help their teammates even in the worst cases.

    -Someone who doesn't act arrogant to players who have a lower rank than theirs.

    -Someone who is capable of sending a apprentice to do a vana run without letting him die ;).

    -But mainly someone who always plays it cool,at times some players rush which results in failure.

    ALSO SOMEONE WHO IS CAPABLE TO FIND CREATIVE WAYS TO USE NEW IMPLEMENTED MECHANICS IN THE GAME(LIKE THE SHIELD BASH)

    (Gear,Rank,Cr,Costume doesn't matter in order to be a pro even if costumes do reflect on some players personality )

    Mon, 07/21/2014 - 14:56
    #33
    Seiran's picture
    Seiran
    THE ANSWER

    Come to think of it... doesn't it really come down to this..?

    A player who makes and can pull off good choices

    You need to be knowledgeable to pull off good choices to say, run the quickest route through enemies, make the ultra-profit market trade, pull off that LD game against aggressive players, etc.
    You need to have the skills to pull off the choice you make while losing the smallest of whatever you hold valuable on your side (whether it's time, health, money).

    So things like: Playing FSC with proto gear just shows how much of a maso- er, how much stamina you have, since you have to sit through attacking for absurdly long amounts of time.

    Sure, the skill can show you have the capability, but if what you value is say, time, rather than flashiness, then you wouldn't make that choice to kill monsters slowly.

    So yeah, choices are everything.

    Mon, 07/21/2014 - 14:59
    #34
    Blazzberry's picture
    Blazzberry
    SCP-96

    Alright Seiran you win.

    Gg no re

    Mon, 07/21/2014 - 15:17
    #35
    Pandafishie's picture
    Pandafishie

    Tenkii, you, my friend are one of my favorites.

    Mon, 07/21/2014 - 15:26
    #36
    Shamanalah's picture
    Shamanalah
    my 2 cents

    A pro player is a pro player. He doesn't need to play this game for countless of hours to know how to be good.

    Skill is mesurable... in my book... Thanks to SSBM and countless of matches I have sort of a rate ranging from noob to pros, it's all about how you look at gaming mostly (for me)

    Veteran gamer will often be the try-hard funny enough because you know how good you can be and you cannot live up to your potential... so you ends-up as a try-hard for the rest of the world

    Casual are just player who wants to have fun, whether they die or lose, have fun is the way to go. (that would be me 70% of the time)

    Competitive people (ranging from scrub to pro to master) are the ones who want to be rated and be pitted against the best of the best, to be owned and then learn from it. Scrubs cannot learn, pro learns and can apply but masters will adapt to any game. I forgot that korean gamer who left SC2 and went on LoL... he's a master and so are most of the LoL/SC championship player.

    TL;DR A pro/master player is someone who knows his strenght and weaknesses. He may not be the best, but he'll make the right call

    Edit: I don't feel like being sponsored to game is actually being a pro gamer. Athene is far from being a pro gamer and his D3 stream was attrocious, he only did good cause his community was there to back him up and he hyped the competition between him and Method gaming

    Mon, 07/21/2014 - 16:44
    #37
    Holy-Nightmare's picture
    Holy-Nightmare
    A Pro is something more than

    A Pro is something more than a player, a Pro is like a person, they learn from their mistakes they get stronger and eventually are the force that pulls through when others fall, they turn the tides, fight against incredible odds, and never give up.

    Mon, 07/21/2014 - 16:52
    #38
    Jabbzz's picture
    Jabbzz
    ^I like that one, but if they

    ^I like that one, but if they do fall, they should have the humility to laugh it off, learn from it, and move on.

    Mon, 07/21/2014 - 16:54
    #39
    Pandafishie's picture
    Pandafishie

    "never [gonna] give [you] up" c:

    Mon, 07/21/2014 - 21:10
    #40
    Fehzor's picture
    Fehzor

    Well since we're all inclined to define this-

    EDIT: Flowchart was not inclined to define anything, so my thoughts have been redacted and hidden forever.

    Mon, 07/21/2014 - 19:57
    #41
    Ill-Fate-Ill's picture
    Ill-Fate-Ill

    Like I said, a real pro is someone who is paid to play a game well, but I think you're talking about a good player.

    The really good players you rarely see because they either play with equally skilled friends. You see all those good players in top guilds because they know they can play free of "noobs" and enjoy the game with reliable people.

    Just last month I have received 74 friend requests but I deleted 67 of them because I know I cannot rely on them and I would not be able to enjoy the game with weaker players. Reason? would be getting invites 24/7 when I'd rather be doing Arena farming or Boss runs with strong friends and guild members.

    Like some of the people above, I would rather not drag players around FSC and have them die in the next floor within 2 minutes. Soloing is much easier compared to full party FSC runs. Duo or solo would be preferable because enemies do not get stronger by a lot. Duo is actually more efficient at times, such as arenas and Depth 25 of FSC. In short, you don't see good players playing with weak players very often, the logic stated above.

    Some of you might think that good players are supposed help new players and carry them through the levels, but I don't think they would enjoy doing it, especially when they beg for free revives.

    About the gear they have, I'm pretty sure you won't be considered good if UV's were vital for your gameplay. Just because you collected every single piece of equipment in the game does not mean you are good at the game.

    Just my 2 cents.

    Mon, 07/21/2014 - 21:01
    #42
    Flowchart's picture
    Flowchart

    @Fehzor
    "Well since we're all inclined to define this-"

    Speak for yourself.. I was staying out of this one.

    Mon, 07/21/2014 - 21:09
    #43
    Fehzor's picture
    Fehzor

    @Nocturne-Grande

    But when you just roll with people that are good at the game, you win consistently and you get wherever you're going extraordinarily quickly. This sounds great but is actually extremely dull.

    Like on the jelly kingdom runs. If I go with people I know to be good, I see the same thing over and over as we crush the stage in 10-15 minutes. If I go with randoms, I get to see some of the gear that I don't usually see used, and it makes the run more fulfilling-- even if it somehow manages to takes 35 minutes.

    @Flowchart

    Oh, well I'll go delete my post dramatically, since I got you wrong.

    Mon, 07/21/2014 - 23:00
    #44
    Poopsie's picture
    Poopsie
    yep, that's me alright

    Pro-castinator.

    Tue, 07/22/2014 - 03:22
    #45
    Ill-Fate-Ill's picture
    Ill-Fate-Ill
    @Fehzor

    When I want variety to the game, I bring totally weird equipment with me, like I did back when I used shadow weapons in FSC solo.

    Tue, 07/22/2014 - 08:24
    #46
    Seiran's picture
    Seiran

    The really good players you rarely see because they either play with equally skilled friends.

    lol, that actually reminds me of when I first played SK - I had a group of friends in college who were into SK and got me into it too. We had a guild, all made of IRL friends, and we'd all group up and play with each other with the guild as our chatroom. Two weeks in and I was hooked, rolling around RJP with my Khorovod.

    Since I was hooked and finally figured out how to keep getting CE in-game to keep pushing my play time, I finally played with randoms for the first time like 3-4 weeks after playing SK
    ...and I was surprised people were so... bad... XD

    When you play with the same people, you pick up on each others' moves and get better, to the point that you start to do things in expectation of what the others will do or even pick up on their moves yourself for your own use.

    when I used shadow weapons in FSC solo.
    professional masochist!

    Tue, 07/22/2014 - 12:00
    #47
    Avihr's picture
    Avihr
    @panda

    Nope.

    my h8 will roll all over dis thread.

    Wed, 07/23/2014 - 15:10
    #48
    Me-Luv-Ulongtime
    Heart of Ice

    I agree to an extent with what "Midnight-Dj" considers pro. But imho, i won't even entertain the thought unless i think one can solo "Heart of Ice" on "Elite" with no sparks, emergency revs or DBB (spike bomb). If you can't do this, you're not on that "pro" level yet. Really good maybe. But pro, you gotta go hard or go home, my friend.

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